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159 lines
4.4 KiB
159 lines
4.4 KiB
package net2
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import (
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"net"
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"strings"
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"time"
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rp "github.com/chrislusf/seaweedfs/weed/wdclient/resource_pool"
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)
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const defaultDialTimeout = 1 * time.Second
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func defaultDialFunc(network string, address string) (net.Conn, error) {
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return net.DialTimeout(network, address, defaultDialTimeout)
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}
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func parseResourceLocation(resourceLocation string) (
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network string,
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address string) {
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idx := strings.Index(resourceLocation, " ")
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if idx >= 0 {
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return resourceLocation[:idx], resourceLocation[idx+1:]
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}
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return "", resourceLocation
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}
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// A thin wrapper around the underlying resource pool.
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type connectionPoolImpl struct {
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options ConnectionOptions
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pool rp.ResourcePool
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}
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// This returns a connection pool where all connections are connected
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// to the same (network, address)
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func newBaseConnectionPool(
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options ConnectionOptions,
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createPool func(rp.Options) rp.ResourcePool) ConnectionPool {
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dial := options.Dial
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if dial == nil {
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dial = defaultDialFunc
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}
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openFunc := func(loc string) (interface{}, error) {
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network, address := parseResourceLocation(loc)
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return dial(network, address)
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}
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closeFunc := func(handle interface{}) error {
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return handle.(net.Conn).Close()
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}
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poolOptions := rp.Options{
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MaxActiveHandles: options.MaxActiveConnections,
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MaxIdleHandles: options.MaxIdleConnections,
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MaxIdleTime: options.MaxIdleTime,
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OpenMaxConcurrency: options.DialMaxConcurrency,
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Open: openFunc,
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Close: closeFunc,
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NowFunc: options.NowFunc,
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}
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return &connectionPoolImpl{
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options: options,
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pool: createPool(poolOptions),
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}
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}
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// This returns a connection pool where all connections are connected
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// to the same (network, address)
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func NewSimpleConnectionPool(options ConnectionOptions) ConnectionPool {
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return newBaseConnectionPool(options, rp.NewSimpleResourcePool)
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}
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// This returns a connection pool that manages multiple (network, address)
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// entries. The connections to each (network, address) entry acts
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// independently. For example ("tcp", "localhost:11211") could act as memcache
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// shard 0 and ("tcp", "localhost:11212") could act as memcache shard 1.
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func NewMultiConnectionPool(options ConnectionOptions) ConnectionPool {
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return newBaseConnectionPool(
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options,
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func(poolOptions rp.Options) rp.ResourcePool {
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return rp.NewMultiResourcePool(poolOptions, nil)
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})
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}
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// See ConnectionPool for documentation.
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func (p *connectionPoolImpl) NumActive() int32 {
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return p.pool.NumActive()
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}
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// See ConnectionPool for documentation.
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func (p *connectionPoolImpl) ActiveHighWaterMark() int32 {
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return p.pool.ActiveHighWaterMark()
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}
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// This returns the number of alive idle connections. This method is not part
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// of ConnectionPool's API. It is used only for testing.
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func (p *connectionPoolImpl) NumIdle() int {
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return p.pool.NumIdle()
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}
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// BaseConnectionPool can only register a single (network, address) entry.
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// Register should be call before any Get calls.
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func (p *connectionPoolImpl) Register(network string, address string) error {
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return p.pool.Register(network + " " + address)
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}
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// BaseConnectionPool has nothing to do on Unregister.
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func (p *connectionPoolImpl) Unregister(network string, address string) error {
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return nil
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}
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func (p *connectionPoolImpl) ListRegistered() []NetworkAddress {
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result := make([]NetworkAddress, 0, 1)
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for _, location := range p.pool.ListRegistered() {
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network, address := parseResourceLocation(location)
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result = append(
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result,
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NetworkAddress{
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Network: network,
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Address: address,
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})
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}
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return result
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}
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// This gets an active connection from the connection pool. Note that network
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// and address arguments are ignored (The connections with point to the
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// network/address provided by the first Register call).
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func (p *connectionPoolImpl) Get(
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network string,
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address string) (ManagedConn, error) {
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handle, err := p.pool.Get(network + " " + address)
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if err != nil {
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return nil, err
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}
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return NewManagedConn(network, address, handle, p, p.options), nil
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}
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// See ConnectionPool for documentation.
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func (p *connectionPoolImpl) Release(conn ManagedConn) error {
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return conn.ReleaseConnection()
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}
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// See ConnectionPool for documentation.
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func (p *connectionPoolImpl) Discard(conn ManagedConn) error {
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return conn.DiscardConnection()
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}
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// See ConnectionPool for documentation.
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func (p *connectionPoolImpl) EnterLameDuckMode() {
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p.pool.EnterLameDuckMode()
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}
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