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# -*- coding: utf-8 -*- # mumble-django contributed by withgod@sourceforge.net
from PIL import Image from struct import pack, unpack from zlib import compress, decompress
from mctl import MumbleCtlBase
import Ice class MumbleCtlIce(MumbleCtlBase): proxy = 'Meta:tcp -h 127.0.0.1 -p 6502' slice = '/usr/share/slice/Murmur.ice' meta = None
def __init__(self): self.meta = self._getIceMeta()
def _getIceMeta(self): Ice.loadSlice(self.slice) ice = Ice.initialize() import Murmur prx = ice.stringToProxy(self.proxy) return Murmur.MetaPrx.checkedCast(prx)
def _getIceServerObject(self, srvid): return self.meta.getServer(srvid);
def getBootedServers(self): ret = [] for x in self.meta.getBootedServers(): ret.append(x.id()) return ret
def getAllServers(self): ret = [] for x in self.meta.getAllServers(): ret.append(x.id()) return ret
def getRegisteredPlayers(self, srvid): users = self._getIceServerObject(srvid).getRegisteredPlayers('') ret = []
for user in users: ret.append([user.playerid, unicode(user.name), unicode(user.email), unicode(user.pw)])
return ret
def getChannels(self, srvid): chans = self._getIceServerObject(srvid).getChannels() ret = []
for x in chans: chan = chans[x] ret.append([chan.id, unicode(chan.name), chan.parent, chan.links])
return ret
def getPlayers(self, srvid): users = self._getIceServerObject(srvid).getPlayers() ret = []
for x in users: user = users[x] ret.append([user.session, user.mute, user.deaf, user.suppressed, user.selfMute, user.selfDeaf, user.channel, user.playerid, unicode(user.name), user.onlinesecs, user.bytespersec])
return ret
def getACL(self, srvid, identifier): import Murmur acls = self._getIceServerObject(srvid).getACL(identifier) ret = [] for x in acls: if isinstance(x, list): tmp = [] for y in x: if y.__class__ is Murmur.ACL: tmp.append([y.applyHere, y.applySubs, y.inherited, y.playerid, unicode(y.group), y.allow, y.deny]) elif y.__class__ is Murmur.Group: tmp.append([unicode(y.name), y.inherited, y.inherit, y.inheritable, y.add, y.remove, y.members])
ret.append(tmp) else: ret.append(x)
return ret
def getDefaultConf(self): return MumbleCtlIce.setUnicodeFlag(self.meta.getDefaultConf())
def getAllConf(self, srvid): return MumbleCtlIce.setUnicodeFlag(self._getIceServerObject(srvid).getAllConf())
def newServer(self): return self.meta.newServer().id()
def deleteServer( self, srvid ): if self._getIceServerObject(srvid).isRunning(): self._getIceServerObject(srvid).stop() self._getIceServerObject(srvid).delete()
def setSuperUserPassword(self, srvid, value): self.meta.setSuperUserPassword(srvid, value)
def setConf(self, srvid, key, value): #print "%s server %s/%s" % (srvid, key, value) self._getIceServerObject(srvid).setConf(key, value)
def registerPlayer(self, srvid, name): return self._getIceServerObject(srvid).registerPlayer(name)
def unregisterPlayer(self, srvid, mumbleid): self._getIceServerObject(srvid).unregisterPlayer(mumbleid)
def setRegistration(self, srvid, mumbleid, name, email, password): user = self._getIceServerObject(srvid).getRegistration(mumbleid) user.name = name user.email = email user.pw = password #print user # update*r*egistration r is lowercase... return self._getIceServerObject(srvid).updateregistration(user)
def setACL(self, srvid, acl): '''
print "xxxx" print srvid print acl print "--" print acl.pack() print "xxxx" '''
import Murmur tmp = acl.pack() id = tmp[0] _acls = tmp[1] acls = [] _groups = tmp[2] groups = [] inherit = tmp[3]
for x in _acls: acl = Murmur.ACL() acl.applyHere = x[0] acl.applySubs = x[1] acl.inherited = x[2] acl.playerid = x[3] acl.group = x[4] acl.allow = x[5] acl.deny = x[6] acls.append(acl)
for x in _groups: group = Murmur.Group() group.name = x[0] group.inherited = x[1] group.inherit = x[2] group.inheritable = x[3] group.add = x[4] group.remove = x[5] group.members = x[6] groups.append(group)
self._getIceServerObject(srvid).setACL(id, acls, groups, inherit)
def getTexture(self, srvid, mumbleid): texture = self._getIceServerObject(srvid).getTexture(mumbleid) if len(texture) == 0: raise ValueError( "No Texture has been set." ); # this returns a list of bytes. decompressed = decompress( texture ); # iterate over 4 byte chunks of the string imgdata = ""; for idx in range( 0, len(decompressed), 4 ): # read 4 bytes = BGRA and convert to RGBA # manual wrote getTexture returns "Textures are stored as zlib compress()ed 600x60 32-bit RGBA data." # http://mumble.sourceforge.net/slice/Murmur/Server.html#getTexture # but return values BGRA X( bgra = unpack( "4B", decompressed[idx:idx+4] ); imgdata += pack( "4B", bgra[2], bgra[1], bgra[0], bgra[3] ); # return an 600x60 RGBA image object created from the data return Image.fromstring( "RGBA", ( 600, 60 ), imgdata);
def setTexture(self, srvid, mumbleid, infile): # open image, convert to RGBA, and resize to 600x60 img = Image.open( infile ).convert( "RGBA" ).transform( ( 600, 60 ), Image.EXTENT, ( 0, 0, 600, 60 ) ); # iterate over the list and pack everything into a string bgrastring = ""; for ent in list( img.getdata() ): # ent is in RGBA format, but Murmur wants BGRA (ARGB inverse), so stuff needs # to be reordered when passed to pack() bgrastring += pack( "4B", ent[2], ent[1], ent[0], ent[3] ); # compress using zlib compressed = compress( bgrastring ); # pack the original length in 4 byte big endian, and concat the compressed # data to it to emulate qCompress(). texture = pack( ">L", len(bgrastring) ) + compressed; # finally call murmur and set the texture self._getIceServerObject(srvid).setTexture(mumbleid, texture)
@staticmethod def setUnicodeFlag(data): ret = {} for key in data.keys(): ret[unicode(key)] = unicode(data[key]) return ret
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