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@ -5,15 +5,24 @@ import ( |
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"os" |
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"rand" |
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"log" |
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"store" |
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) |
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type Machine struct { |
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Server string //<server name/ip>[:port]
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PublicServer string |
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} |
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func NewMachine(server, publicServer string) (m *Machine) { |
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m = new(Machine) |
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m.Server, m.PublicServer = server, publicServer |
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return |
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} |
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type Mapper struct { |
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dir string |
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fileName string |
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Virtual2physical map[uint32][]Machine |
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Virtual2physical map[uint32][]*Machine |
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} |
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func NewMapper(dirname string, filename string) (m *Mapper) { |
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@ -25,22 +34,34 @@ func NewMapper(dirname string, filename string) (m *Mapper) { |
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if e != nil { |
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log.Fatalf("Mapping File Read [ERROR] %s\n", e) |
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} else { |
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m.Virtual2physical = make(map[uint32][]Machine) |
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m.Virtual2physical = make(map[uint32][]*Machine) |
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decoder := gob.NewDecoder(dataFile) |
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decoder.Decode(m.Virtual2physical) |
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dataFile.Close() |
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} |
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return |
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} |
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func (m *Mapper) PickForWrite() []Machine { |
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func (m *Mapper) PickForWrite() []*Machine { |
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vid := uint32(rand.Intn(len(m.Virtual2physical))) |
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return m.Virtual2physical[vid] |
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} |
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func (m *Mapper) Get(vid uint32) []Machine { |
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func (m *Mapper) Get(vid uint32) []*Machine { |
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return m.Virtual2physical[vid] |
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} |
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func (m *Mapper) Add(vid uint32, pids ...Machine) { |
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m.Virtual2physical[vid] = append(m.Virtual2physical[vid], pids...) |
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func (m *Mapper) Add(machine *Machine, volumes []store.VolumeStat) { |
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for _, v := range volumes { |
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existing := m.Virtual2physical[uint32(v.Id)] |
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found := false |
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for _, entry := range existing { |
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if machine == entry { |
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found = true |
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break |
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} |
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} |
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if !found { |
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m.Virtual2physical[uint32(v.Id)] = append(existing, machine) |
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} |
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} |
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} |
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func (m *Mapper) Save() { |
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log.Println("Saving virtual to physical:", m.dir, "/", m.fileName) |
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@ -49,7 +70,7 @@ func (m *Mapper) Save() { |
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log.Fatalf("Mapping File Save [ERROR] %s\n", e) |
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} |
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defer dataFile.Close() |
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m.Virtual2physical = make(map[uint32][]Machine) |
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m.Virtual2physical = make(map[uint32][]*Machine) |
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encoder := gob.NewEncoder(dataFile) |
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encoder.Encode(m.Virtual2physical) |
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} |