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Textures aren't compressed from Murmur 1.2.2 onwards anymore. just need to figure out the format now :/ see #79

Natenom/support-murmur-13-1446181288462
Michael Ziegler 15 years ago
parent
commit
bbb2da107e
  1. 33
      pyweb/mumble/MumbleCtlIce.py

33
pyweb/mumble/MumbleCtlIce.py

@ -135,8 +135,11 @@ def MumbleCtlIce( connstring, slicefile=None, icesecret=None ):
if murmurversion == (1, 1, 8): if murmurversion == (1, 1, 8):
return MumbleCtlIce_118( connstring, meta ); return MumbleCtlIce_118( connstring, meta );
elif murmurversion[:2] == (1, 2):
elif murmurversion[:2] == (1, 2) and murmurversion[:3] < 2:
return MumbleCtlIce_120( connstring, meta ); return MumbleCtlIce_120( connstring, meta );
else:
return MumbleCtlIce_122( connstring, meta );
class MumbleCtlIce_118(MumbleCtlBase): class MumbleCtlIce_118(MumbleCtlBase):
@ -493,3 +496,31 @@ class MumbleCtlIce_120(MumbleCtlIce_118):
def setACL(self, srvid, channelid, acls, groups, inherit): def setACL(self, srvid, channelid, acls, groups, inherit):
return self._getIceServerObject(srvid).setACL( channelid, acls, groups, inherit ); return self._getIceServerObject(srvid).setACL( channelid, acls, groups, inherit );
class MumbleCtlIce_122(MumbleCtlIce_120):
@protectDjangoErrPage
def getTexture(self, srvid, mumbleid):
texture = self._getIceServerObject(srvid).getTexture(mumbleid)
if len(texture) == 0:
raise ValueError( "No Texture has been set." );
imgdata = ""
for idx in range( 0, len(texture)-4, 4 ):
bgra = unpack( "4B", texture[idx:idx+4] );
imgdata += pack( "4B", bgra[2], bgra[1], bgra[0], bgra[3] );
# return an 600x60 RGBA image object created from the data
return Image.fromstring( "RGBA", ( 88, 60 ), imgdata );
@protectDjangoErrPage
def setTexture(self, srvid, mumbleid, infile):
# open image, convert to RGBA, and resize to 600x60
img = Image.open( infile ).convert( "RGBA" ).transform( ( 88, 60 ), Image.EXTENT, ( 0, 0, 88, 60 ) );
# iterate over the list and pack everything into a string
bgrastring = "";
for ent in list( img.getdata() ):
# ent is in RGBA format, but Murmur wants BGRA (ARGB inverse), so stuff needs
# to be reordered when passed to pack()
bgrastring += pack( "4B", ent[2], ent[1], ent[0], ent[3] );
# finally call murmur and set the texture
self._getIceServerObject(srvid).setTexture(mumbleid, bgrastring)
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