# -*- coding: utf-8 -*- """ * Copyright (C) 2009, withgod * Michael "Svedrin" Ziegler * * Mumble-Django is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. """ from os.path import join from PIL import Image from struct import pack, unpack from zlib import compress, decompress from django.conf import settings from mctl import MumbleCtlBase import Ice def MumbleCtlIce( connstring ): version = settings.SLICE_VERSION; slice = settings.SLICE; if not slice: slice = join( settings.MUMBLE_DJANGO_ROOT, 'pyweb', 'mumble', 'Murmur_%d-%d-%d.ice' % (version[0], version[1], version[2] ) ); Ice.loadSlice( slice ) ice = Ice.initialize() import Murmur prx = ice.stringToProxy( connstring.encode("utf-8") ) meta = Murmur.MetaPrx.checkedCast(prx) murmurversion = meta.getVersion(); if murmurversion[0] != version[0] or murmurversion[1] != version[1] or murmurversion[2] != version[2]: raise TypeError( "Detected Murmur version %d.%d.%d, for which I am not configured." % ( murmurversion[0], murmurversion[1], murmurversion[2] ) ); if murmurversion[0] == murmurversion[1] == 1 and murmurversion[2] <= 8: return MumbleCtlIce_118( connstring, meta ); elif murmurversion[0] == 1 and murmurversion[1] == 2 and murmurversion[2] == 0: return MumbleCtlIce_120( connstring, meta ); class MumbleCtlIce_118(MumbleCtlBase): method = "ICE"; def __init__( self, connstring, meta ): self.proxy = connstring; self.meta = meta; def _getIceServerObject(self, srvid): return self.meta.getServer(srvid); def getBootedServers(self): ret = [] for x in self.meta.getBootedServers(): ret.append(x.id()) return ret def getVersion( self ): return self.meta.getVersion(); def getAllServers(self): ret = [] for x in self.meta.getAllServers(): ret.append(x.id()) return ret def getRegisteredPlayers(self, srvid, filter = ''): users = self._getIceServerObject(srvid).getRegisteredPlayers( filter.encode( "UTF-8" ) ) ret = [] for user in users: ret.append([user.playerid, self.setUnicodeFlag(user.name), self.setUnicodeFlag(user.email), self.setUnicodeFlag(user.pw)]) return ret def getChannels(self, srvid): chans = self._getIceServerObject(srvid).getChannels() ret = [] for x in chans: chan = chans[x] ret.append([chan.id, self.setUnicodeFlag(chan.name), chan.parent, chan.links]) return ret def getPlayers(self, srvid): users = self._getIceServerObject(srvid).getPlayers() ret = [] for x in users: user = users[x] ret.append([user.session, user.mute, user.deaf, user.suppressed, user.selfMute, user.selfDeaf, user.channel, user.playerid, self.setUnicodeFlag(user.name), user.onlinesecs, user.bytespersec]) return ret def getDefaultConf(self): return self.setUnicodeFlag(self.meta.getDefaultConf()) def getAllConf(self, srvid): return self.setUnicodeFlag(self._getIceServerObject(srvid).getAllConf()) def newServer(self): return self.meta.newServer().id() def isBooted( self, srvid ): return bool( self._getIceServerObject(srvid).isRunning() ); def start( self, srvid ): self._getIceServerObject(srvid).start(); def stop( self, srvid ): self._getIceServerObject(srvid).stop(); def deleteServer( self, srvid ): if self._getIceServerObject(srvid).isRunning(): self._getIceServerObject(srvid).stop() self._getIceServerObject(srvid).delete() def setSuperUserPassword(self, srvid, value): self._getIceServerObject(srvid).setSuperuserPassword( value.encode( "UTF-8" ) ) def setConf(self, srvid, key, value): self._getIceServerObject(srvid).setConf( key, value.encode( "UTF-8" ) ) def registerPlayer(self, srvid, name, email, password): mumbleid = self._getIceServerObject(srvid).registerPlayer( name.encode( "UTF-8" ) ) self.setRegistration( srvid, mumbleid, name, email, password ); return mumbleid; def unregisterPlayer(self, srvid, mumbleid): self._getIceServerObject(srvid).unregisterPlayer(mumbleid) def setRegistration(self, srvid, mumbleid, name, email, password): user = self._getIceServerObject(srvid).getRegistration(mumbleid) user.name = name.encode( "UTF-8" ) user.email = email.encode( "UTF-8" ) user.pw = password.encode( "UTF-8" ) # update*r*egistration r is lowercase... return self._getIceServerObject(srvid).updateregistration(user) def getACL(self, srvid, channelid): import Murmur acls = self._getIceServerObject(srvid).getACL(channelid) ret = [] for x in acls: if isinstance(x, list): tmp = [] for y in x: if y.__class__ is Murmur.ACL: tmp.append([y.applyHere, y.applySubs, y.inherited, y.playerid, self.setUnicodeFlag(y.group), y.allow, y.deny]) elif y.__class__ is Murmur.Group: tmp.append([self.setUnicodeFlag(y.name), y.inherited, y.inherit, y.inheritable, y.add, y.remove, y.members]) ret.append(tmp) else: ret.append(x) return ret def setACL(self, srvid, acl): import Murmur newacls = []; newgroups = []; for curr_acl in acl.acls: new_acl = Murmur.ACL(); new_acl.applyHere = curr_acl['applyHere']; new_acl.applySubs = curr_acl['applySubs']; new_acl.inherited = curr_acl['inherited']; new_acl.playerid = curr_acl['playerid']; new_acl.group = curr_acl['group'].encode( "UTF-8" ); new_acl.allow = curr_acl['allow']; new_acl.deny = curr_acl['deny']; newacls.append( new_acl ); for curr_group in acl.groups: new_group = Murmur.Group() new_group.name = curr_group['name'].encode( "UTF-8" ); new_group.inherited = curr_group['inherited']; new_group.inherit = curr_group['inherit']; new_group.inheritable = curr_group['inheritable']; new_group.add = curr_group['add']; new_group.remove = curr_group['remove']; new_group.members = curr_group['members']; newgroups.append( new_group ); self._getIceServerObject(srvid).setACL( acl.channelId, newacls, newgroups, acl.inherit ); def getTexture(self, srvid, mumbleid): texture = self._getIceServerObject(srvid).getTexture(mumbleid) if len(texture) == 0: raise ValueError( "No Texture has been set." ); # this returns a list of bytes. decompressed = decompress( texture ); # iterate over 4 byte chunks of the string imgdata = ""; for idx in range( 0, len(decompressed), 4 ): # read 4 bytes = BGRA and convert to RGBA # manual wrote getTexture returns "Textures are stored as zlib compress()ed 600x60 32-bit RGBA data." # http://mumble.sourceforge.net/slice/Murmur/Server.html#getTexture # but return values BGRA X( bgra = unpack( "4B", decompressed[idx:idx+4] ); imgdata += pack( "4B", bgra[2], bgra[1], bgra[0], bgra[3] ); # return an 600x60 RGBA image object created from the data return Image.fromstring( "RGBA", ( 600, 60 ), imgdata ); def setTexture(self, srvid, mumbleid, infile): # open image, convert to RGBA, and resize to 600x60 img = Image.open( infile ).convert( "RGBA" ).transform( ( 600, 60 ), Image.EXTENT, ( 0, 0, 600, 60 ) ); # iterate over the list and pack everything into a string bgrastring = ""; for ent in list( img.getdata() ): # ent is in RGBA format, but Murmur wants BGRA (ARGB inverse), so stuff needs # to be reordered when passed to pack() bgrastring += pack( "4B", ent[2], ent[1], ent[0], ent[3] ); # compress using zlib compressed = compress( bgrastring ); # pack the original length in 4 byte big endian, and concat the compressed # data to it to emulate qCompress(). texture = pack( ">L", len(bgrastring) ) + compressed; # finally call murmur and set the texture self._getIceServerObject(srvid).setTexture(mumbleid, texture) @staticmethod def setUnicodeFlag(data): ret = '' if isinstance(data, tuple) or isinstance(data, list) or isinstance(data, dict): ret = {} for key in data.keys(): ret[MumbleCtlIce_118.setUnicodeFlag(key)] = MumbleCtlIce_118.setUnicodeFlag(data[key]) else: ret = unicode(data, 'utf-8') return ret class MumbleCtlIce_120(MumbleCtlIce_118): def getRegisteredPlayers(self, srvid, filter = ''): users = self._getIceServerObject( srvid ).getRegisteredUsers( filter.encode( "UTF-8" ) ) ret = [] for user in users: ret.append([user.playerid, self.setUnicodeFlag(user.name), self.setUnicodeFlag(user.email), self.setUnicodeFlag(user.pw)]) return ret def getChannels(self, srvid): chans = self._getIceServerObject(srvid).getChannels() ret = [] for x in chans: chan = chans[x] ret.append([chan.id, self.setUnicodeFlag(chan.name), chan.parent, chan.links, chan.description]) return ret def getPlayers(self, srvid): serv = self._getIceServerObject(srvid); users = serv.getUsers() ret = [] for x in users: user = users[x] ret.append([user.session, user.mute, user.deaf, user.suppressed, user.selfMute, user.selfDeaf, user.channel, user.userid, self.setUnicodeFlag(user.name), user.onlinesecs, user.bytespersec]) return ret def registerPlayer(self, srvid, name, email, password): user = { 'name': name.encode( "UTF-8" ), 'email': email.encode( "UTF-8" ), 'pw': password.encode( "UTF-8" ), }; return self._getIceServerObject(srvid).registerUser( user ); def unregisterPlayer(self, srvid, mumbleid): self._getIceServerObject(srvid).unregisterUser(mumbleid) def setRegistration(self, srvid, mumbleid, name, email, password): user = self._getIceServerObject( srvid ).getRegistration( mumbleid ) user['name'] = name.encode( "UTF-8" ) user['email'] = email.encode( "UTF-8" ) user['pw'] = password.encode( "UTF-8" ) return self._getIceServerObject( srvid ).updateRegistration( mumbleid, user ) def getACL(self, srvid, channelid): import Murmur acls = self._getIceServerObject(srvid).getACL(channelid) ret = [] for x in acls: if isinstance(x, list): tmp = [] for y in x: if y.__class__ is Murmur.ACL: tmp.append([y.applyHere, y.applySubs, y.inherited, y.userid, self.setUnicodeFlag(y.group), y.allow, y.deny]) elif y.__class__ is Murmur.Group: tmp.append([self.setUnicodeFlag(y.name), y.inherited, y.inherit, y.inheritable, y.add, y.remove, y.members]) ret.append(tmp) else: ret.append(x) return ret def setACL(self, srvid, acl): import Murmur newacls = []; newgroups = []; for curr_acl in acl.acls: new_acl = Murmur.ACL(); new_acl.applyHere = curr_acl['applyHere']; new_acl.applySubs = curr_acl['applySubs']; new_acl.inherited = curr_acl['inherited']; new_acl.userid = curr_acl['playerid']; new_acl.group = curr_acl['group'].encode( "UTF-8" ); new_acl.allow = curr_acl['allow']; new_acl.deny = curr_acl['deny']; newacls.append( new_acl ); for curr_group in acl.groups: new_group = Murmur.Group() new_group.name = curr_group['name'].encode( "UTF-8" ); new_group.inherited = curr_group['inherited']; new_group.inherit = curr_group['inherit']; new_group.inheritable = curr_group['inheritable']; new_group.add = curr_group['add']; new_group.remove = curr_group['remove']; new_group.members = curr_group['members']; newgroups.append( new_group ); self._getIceServerObject(srvid).setACL( acl.channelId, newacls, newgroups, acl.inherit );