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17 KiB

package filer
import (
"container/heap"
"context"
"fmt"
"strings"
"sync"
"time"
"github.com/seaweedfs/seaweedfs/weed/storage"
"github.com/seaweedfs/seaweedfs/weed/util"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/operation"
"github.com/seaweedfs/seaweedfs/weed/pb/filer_pb"
"github.com/seaweedfs/seaweedfs/weed/wdclient"
)
const (
// Maximum number of retry attempts for failed deletions
MaxRetryAttempts = 10
// Initial retry delay (will be doubled with each attempt)
InitialRetryDelay = 5 * time.Minute
// Maximum retry delay
MaxRetryDelay = 6 * time.Hour
// Interval for checking retry queue for ready items
DeletionRetryPollInterval = 1 * time.Minute
// Maximum number of items to process per retry iteration
DeletionRetryBatchSize = 1000
// Maximum number of error details to include in log messages
MaxLoggedErrorDetails = 10
// Interval for polling the deletion queue for new items
DeletionPollInterval = 1123 * time.Millisecond
)
// DeletionRetryItem represents a file deletion that failed and needs to be retried
type DeletionRetryItem struct {
FileId string
RetryCount int
NextRetryAt time.Time
LastError string
heapIndex int // index in the heap (for heap.Interface)
}
// retryHeap implements heap.Interface for DeletionRetryItem
// Items are ordered by NextRetryAt (earliest first)
type retryHeap []*DeletionRetryItem
func (h retryHeap) Len() int { return len(h) }
func (h retryHeap) Less(i, j int) bool {
return h[i].NextRetryAt.Before(h[j].NextRetryAt)
}
func (h retryHeap) Swap(i, j int) {
h[i], h[j] = h[j], h[i]
h[i].heapIndex = i
h[j].heapIndex = j
}
func (h *retryHeap) Push(x any) {
item := x.(*DeletionRetryItem)
item.heapIndex = len(*h)
*h = append(*h, item)
}
func (h *retryHeap) Pop() any {
old := *h
n := len(old)
item := old[n-1]
old[n-1] = nil // avoid memory leak
item.heapIndex = -1 // mark as removed
*h = old[0 : n-1]
return item
}
// DeletionRetryQueue manages the queue of failed deletions that need to be retried.
// Uses a min-heap ordered by NextRetryAt for efficient retrieval of ready items.
//
// LIMITATION: Current implementation stores retry queue in memory only.
// On filer restart, all pending retries are lost. With MaxRetryDelay up to 6 hours,
// process restarts during this window will cause retry state loss.
//
// TODO: Consider persisting retry queue to durable storage for production resilience:
// - Option 1: Leverage existing Filer store (KV operations)
// - Option 2: Periodic snapshots to disk with recovery on startup
// - Option 3: Write-ahead log for retry queue mutations
// - Trade-offs: Performance vs durability, complexity vs reliability
//
// For now, accepting in-memory storage as pragmatic initial implementation.
// Lost retries will be eventually consistent as files remain in deletion queue.
type DeletionRetryQueue struct {
heap retryHeap
itemIndex map[string]*DeletionRetryItem // for O(1) lookup by FileId
lock sync.Mutex
}
// NewDeletionRetryQueue creates a new retry queue
func NewDeletionRetryQueue() *DeletionRetryQueue {
q := &DeletionRetryQueue{
heap: make(retryHeap, 0),
itemIndex: make(map[string]*DeletionRetryItem),
}
heap.Init(&q.heap)
return q
}
// calculateBackoff calculates the exponential backoff delay for a given retry count.
// Uses exponential backoff formula: InitialRetryDelay * 2^(retryCount-1)
// The first retry (retryCount=1) uses InitialRetryDelay, second uses 2x, third uses 4x, etc.
// Includes overflow protection and caps at MaxRetryDelay.
func calculateBackoff(retryCount int) time.Duration {
// The first retry is attempt 1, but shift should start at 0
shiftAmount := uint(retryCount - 1)
if shiftAmount > 63 {
// Prevent overflow: use max delay directly
return MaxRetryDelay
}
delay := InitialRetryDelay * time.Duration(1<<shiftAmount)
// Additional safety check for overflow: if delay wrapped around to negative or zero
if delay <= 0 || delay > MaxRetryDelay {
delay = MaxRetryDelay
}
return delay
}
// AddOrUpdate adds a new failed deletion or updates an existing one
// Time complexity: O(log N) for insertion/update
func (q *DeletionRetryQueue) AddOrUpdate(fileId string, errorMsg string) {
q.lock.Lock()
defer q.lock.Unlock()
// Check if item already exists
if item, exists := q.itemIndex[fileId]; exists {
item.RetryCount++
item.LastError = errorMsg
delay := calculateBackoff(item.RetryCount)
item.NextRetryAt = time.Now().Add(delay)
// Re-heapify since NextRetryAt changed
heap.Fix(&q.heap, item.heapIndex)
glog.V(2).Infof("updated retry for %s: attempt %d, next retry in %v", fileId, item.RetryCount, delay)
return
}
// Add new item
delay := InitialRetryDelay
item := &DeletionRetryItem{
FileId: fileId,
RetryCount: 1,
NextRetryAt: time.Now().Add(delay),
LastError: errorMsg,
}
heap.Push(&q.heap, item)
q.itemIndex[fileId] = item
glog.V(2).Infof("added retry for %s: next retry in %v", fileId, delay)
}
// RequeueForRetry re-adds a previously failed item back to the queue with incremented retry count.
// This method MUST be used when re-queuing items from processRetryBatch to preserve retry state.
// Time complexity: O(log N) for insertion
func (q *DeletionRetryQueue) RequeueForRetry(item *DeletionRetryItem, errorMsg string) {
q.lock.Lock()
defer q.lock.Unlock()
// Increment retry count
item.RetryCount++
item.LastError = errorMsg
// Calculate next retry time with exponential backoff
delay := calculateBackoff(item.RetryCount)
item.NextRetryAt = time.Now().Add(delay)
glog.V(2).Infof("requeued retry for %s: attempt %d, next retry in %v", item.FileId, item.RetryCount, delay)
// Re-add to heap and index
heap.Push(&q.heap, item)
q.itemIndex[item.FileId] = item
}
// GetReadyItems returns items that are ready to be retried and removes them from the queue
// Time complexity: O(K log N) where K is the number of ready items
// Items are processed in order of NextRetryAt (earliest first)
func (q *DeletionRetryQueue) GetReadyItems(maxItems int) []*DeletionRetryItem {
q.lock.Lock()
defer q.lock.Unlock()
now := time.Now()
var readyItems []*DeletionRetryItem
// Peek at items from the top of the heap (earliest NextRetryAt)
for len(q.heap) > 0 && len(readyItems) < maxItems {
item := q.heap[0]
// If the earliest item is not ready yet, no other items are ready either
if item.NextRetryAt.After(now) {
break
}
// Remove from heap and index
heap.Pop(&q.heap)
delete(q.itemIndex, item.FileId)
if item.RetryCount < MaxRetryAttempts {
readyItems = append(readyItems, item)
} else {
// Max attempts reached, log and discard
glog.Warningf("max retry attempts (%d) reached for %s, last error: %s", MaxRetryAttempts, item.FileId, item.LastError)
}
}
return readyItems
}
// Size returns the current size of the retry queue
func (q *DeletionRetryQueue) Size() int {
q.lock.Lock()
defer q.lock.Unlock()
return len(q.heap)
}
func LookupByMasterClientFn(masterClient *wdclient.MasterClient) func(vids []string) (map[string]*operation.LookupResult, error) {
return func(vids []string) (map[string]*operation.LookupResult, error) {
m := make(map[string]*operation.LookupResult)
for _, vid := range vids {
locs, _ := masterClient.GetVidLocations(vid)
var locations []operation.Location
for _, loc := range locs {
locations = append(locations, operation.Location{
Url: loc.Url,
PublicUrl: loc.PublicUrl,
GrpcPort: loc.GrpcPort,
})
}
m[vid] = &operation.LookupResult{
VolumeOrFileId: vid,
Locations: locations,
}
}
return m, nil
}
}
func (f *Filer) loopProcessingDeletion() {
lookupFunc := LookupByMasterClientFn(f.MasterClient)
DeletionBatchSize := 100000 // roughly 20 bytes cost per file id.
// Create retry queue
retryQueue := NewDeletionRetryQueue()
// Start retry processor in a separate goroutine
go f.loopProcessingDeletionRetry(lookupFunc, retryQueue)
ticker := time.NewTicker(DeletionPollInterval)
defer ticker.Stop()
for {
select {
case <-f.deletionQuit:
glog.V(0).Infof("deletion processor shutting down")
return
case <-ticker.C:
f.fileIdDeletionQueue.Consume(func(fileIds []string) {
for len(fileIds) > 0 {
var toDeleteFileIds []string
if len(fileIds) > DeletionBatchSize {
toDeleteFileIds = fileIds[:DeletionBatchSize]
fileIds = fileIds[DeletionBatchSize:]
} else {
toDeleteFileIds = fileIds
fileIds = fileIds[:0]
}
f.processDeletionBatch(toDeleteFileIds, lookupFunc, retryQueue)
}
})
}
}
}
// processDeletionBatch handles deletion of a batch of file IDs and processes results.
// It classifies errors into retryable and permanent categories, adds retryable failures
// to the retry queue, and logs appropriate messages.
func (f *Filer) processDeletionBatch(toDeleteFileIds []string, lookupFunc func([]string) (map[string]*operation.LookupResult, error), retryQueue *DeletionRetryQueue) {
results := operation.DeleteFileIdsWithLookupVolumeId(f.GrpcDialOption, toDeleteFileIds, lookupFunc)
// Process individual results for better error tracking
var successCount, notFoundCount, retryableErrorCount, permanentErrorCount int
var errorDetails []string
for _, result := range results {
if result.Error == "" {
successCount++
} else if result.Error == "not found" || strings.Contains(result.Error, storage.ErrorDeleted.Error()) {
// Already deleted - acceptable
notFoundCount++
} else if isRetryableError(result.Error) {
// Retryable error - add to retry queue
retryableErrorCount++
retryQueue.AddOrUpdate(result.FileId, result.Error)
if len(errorDetails) < MaxLoggedErrorDetails {
errorDetails = append(errorDetails, result.FileId+": "+result.Error+" (will retry)")
}
} else {
// Permanent error - log but don't retry
permanentErrorCount++
if len(errorDetails) < MaxLoggedErrorDetails {
errorDetails = append(errorDetails, result.FileId+": "+result.Error+" (permanent)")
}
}
}
if successCount > 0 || notFoundCount > 0 {
glog.V(2).Infof("deleted %d files successfully, %d already deleted (not found)", successCount, notFoundCount)
}
totalErrors := retryableErrorCount + permanentErrorCount
if totalErrors > 0 {
logMessage := fmt.Sprintf("failed to delete %d/%d files (%d retryable, %d permanent)",
totalErrors, len(toDeleteFileIds), retryableErrorCount, permanentErrorCount)
if totalErrors > MaxLoggedErrorDetails {
logMessage += fmt.Sprintf(" (showing first %d)", MaxLoggedErrorDetails)
}
glog.V(0).Infof("%s: %v", logMessage, strings.Join(errorDetails, "; "))
}
if retryQueue.Size() > 0 {
glog.V(2).Infof("retry queue size: %d", retryQueue.Size())
}
}
// isRetryableError determines if an error is retryable based on its message.
//
// Current implementation uses string matching which is brittle and may break
// if error messages change in dependencies. This is acceptable for the initial
// implementation but should be improved in the future.
//
// TODO: Consider these improvements for more robust error handling:
// - Pass DeleteResult instead of just error string to access Status codes
// - Use HTTP status codes (503 Service Unavailable, 429 Too Many Requests, etc.)
// - Implement structured error types that can be checked with errors.Is/errors.As
// - Extract and check gRPC status codes for better classification
// - Add error wrapping in the deletion pipeline to preserve error context
//
// For now, we use conservative string matching for known transient error patterns.
func isRetryableError(errorMsg string) bool {
// Empty errors are not retryable
if errorMsg == "" {
return false
}
// Known patterns that indicate temporary/transient conditions.
// These are based on actual error messages from the deletion pipeline.
retryablePatterns := []string{
"is read only", // Volume temporarily read-only (tiering, maintenance)
"error reading from server", // Network I/O errors
"connection reset by peer", // Network connection issues
"closed network connection", // Network connection closed unexpectedly
"connection refused", // Server temporarily unavailable
"timeout", // Operation timeout (network or server)
"deadline exceeded", // Context deadline exceeded
"context canceled", // Context cancellation (may be transient)
"lookup error", // Volume lookup failures
"lookup failed", // Volume server discovery issues
"too many requests", // Rate limiting / backpressure
"service unavailable", // HTTP 503 errors
"temporarily unavailable", // Temporary service issues
"try again", // Explicit retry suggestion
"i/o timeout", // Network I/O timeout
"broken pipe", // Connection broken during operation
}
errorLower := strings.ToLower(errorMsg)
for _, pattern := range retryablePatterns {
if strings.Contains(errorLower, pattern) {
return true
}
}
return false
}
// loopProcessingDeletionRetry processes the retry queue for failed deletions
func (f *Filer) loopProcessingDeletionRetry(lookupFunc func([]string) (map[string]*operation.LookupResult, error), retryQueue *DeletionRetryQueue) {
ticker := time.NewTicker(DeletionRetryPollInterval)
defer ticker.Stop()
for {
select {
case <-f.deletionQuit:
glog.V(0).Infof("retry processor shutting down, %d items remaining in queue", retryQueue.Size())
return
case <-ticker.C:
// Get items that are ready to retry
readyItems := retryQueue.GetReadyItems(DeletionRetryBatchSize)
if len(readyItems) == 0 {
continue
}
glog.V(1).Infof("retrying deletion of %d files", len(readyItems))
f.processRetryBatch(readyItems, lookupFunc, retryQueue)
}
}
}
// processRetryBatch attempts to retry deletion of files and processes results.
// Successfully deleted items are removed from tracking, retryable failures are
// re-queued with updated retry counts, and permanent errors are logged and discarded.
func (f *Filer) processRetryBatch(readyItems []*DeletionRetryItem, lookupFunc func([]string) (map[string]*operation.LookupResult, error), retryQueue *DeletionRetryQueue) {
// Extract file IDs from retry items
fileIds := make([]string, 0, len(readyItems))
itemsByFileId := make(map[string]*DeletionRetryItem, len(readyItems))
for _, item := range readyItems {
fileIds = append(fileIds, item.FileId)
itemsByFileId[item.FileId] = item
}
// Attempt deletion
results := operation.DeleteFileIdsWithLookupVolumeId(f.GrpcDialOption, fileIds, lookupFunc)
// Process results
var successCount, notFoundCount, retryCount int
for _, result := range results {
item := itemsByFileId[result.FileId]
if result.Error == "" {
successCount++
glog.V(2).Infof("retry successful for %s after %d attempts", result.FileId, item.RetryCount)
} else if result.Error == "not found" || strings.Contains(result.Error, storage.ErrorDeleted.Error()) {
// Already deleted - success
notFoundCount++
} else if isRetryableError(result.Error) {
// Still failing, re-queue with preserved retry count
retryCount++
retryQueue.RequeueForRetry(item, result.Error)
} else {
// Permanent error on retry - give up
glog.Warningf("permanent error on retry for %s after %d attempts: %s", result.FileId, item.RetryCount, result.Error)
}
}
if successCount > 0 || notFoundCount > 0 {
glog.V(1).Infof("retry: deleted %d files successfully, %d already deleted", successCount, notFoundCount)
}
if retryCount > 0 {
glog.V(1).Infof("retry: %d files still failing, will retry again later", retryCount)
}
}
func (f *Filer) DeleteUncommittedChunks(ctx context.Context, chunks []*filer_pb.FileChunk) {
f.doDeleteChunks(ctx, chunks)
}
func (f *Filer) DeleteChunks(ctx context.Context, fullpath util.FullPath, chunks []*filer_pb.FileChunk) {
rule := f.FilerConf.MatchStorageRule(string(fullpath))
if rule.DisableChunkDeletion {
return
}
f.doDeleteChunks(ctx, chunks)
}
func (f *Filer) doDeleteChunks(ctx context.Context, chunks []*filer_pb.FileChunk) {
for _, chunk := range chunks {
if !chunk.IsChunkManifest {
f.fileIdDeletionQueue.EnQueue(chunk.GetFileIdString())
continue
}
dataChunks, manifestResolveErr := ResolveOneChunkManifest(ctx, f.MasterClient.LookupFileId, chunk)
if manifestResolveErr != nil {
glog.V(0).InfofCtx(ctx, "failed to resolve manifest %s: %v", chunk.FileId, manifestResolveErr)
}
for _, dChunk := range dataChunks {
f.fileIdDeletionQueue.EnQueue(dChunk.GetFileIdString())
}
f.fileIdDeletionQueue.EnQueue(chunk.GetFileIdString())
}
}
func (f *Filer) DeleteChunksNotRecursive(chunks []*filer_pb.FileChunk) {
for _, chunk := range chunks {
f.fileIdDeletionQueue.EnQueue(chunk.GetFileIdString())
}
}
func (f *Filer) deleteChunksIfNotNew(ctx context.Context, oldEntry, newEntry *Entry) {
var oldChunks, newChunks []*filer_pb.FileChunk
if oldEntry != nil {
oldChunks = oldEntry.GetChunks()
}
if newEntry != nil {
newChunks = newEntry.GetChunks()
}
toDelete, err := MinusChunks(ctx, f.MasterClient.GetLookupFileIdFunction(), oldChunks, newChunks)
if err != nil {
glog.ErrorfCtx(ctx, "Failed to resolve old entry chunks when delete old entry chunks. new: %s, old: %s", newChunks, oldChunks)
return
}
f.DeleteChunksNotRecursive(toDelete)
}