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[master] avoid crowded more writable for auto grow (#6214)

avoid crowded more writable
https://github.com/seaweedfs/seaweedfs/issues/6121
pull/6267/head
Konstantin Lebedev 2 months ago
committed by GitHub
parent
commit
a49d9e020c
No known key found for this signature in database GPG Key ID: B5690EEEBB952194
  1. 5
      weed/server/master_grpc_server_volume.go
  2. 5
      weed/topology/volume_layout.go

5
weed/server/master_grpc_server_volume.go

@ -48,7 +48,7 @@ func (ms *MasterServer) ProcessGrowRequest() {
if firstRun { if firstRun {
firstRun = false firstRun = false
} else { } else {
time.Sleep(14*time.Minute + time.Duration(120*rand.Float32())*time.Second)
time.Sleep(5*time.Minute + time.Duration(30*rand.Float32())*time.Second)
} }
if !ms.Topo.IsLeader() { if !ms.Topo.IsLeader() {
continue continue
@ -71,9 +71,6 @@ func (ms *MasterServer) ProcessGrowRequest() {
case mustGrow > 0: case mustGrow > 0:
vgr.WritableVolumeCount = uint32(mustGrow) vgr.WritableVolumeCount = uint32(mustGrow)
_, err = ms.VolumeGrow(ctx, vgr) _, err = ms.VolumeGrow(ctx, vgr)
case crowded+volumeGrowStepCount >= writable:
vgr.WritableVolumeCount = volumeGrowStepCount
_, err = ms.VolumeGrow(ctx, vgr)
default: default:
for _, dc := range dcs { for _, dc := range dcs {
if vl.ShouldGrowVolumesByDataNode("DataCenter", dc) { if vl.ShouldGrowVolumesByDataNode("DataCenter", dc) {

5
weed/topology/volume_layout.go

@ -407,10 +407,10 @@ func (vl *VolumeLayout) removeFromWritable(vid needle.VolumeId) bool {
break break
} }
} }
vl.removeFromCrowded(vid)
if toDeleteIndex >= 0 { if toDeleteIndex >= 0 {
glog.V(0).Infoln("Volume", vid, "becomes unwritable") glog.V(0).Infoln("Volume", vid, "becomes unwritable")
vl.writables = append(vl.writables[0:toDeleteIndex], vl.writables[toDeleteIndex+1:]...) vl.writables = append(vl.writables[0:toDeleteIndex], vl.writables[toDeleteIndex+1:]...)
vl.removeFromCrowded(vid)
return true return true
} }
return false return false
@ -506,8 +506,11 @@ func (vl *VolumeLayout) SetVolumeCapacityFull(vid needle.VolumeId) bool {
} }
func (vl *VolumeLayout) removeFromCrowded(vid needle.VolumeId) { func (vl *VolumeLayout) removeFromCrowded(vid needle.VolumeId) {
if _, ok := vl.crowded[vid]; ok {
glog.V(0).Infoln("Volume", vid, "becomes uncrowded")
delete(vl.crowded, vid) delete(vl.crowded, vid)
} }
}
func (vl *VolumeLayout) setVolumeCrowded(vid needle.VolumeId) { func (vl *VolumeLayout) setVolumeCrowded(vid needle.VolumeId) {
if _, ok := vl.crowded[vid]; !ok { if _, ok := vl.crowded[vid]; !ok {

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