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59 lines
1.3 KiB

package topic
import "sync"
type LocalPartitionPublishers struct {
publishers map[string]*LocalPublisher
publishersLock sync.RWMutex
}
type LocalPublisher struct {
}
func NewLocalPublisher() *LocalPublisher {
return &LocalPublisher{}
}
func (p *LocalPublisher) SignalShutdown() {
}
func NewLocalPartitionPublishers() *LocalPartitionPublishers {
return &LocalPartitionPublishers{
publishers: make(map[string]*LocalPublisher),
}
}
func (p *LocalPartitionPublishers) AddPublisher(clientName string, publisher *LocalPublisher) {
p.publishersLock.Lock()
defer p.publishersLock.Unlock()
p.publishers[clientName] = publisher
}
func (p *LocalPartitionPublishers) RemovePublisher(clientName string) {
p.publishersLock.Lock()
defer p.publishersLock.Unlock()
delete(p.publishers, clientName)
}
func (p *LocalPartitionPublishers) SignalShutdown() {
p.publishersLock.RLock()
defer p.publishersLock.RUnlock()
for _, publisher := range p.publishers {
publisher.SignalShutdown()
}
}
func (p *LocalPartitionPublishers) IsEmpty() bool {
p.publishersLock.RLock()
defer p.publishersLock.RUnlock()
return len(p.publishers) == 0
}
func (p *LocalPartitionPublishers) Size() int {
p.publishersLock.RLock()
defer p.publishersLock.RUnlock()
return len(p.publishers)
}