Forked mumble-django project from https://bitbucket.org/Svedrin/mumble-django
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209 lines
6.0 KiB
209 lines
6.0 KiB
# -*- coding: utf-8 -*-
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# mumble-django contributed by withgod@sourceforge.net
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from PIL import Image
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from struct import pack, unpack
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from zlib import compress, decompress
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from mctl import MumbleCtlBase
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import Ice
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class MumbleCtlIce(MumbleCtlBase):
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proxy = 'Meta:tcp -h 127.0.0.1 -p 6502'
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slice = '/usr/share/slice/Murmur.ice'
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meta = None
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def __init__(self):
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self.meta = self._getIceMeta()
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def _getIceMeta(self):
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Ice.loadSlice(self.slice)
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ice = Ice.initialize()
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import Murmur
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prx = ice.stringToProxy(self.proxy)
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return Murmur.MetaPrx.checkedCast(prx)
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def _getIceServerObject(self, srvid):
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return self.meta.getServer(srvid);
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def getBootedServers(self):
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ret = []
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for x in self.meta.getBootedServers():
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ret.append(x.id())
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return ret
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def getAllServers(self):
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ret = []
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for x in self.meta.getAllServers():
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ret.append(x.id())
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return ret
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def getRegisteredPlayers(self, srvid):
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users = self._getIceServerObject(srvid).getRegisteredPlayers('')
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ret = []
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for user in users:
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ret.append([user.playerid, unicode(user.name), unicode(user.email), unicode(user.pw)])
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return ret
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def getChannels(self, srvid):
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chans = self._getIceServerObject(srvid).getChannels()
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ret = []
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for x in chans:
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chan = chans[x]
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ret.append([chan.id, unicode(chan.name), chan.parent, chan.links])
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return ret
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def getPlayers(self, srvid):
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users = self._getIceServerObject(srvid).getPlayers()
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ret = []
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for x in users:
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user = users[x]
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ret.append([user.session, user.mute, user.deaf, user.suppressed, user.selfMute, user.selfDeaf, user.channel, user.playerid, unicode(user.name), user.onlinesecs, user.bytespersec])
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return ret
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def getACL(self, srvid, identifier):
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import Murmur
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acls = self._getIceServerObject(srvid).getACL(identifier)
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ret = []
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for x in acls:
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if isinstance(x, list):
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tmp = []
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for y in x:
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if y.__class__ is Murmur.ACL:
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tmp.append([y.applyHere, y.applySubs, y.inherited, y.playerid, unicode(y.group), y.allow, y.deny])
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elif y.__class__ is Murmur.Group:
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tmp.append([unicode(y.name), y.inherited, y.inherit, y.inheritable, y.add, y.remove, y.members])
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ret.append(tmp)
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else:
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ret.append(x)
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return ret
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def getDefaultConf(self):
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return MumbleCtlIce.setUnicodeFlag(self.meta.getDefaultConf())
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def getAllConf(self, srvid):
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return MumbleCtlIce.setUnicodeFlag(self._getIceServerObject(srvid).getAllConf())
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def newServer(self):
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return self.meta.newServer().id()
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def deleteServer( self, srvid ):
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if self._getIceServerObject(srvid).isRunning():
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self._getIceServerObject(srvid).stop()
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self._getIceServerObject(srvid).delete()
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def setSuperUserPassword(self, srvid, value):
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self.meta.setSuperUserPassword(srvid, value)
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def setConf(self, srvid, key, value):
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#print "%s server %s/%s" % (srvid, key, value)
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self._getIceServerObject(srvid).setConf(key, value)
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def registerPlayer(self, srvid, name):
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return self._getIceServerObject(srvid).registerPlayer(name)
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def unregisterPlayer(self, srvid, mumbleid):
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self._getIceServerObject(srvid).unregisterPlayer(mumbleid)
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def setRegistration(self, srvid, mumbleid, name, email, password):
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user = self._getIceServerObject(srvid).getRegistration(mumbleid)
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user.name = name
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user.email = email
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user.pw = password
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#print user
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# update*r*egistration r is lowercase...
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return self._getIceServerObject(srvid).updateregistration(user)
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def setACL(self, srvid, acl):
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'''
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print "xxxx"
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print srvid
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print acl
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print "--"
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print acl.pack()
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print "xxxx"
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'''
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import Murmur
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tmp = acl.pack()
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id = tmp[0]
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_acls = tmp[1]
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acls = []
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_groups = tmp[2]
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groups = []
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inherit = tmp[3]
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for x in _acls:
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acl = Murmur.ACL()
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acl.applyHere = x[0]
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acl.applySubs = x[1]
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acl.inherited = x[2]
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acl.playerid = x[3]
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acl.group = x[4]
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acl.allow = x[5]
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acl.deny = x[6]
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acls.append(acl)
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for x in _groups:
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group = Murmur.Group()
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group.name = x[0]
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group.inherited = x[1]
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group.inherit = x[2]
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group.inheritable = x[3]
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group.add = x[4]
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group.remove = x[5]
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group.members = x[6]
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groups.append(group)
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self._getIceServerObject(srvid).setACL(id, acls, groups, inherit)
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def getTexture(self, srvid, mumbleid):
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texture = self._getIceServerObject(srvid).getTexture(mumbleid)
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if len(texture) == 0:
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raise ValueError( "No Texture has been set." );
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# this returns a list of bytes.
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decompressed = decompress( texture );
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# iterate over 4 byte chunks of the string
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imgdata = "";
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for idx in range( 0, len(decompressed), 4 ):
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# read 4 bytes = BGRA and convert to RGBA
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# manual wrote getTexture returns "Textures are stored as zlib compress()ed 600x60 32-bit RGBA data."
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# http://mumble.sourceforge.net/slice/Murmur/Server.html#getTexture
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# but return values BGRA X(
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bgra = unpack( "4B", decompressed[idx:idx+4] );
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imgdata += pack( "4B", bgra[2], bgra[1], bgra[0], bgra[3] );
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# return an 600x60 RGBA image object created from the data
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return Image.fromstring( "RGBA", ( 600, 60 ), imgdata);
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def setTexture(self, srvid, mumbleid, infile):
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# open image, convert to RGBA, and resize to 600x60
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img = Image.open( infile ).convert( "RGBA" ).transform( ( 600, 60 ), Image.EXTENT, ( 0, 0, 600, 60 ) );
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# iterate over the list and pack everything into a string
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bgrastring = "";
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for ent in list( img.getdata() ):
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# ent is in RGBA format, but Murmur wants BGRA (ARGB inverse), so stuff needs
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# to be reordered when passed to pack()
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bgrastring += pack( "4B", ent[2], ent[1], ent[0], ent[3] );
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# compress using zlib
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compressed = compress( bgrastring );
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# pack the original length in 4 byte big endian, and concat the compressed
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# data to it to emulate qCompress().
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texture = pack( ">L", len(bgrastring) ) + compressed;
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# finally call murmur and set the texture
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self._getIceServerObject(srvid).setTexture(mumbleid, texture)
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@staticmethod
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def setUnicodeFlag(data):
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ret = {}
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for key in data.keys():
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ret[unicode(key)] = unicode(data[key])
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return ret
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