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161 lines
3.5 KiB
161 lines
3.5 KiB
package mount
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import (
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"github.com/chrislusf/seaweedfs/weed/glog"
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"github.com/chrislusf/seaweedfs/weed/util"
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"sync"
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)
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type InodeToPath struct {
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sync.RWMutex
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nextInodeId uint64
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inode2path map[uint64]*InodeEntry
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path2inode map[util.FullPath]uint64
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}
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type InodeEntry struct {
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util.FullPath
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nlookup uint64
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isDirectory bool
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isChildrenCached bool
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}
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func NewInodeToPath() *InodeToPath {
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t := &InodeToPath{
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inode2path: make(map[uint64]*InodeEntry),
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path2inode: make(map[util.FullPath]uint64),
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nextInodeId: 2, // the root inode id is 1
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}
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t.inode2path[1] = &InodeEntry{"/", 1, true, false}
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t.path2inode["/"] = 1
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return t
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}
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func (i *InodeToPath) Lookup(path util.FullPath, isDirectory bool) uint64 {
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i.Lock()
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defer i.Unlock()
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inode, found := i.path2inode[path]
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if !found {
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inode = i.nextInodeId
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i.nextInodeId++
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i.path2inode[path] = inode
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i.inode2path[inode] = &InodeEntry{path, 1, isDirectory, false}
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} else {
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i.inode2path[inode].nlookup++
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}
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return inode
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}
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func (i *InodeToPath) GetInode(path util.FullPath) uint64 {
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if path == "/" {
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return 1
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}
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i.Lock()
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defer i.Unlock()
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inode, found := i.path2inode[path]
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if !found {
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// glog.Fatalf("GetInode unknown inode for %s", path)
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// this could be the parent for mount point
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}
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return inode
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}
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func (i *InodeToPath) GetPath(inode uint64) util.FullPath {
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i.RLock()
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defer i.RUnlock()
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path, found := i.inode2path[inode]
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if !found {
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glog.Fatalf("not found inode %d", inode)
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}
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return path.FullPath
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}
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func (i *InodeToPath) HasPath(path util.FullPath) bool {
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i.RLock()
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defer i.RUnlock()
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_, found := i.path2inode[path]
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return found
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}
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func (i *InodeToPath) MarkChildrenCached(fullpath util.FullPath) {
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i.RLock()
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defer i.RUnlock()
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inode, found := i.path2inode[fullpath]
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if !found {
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glog.Fatalf("MarkChildrenCached not found inode %v", fullpath)
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}
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path, found := i.inode2path[inode]
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path.isChildrenCached = true
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}
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func (i *InodeToPath) IsChildrenCached(fullpath util.FullPath) bool {
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i.RLock()
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defer i.RUnlock()
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inode, found := i.path2inode[fullpath]
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if !found {
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return false
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}
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path, found := i.inode2path[inode]
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if found {
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return path.isChildrenCached
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}
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return false
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}
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func (i *InodeToPath) HasInode(inode uint64) bool {
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if inode == 1 {
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return true
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}
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i.RLock()
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defer i.RUnlock()
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_, found := i.inode2path[inode]
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return found
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}
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func (i *InodeToPath) RemovePath(path util.FullPath) {
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i.Lock()
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defer i.Unlock()
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inode, found := i.path2inode[path]
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if found {
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delete(i.path2inode, path)
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delete(i.inode2path, inode)
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}
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}
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func (i *InodeToPath) MovePath(sourcePath, targetPath util.FullPath) {
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i.Lock()
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defer i.Unlock()
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sourceInode, sourceFound := i.path2inode[sourcePath]
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targetInode, targetFound := i.path2inode[targetPath]
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if sourceFound {
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delete(i.path2inode, sourcePath)
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i.path2inode[targetPath] = sourceInode
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} else {
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// it is possible some source folder items has not been visited before
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// so no need to worry about their source inodes
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return
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}
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i.inode2path[sourceInode].FullPath = targetPath
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if targetFound {
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delete(i.inode2path, targetInode)
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} else {
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i.inode2path[sourceInode].nlookup++
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}
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}
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func (i *InodeToPath) Forget(inode, nlookup uint64, onForgetDir func(dir util.FullPath)) {
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i.Lock()
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path, found := i.inode2path[inode]
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if found {
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path.nlookup -= nlookup
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if path.nlookup <= 0 {
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delete(i.path2inode, path.FullPath)
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delete(i.inode2path, inode)
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}
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}
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i.Unlock()
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if found {
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if path.isDirectory && onForgetDir != nil {
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onForgetDir(path.FullPath)
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}
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}
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}
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