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@ -81,7 +81,7 @@ var nameToStateMap = { |
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'inherit': 3 |
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'inherit': 3 |
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}; |
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}; |
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var nameToSwitchMap = { |
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var nameToSwitchStateMap = { |
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'true': true, |
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'true': true, |
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'false': false, |
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'false': false, |
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'on': false, // backward compatibility
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'on': false, // backward compatibility
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@ -242,9 +242,7 @@ Matrix.prototype.setSwitch = function(switchName, srcHostname, newState) { |
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return false; |
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return false; |
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} |
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} |
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var bits = this.switches[srcHostname] || 0; |
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var bits = this.switches[srcHostname] || 0; |
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bits &= ~(3 << bitOffset); |
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bits |= newState ? 1 << bitOffset : 3 << bitOffset; |
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this.switches[srcHostname] = bits; |
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this.switches[srcHostname] = (bits & ~(3 << bitOffset)) | ((newState ? 1 : 2) << bitOffset); |
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return true; |
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return true; |
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}; |
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}; |
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@ -497,16 +495,15 @@ Matrix.prototype.setSwitchZ = function(switchName, srcHostname, newState) { |
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if ( state === newState ) { |
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if ( state === newState ) { |
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return true; |
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return true; |
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} |
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} |
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bits |= newState ? 1 << bitOffset : 3 << bitOffset; |
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this.switches[srcHostname] = bits; |
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this.switches[srcHostname] = bits | ((newState ? 1 : 2) << bitOffset); |
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return true; |
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return true; |
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}; |
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}; |
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/******************************************************************************/ |
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/******************************************************************************/ |
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// 0 = default state, which meaning depends on the switch
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// 0 = inherit from broader scope, up to default state
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// 1 = non-default state
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// 1 = non-default state
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// 3 = forced default state (to override a broader non-default state)
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// 2 = forced default state (to override a broader non-default state)
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Matrix.prototype.evaluateSwitch = function(switchName, srcHostname) { |
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Matrix.prototype.evaluateSwitch = function(switchName, srcHostname) { |
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var bits = this.switches[srcHostname] || 0; |
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var bits = this.switches[srcHostname] || 0; |
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@ -517,16 +514,11 @@ Matrix.prototype.evaluateSwitch = function(switchName, srcHostname) { |
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if ( bitOffset === undefined ) { |
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if ( bitOffset === undefined ) { |
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return false; |
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return false; |
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} |
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} |
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bits = bits >> bitOffset & 3; |
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return bits === 1; |
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return ((bits >> bitOffset) & 3) === 1; |
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}; |
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}; |
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/******************************************************************************/ |
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/******************************************************************************/ |
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// 0 = default state, which meaning depends on the switch
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// 1 = non-default state
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// 3 = forced default state (to override a broader non-default state)
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Matrix.prototype.evaluateSwitchZ = function(switchName, srcHostname) { |
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Matrix.prototype.evaluateSwitchZ = function(switchName, srcHostname) { |
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var bitOffset = switchBitOffsets[switchName]; |
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var bitOffset = switchBitOffsets[switchName]; |
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if ( bitOffset === undefined ) { |
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if ( bitOffset === undefined ) { |
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@ -690,16 +682,10 @@ Matrix.prototype.fromString = function(text, append) { |
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// Switch on/off
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// Switch on/off
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// `switch:` srcHostname state
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// `switch:` srcHostname state
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// state = [`on`, `off`]
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// state = [`true`, `false`]
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switchName = ''; |
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switchName = ''; |
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pos = fieldVal.indexOf('switch:'); |
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if ( pos !== -1 ) { |
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if ( fieldVal === 'switch:' || fieldVal === 'matrix:' ) { |
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fieldVal = 'matrix-off:'; |
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fieldVal = 'matrix-off:'; |
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} else { |
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pos = fieldVal.indexOf('matrix:'); |
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if ( pos !== -1 ) { |
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fieldVal = 'matrix-off:'; |
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} |
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} |
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} |
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pos = fieldVal.indexOf(':'); |
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pos = fieldVal.indexOf(':'); |
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if ( pos !== -1 ) { |
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if ( pos !== -1 ) { |
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@ -714,16 +700,15 @@ Matrix.prototype.fromString = function(text, append) { |
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continue; |
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continue; |
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} |
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} |
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// Unknown state: reject
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// Unknown state: reject
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if ( nameToSwitchMap.hasOwnProperty(fieldVal) === false ) { |
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if ( nameToSwitchStateMap.hasOwnProperty(fieldVal) === false ) { |
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continue; |
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continue; |
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} |
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} |
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matrix.setSwitch(switchName, srcHostname, nameToSwitchMap[fieldVal]); |
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matrix.setSwitch(switchName, srcHostname, nameToSwitchStateMap[fieldVal]); |
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continue; |
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continue; |
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} |
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} |
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// Unknown directive
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// Unknown directive
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pos = fieldVal.indexOf(':'); |
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pos = fieldVal.indexOf(':'); |
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if ( pos !== -1 ) { |
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if ( pos !== -1 ) { |
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continue; |
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continue; |
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