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optimize looking for existing players to not fire one DB query per player

Natenom/support-murmur-13-1446181288462
Michael Ziegler 15 years ago
parent
commit
bd3fe30560
  1. 14
      pyweb/mumble/models.py

14
pyweb/mumble/models.py

@ -287,6 +287,9 @@ class Mumble( models.Model ):
raise SystemError( "This murmur instance is not currently running, can't sync." );
players = self.ctl.getRegisteredPlayers(self.srvid);
known_ids = [rec["mumbleid"]
for rec in MumbleUser.objects.filter( server=self ).values( "mumbleid" )
]
for idx in players:
playerdata = players[idx];
@ -294,12 +297,9 @@ class Mumble( models.Model ):
if playerdata.userid == 0: # Skip SuperUsers
continue;
if verbose > 1:
print "Checking Player with id %d and name '%s'." % ( playerdata.userid, playerdata.name );
print "Checking Player with id %d." % playerdata.userid;
try:
playerinstance = MumbleUser.objects.get( server=self, mumbleid=playerdata.userid );
except MumbleUser.DoesNotExist:
if playerdata.userid not in known_ids:
if verbose:
print 'Found new Player "%s".' % playerdata.name;
@ -313,8 +313,8 @@ class Mumble( models.Model ):
else:
if verbose > 1:
print "This player is already listed in the database.";
print "Player '%s' is already listed in the database." % playerdata.name;
playerinstance = MumbleUser.objects.get( server=self, mumbleid=playerdata.userid );
playerinstance.name = playerdata.name;
playerinstance.save( dontConfigureMurmur=True );

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