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							44 lines
						
					
					
						
							701 B
						
					
					
				| package mem | |
| 
 | |
| import "sync" | |
| 
 | |
| var pools []*sync.Pool | |
| 
 | |
| const ( | |
| 	min_size = 1024 | |
| ) | |
| 
 | |
| func bitCount(size int) (count int) { | |
| 	for ; size > min_size; count++ { | |
| 		size = size >> 1 | |
| 	} | |
| 	return | |
| } | |
| 
 | |
| func init() { | |
| 	// 1KB ~ 256MB | |
| 	pools = make([]*sync.Pool, bitCount(1024*1024*256)) | |
| 	for i := 0; i < len(pools); i++ { | |
| 		slotSize := 1024 << i | |
| 		pools[i] = &sync.Pool{ | |
| 			New: func() interface{} { | |
| 				buffer := make([]byte, slotSize) | |
| 				return &buffer | |
| 			}, | |
| 		} | |
| 	} | |
| } | |
| 
 | |
| func getSlotPool(size int) *sync.Pool { | |
| 	index := bitCount(size) | |
| 	return pools[index] | |
| } | |
| 
 | |
| func Allocate(size int) []byte { | |
| 	slab := *getSlotPool(size).Get().(*[]byte) | |
| 	return slab[:size] | |
| } | |
| 
 | |
| func Free(buf []byte) { | |
| 	getSlotPool(cap(buf)).Put(&buf) | |
| }
 |