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1149 lines
36 KiB
1149 lines
36 KiB
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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/*
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Package flag implements command-line flag parsing.
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Usage:
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Define flags using flag.String(), Bool(), Int(), etc.
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This declares an integer flag, -flagname, stored in the pointer ip, with type *int.
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import "flag"
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var ip = flag.Int("flagname", 1234, "help message for flagname")
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If you like, you can bind the flag to a variable using the Var() functions.
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var flagvar int
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func init() {
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flag.IntVar(&flagvar, "flagname", 1234, "help message for flagname")
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}
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Or you can create custom flags that satisfy the Value interface (with
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pointer receivers) and couple them to flag parsing by
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flag.Var(&flagVal, "name", "help message for flagname")
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For such flags, the default value is just the initial value of the variable.
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After all flags are defined, call
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flag.Parse()
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to parse the command line into the defined flags.
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Flags may then be used directly. If you're using the flags themselves,
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they are all pointers; if you bind to variables, they're values.
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fmt.Println("ip has value ", *ip)
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fmt.Println("flagvar has value ", flagvar)
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After parsing, the arguments following the flags are available as the
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slice flag.Args() or individually as flag.Arg(i).
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The arguments are indexed from 0 through flag.NArg()-1.
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Command line flag syntax:
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-flag
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-flag=x
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-flag x // non-boolean flags only
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One or two minus signs may be used; they are equivalent.
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The last form is not permitted for boolean flags because the
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meaning of the command
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cmd -x *
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will change if there is a file called 0, false, etc. You must
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use the -flag=false form to turn off a boolean flag.
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Flag parsing stops just before the first non-flag argument
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("-" is a non-flag argument) or after the terminator "--".
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Integer flags accept 1234, 0664, 0x1234 and may be negative.
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Boolean flags may be:
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1, 0, t, f, T, F, true, false, TRUE, FALSE, True, False
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Duration flags accept any input valid for time.ParseDuration.
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The default set of command-line flags is controlled by
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top-level functions. The FlagSet type allows one to define
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independent sets of flags, such as to implement subcommands
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in a command-line interface. The methods of FlagSet are
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analogous to the top-level functions for the command-line
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flag set.
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*/
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package fla9
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import (
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"bufio"
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"errors"
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"fmt"
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"io"
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"os"
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"reflect"
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"sort"
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"strconv"
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"strings"
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"time"
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)
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// ErrHelp is the error returned if the -help or -h flag is invoked
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// but no such flag is defined.
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var ErrHelp = errors.New("flag: help requested")
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// -- bool Value
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type boolValue bool
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func newBoolValue(val bool, p *bool) *boolValue {
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*p = val
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return (*boolValue)(p)
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}
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func (b *boolValue) Set(s string) error {
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v, err := strconv.ParseBool(s)
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*b = boolValue(v)
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return err
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}
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func (b *boolValue) Get() interface{} { return bool(*b) }
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func (b *boolValue) String() string { return fmt.Sprintf("%v", *b) }
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func (b *boolValue) IsBoolFlag() bool { return true }
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// optional interface to indicate boolean flags that can be
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// supplied without "=value" text
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type boolFlag interface {
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Value
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IsBoolFlag() bool
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}
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// -- int Value
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type intValue int
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func newIntValue(val int, p *int) *intValue {
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*p = val
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return (*intValue)(p)
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}
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func (i *intValue) Set(s string) error {
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v, err := strconv.ParseInt(s, 0, 64)
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*i = intValue(v)
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return err
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}
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func (i *intValue) Get() interface{} { return int(*i) }
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func (i *intValue) String() string { return fmt.Sprintf("%v", *i) }
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// -- int64 Value
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type int64Value int64
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func newInt64Value(val int64, p *int64) *int64Value {
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*p = val
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return (*int64Value)(p)
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}
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func (i *int64Value) Set(s string) error {
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v, err := strconv.ParseInt(s, 0, 64)
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*i = int64Value(v)
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return err
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}
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func (i *int64Value) Get() interface{} { return int64(*i) }
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func (i *int64Value) String() string { return fmt.Sprintf("%v", *i) }
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// -- uint Value
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type uintValue uint
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func newUintValue(val uint, p *uint) *uintValue {
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*p = val
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return (*uintValue)(p)
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}
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func (i *uintValue) Set(s string) error {
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v, err := strconv.ParseUint(s, 0, 64)
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*i = uintValue(v)
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return err
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}
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func (i *uintValue) Get() interface{} { return uint(*i) }
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func (i *uintValue) String() string { return fmt.Sprintf("%v", *i) }
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// -- uint64 Value
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type uint64Value uint64
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func newUint64Value(val uint64, p *uint64) *uint64Value {
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*p = val
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return (*uint64Value)(p)
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}
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func (i *uint64Value) Set(s string) error {
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v, err := strconv.ParseUint(s, 0, 64)
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*i = uint64Value(v)
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return err
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}
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func (i *uint64Value) Get() interface{} { return uint64(*i) }
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func (i *uint64Value) String() string { return fmt.Sprintf("%v", *i) }
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// -- string Value
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type stringValue string
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func newStringValue(val string, p *string) *stringValue {
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*p = val
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return (*stringValue)(p)
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}
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func (s *stringValue) Set(val string) error {
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*s = stringValue(val)
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return nil
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}
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func (s *stringValue) Get() interface{} { return string(*s) }
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func (s *stringValue) String() string { return fmt.Sprintf("%s", *s) }
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// -- float64 Value
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type float64Value float64
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func newFloat64Value(val float64, p *float64) *float64Value {
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*p = val
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return (*float64Value)(p)
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}
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func (f *float64Value) Set(s string) error {
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v, err := strconv.ParseFloat(s, 64)
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*f = float64Value(v)
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return err
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}
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func (f *float64Value) Get() interface{} { return float64(*f) }
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func (f *float64Value) String() string { return fmt.Sprintf("%v", *f) }
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// -- time.Duration Value
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type durationValue time.Duration
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func newDurationValue(val time.Duration, p *time.Duration) *durationValue {
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*p = val
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return (*durationValue)(p)
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}
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func (d *durationValue) Set(s string) error {
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v, err := time.ParseDuration(s)
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*d = durationValue(v)
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return err
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}
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func (d *durationValue) Get() interface{} { return time.Duration(*d) }
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func (d *durationValue) String() string { return (*time.Duration)(d).String() }
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// Value is the interface to the dynamic value stored in a flag.
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// (The default value is represented as a string.)
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//
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// If a Value has an IsBoolFlag() bool method returning true,
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// the command-line parser makes -name equivalent to -name=true
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// rather than using the next command-line argument.
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//
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// Set is called once, in command line order, for each flag present.
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type Value interface {
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String() string
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Set(string) error
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}
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// Getter is an interface that allows the contents of a Value to be retrieved.
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// It wraps the Value interface, rather than being part of it, because it
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// appeared after Go 1 and its compatibility rules. All Value types provided
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// by this package satisfy the Getter interface.
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type Getter interface {
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Value
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Get() interface{}
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}
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// ErrorHandling defines how FlagSet.Parse behaves if the parse fails.
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type ErrorHandling int
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// These constants cause FlagSet.Parse to behave as described if the parse fails.
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const (
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ContinueOnError ErrorHandling = iota // Return a descriptive error.
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ExitOnError // Call os.Exit(2).
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PanicOnError // Call panic with a descriptive error.
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)
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// A FlagSet represents a set of defined flags. The zero value of a FlagSet
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// has no name and has ContinueOnError error handling.
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type FlagSet struct {
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// Usage is the function called when an error occurs while parsing flags.
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// The field is a function (not a method) that may be changed to point to
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// a custom error handler.
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Usage func()
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name string
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parsed bool
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actual map[string]*Flag
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formal map[string]*Flag
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envPrefix string // prefix to all env variable names
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args []string // arguments after flags
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errorHandling ErrorHandling
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output io.Writer // nil means stderr; use out() accessor
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}
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// A Flag represents the state of a flag.
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type Flag struct {
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Name string // name as it appears on command line
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Usage string // help message
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Value Value // value as set
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DefValue string // default value (as text); for usage message
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}
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// sortFlags returns the flags as a slice in lexicographical sorted order.
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func sortFlags(flags map[string]*Flag) []*Flag {
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list := make(sort.StringSlice, len(flags))
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i := 0
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for _, f := range flags {
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list[i] = f.Name
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i++
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}
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list.Sort()
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result := make([]*Flag, len(list))
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for i, name := range list {
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result[i] = flags[name]
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}
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return result
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}
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func (f *FlagSet) out() io.Writer {
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if f.output == nil {
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return os.Stderr
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}
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return f.output
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}
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// SetOutput sets the destination for usage and error messages.
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// If output is nil, os.Stderr is used.
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func (f *FlagSet) SetOutput(output io.Writer) { f.output = output }
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// VisitAll visits the flags in lexicographical order, calling fn for each.
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// It visits all flags, even those not set.
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func (f *FlagSet) VisitAll(fn func(*Flag)) {
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for _, flag := range sortFlags(f.formal) {
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fn(flag)
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}
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}
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// VisitAll visits the command-line flags in lexicographical order, calling
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// fn for each. It visits all flags, even those not set.
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func VisitAll(fn func(*Flag)) { CommandLine.VisitAll(fn) }
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// Visit visits the flags in lexicographical order, calling fn for each.
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// It visits only those flags that have been set.
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func (f *FlagSet) Visit(fn func(*Flag)) {
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for _, flag := range sortFlags(f.actual) {
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fn(flag)
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}
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}
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// Visit visits the command-line flags in lexicographical order, calling fn
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// for each. It visits only those flags that have been set.
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func Visit(fn func(*Flag)) { CommandLine.Visit(fn) }
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// Lookup returns the Flag structure of the named flag, returning nil if none exists.
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func (f *FlagSet) Lookup(name string) *Flag { return f.formal[name] }
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// Lookup returns the Flag structure of the named command-line flag,
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// returning nil if none exists.
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func Lookup(name string) *Flag { return CommandLine.formal[name] }
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// Set sets the value of the named flag.
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func (f *FlagSet) Set(name, value string) error {
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flag, ok := f.formal[name]
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if !ok {
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return fmt.Errorf("no such flag -%v", name)
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}
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err := flag.Value.Set(value)
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if err != nil {
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return err
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}
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if f.actual == nil {
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f.actual = make(map[string]*Flag)
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}
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f.actual[name] = flag
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return nil
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}
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// Set sets the value of the named command-line flag.
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func Set(name, value string) error { return CommandLine.Set(name, value) }
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// isZeroValue guesses whether the string represents the zero
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// value for a flag. It is not accurate but in practice works OK.
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func isZeroValue(flag *Flag, value string) bool {
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// Build a zero value of the flag's Value type, and see if the
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// result of calling its String method equals the value passed in.
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// This works unless the Value type is itself an interface type.
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typ := reflect.TypeOf(flag.Value)
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var z reflect.Value
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if typ.Kind() == reflect.Ptr {
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z = reflect.New(typ.Elem())
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} else {
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z = reflect.Zero(typ)
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}
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if value == z.Interface().(Value).String() {
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return true
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}
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switch value {
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case "false", "", "0":
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return true
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}
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return false
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}
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// UnquoteUsage extracts a back-quoted name from the usage
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// string for a flag and returns it and the un-quoted usage.
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// Given "a `name` to show" it returns ("name", "a name to show").
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// If there are no back quotes, the name is an educated guess of the
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// type of the flag's value, or the empty string if the flag is boolean.
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func UnquoteUsage(flag *Flag) (name string, usage string) {
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// Look for a back-quoted name, but avoid the strings package.
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usage = flag.Usage
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for i := 0; i < len(usage); i++ {
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if usage[i] == '`' {
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for j := i + 1; j < len(usage); j++ {
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if usage[j] == '`' {
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name = usage[i+1 : j]
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usage = usage[:i] + name + usage[j+1:]
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return name, usage
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}
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}
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break // Only one back quote; use type name.
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}
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}
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// No explicit name, so use type if we can find one.
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name = "value"
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switch flag.Value.(type) {
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case boolFlag:
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name = ""
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case *durationValue:
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name = "duration"
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case *float64Value:
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name = "float"
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case *intValue, *int64Value:
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name = "int"
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case *stringValue:
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name = "string"
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case *uintValue, *uint64Value:
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name = "uint"
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}
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return
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}
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// PrintDefaults prints to standard error the default values of all
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// defined command-line flags in the set. See the documentation for
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// the global function PrintDefaults for more information.
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func (f *FlagSet) PrintDefaults() {
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f.VisitAll(func(flag *Flag) {
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s := fmt.Sprintf(" -%s", flag.Name) // Two spaces before -; see next two comments.
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name, usage := UnquoteUsage(flag)
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if len(name) > 0 {
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s += " " + name
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}
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// Boolean flags of one ASCII letter are so common we
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// treat them specially, putting their usage on the same line.
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if len(s) <= 4 { // space, space, '-', 'x'.
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s += "\t"
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} else {
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// Four spaces before the tab triggers good alignment
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// for both 4- and 8-space tab stops.
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s += "\n \t"
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}
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s += usage
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if !isZeroValue(flag, flag.DefValue) {
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if _, ok := flag.Value.(*stringValue); ok {
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// put quotes on the value
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s += fmt.Sprintf(" (default %q)", flag.DefValue)
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} else {
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s += fmt.Sprintf(" (default %v)", flag.DefValue)
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}
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}
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fmt.Fprint(f.out(), s, "\n")
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})
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}
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// PrintDefaults prints, to standard error unless configured otherwise,
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// a usage message showing the default settings of all defined
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// command-line flags.
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// For an integer valued flag x, the default output has the form
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// -x int
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// usage-message-for-x (default 7)
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// The usage message will appear on a separate line for anything but
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// a bool flag with a one-byte name. For bool flags, the type is
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// omitted and if the flag name is one byte the usage message appears
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// on the same line. The parenthetical default is omitted if the
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// default is the zero value for the type. The listed type, here int,
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// can be changed by placing a back-quoted name in the flag's usage
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// string; the first such item in the message is taken to be a parameter
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// name to show in the message and the back quotes are stripped from
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// the message when displayed. For instance, given
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// flag.String("I", "", "search `directory` for include files")
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// the output will be
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// -I directory
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// search directory for include files.
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func PrintDefaults() { CommandLine.PrintDefaults() }
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// defaultUsage is the default function to print a usage message.
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func defaultUsage(f *FlagSet) {
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if f.name == "" {
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fmt.Fprintf(f.out(), "Usage:\n")
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} else {
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fmt.Fprintf(f.out(), "Usage of %s:\n", f.name)
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}
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f.PrintDefaults()
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}
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// NOTE: Usage is not just defaultUsage(CommandLine)
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|
// because it serves (via godoc flag Usage) as the example
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// for how to write your own usage function.
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// Usage prints to standard error a usage message documenting all defined command-line flags.
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// It is called when an error occurs while parsing flags.
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// The function is a variable that may be changed to point to a custom function.
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// By default it prints a simple header and calls PrintDefaults; for details about the
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// format of the output and how to control it, see the documentation for PrintDefaults.
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var Usage = func() {
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fmt.Fprintf(os.Stderr, "Usage of %s:\n", os.Args[0])
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PrintDefaults()
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}
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// NFlag returns the number of flags that have been set.
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func (f *FlagSet) NFlag() int { return len(f.actual) }
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// NFlag returns the number of command-line flags that have been set.
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|
func NFlag() int { return len(CommandLine.actual) }
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// Arg returns the i'th argument. Arg(0) is the first remaining argument
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|
// after flags have been processed. Arg returns an empty string if the
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// requested element does not exist.
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func (f *FlagSet) Arg(i int) string {
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if i < 0 || i >= len(f.args) {
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return ""
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}
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return f.args[i]
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}
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|
|
// Arg returns the i'th command-line argument. Arg(0) is the first remaining argument
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|
// after flags have been processed. Arg returns an empty string if the
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// requested element does not exist.
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|
func Arg(i int) string { return CommandLine.Arg(i) }
|
|
|
|
// NArg is the number of arguments remaining after flags have been processed.
|
|
func (f *FlagSet) NArg() int { return len(f.args) }
|
|
|
|
// NArg is the number of arguments remaining after flags have been processed.
|
|
func NArg() int { return len(CommandLine.args) }
|
|
|
|
// Args returns the non-flag arguments.
|
|
func (f *FlagSet) Args() []string { return f.args }
|
|
|
|
// Args returns the non-flag command-line arguments.
|
|
func Args() []string { return CommandLine.args }
|
|
|
|
// BoolVar defines a bool flag with specified name, default value, and usage string.
|
|
// The argument p points to a bool variable in which to store the value of the flag.
|
|
func (f *FlagSet) BoolVar(p *bool, name string, value bool, usage string) {
|
|
f.Var(newBoolValue(value, p), name, usage)
|
|
}
|
|
|
|
// BoolVar defines a bool flag with specified name, default value, and usage string.
|
|
// The argument p points to a bool variable in which to store the value of the flag.
|
|
func BoolVar(p *bool, name string, value bool, usage string) {
|
|
CommandLine.Var(newBoolValue(value, p), name, usage)
|
|
}
|
|
|
|
// Bool defines a bool flag with specified name, default value, and usage string.
|
|
// The return value is the address of a bool variable that stores the value of the flag.
|
|
func (f *FlagSet) Bool(name string, value bool, usage string) *bool {
|
|
p := new(bool)
|
|
f.BoolVar(p, name, value, usage)
|
|
return p
|
|
}
|
|
|
|
// Bool defines a bool flag with specified name, default value, and usage string.
|
|
// The return value is the address of a bool variable that stores the value of the flag.
|
|
func Bool(name string, value bool, usage string) *bool {
|
|
return CommandLine.Bool(name, value, usage)
|
|
}
|
|
|
|
// IntVar defines an int flag with specified name, default value, and usage string.
|
|
// The argument p points to an int variable in which to store the value of the flag.
|
|
func (f *FlagSet) IntVar(p *int, name string, value int, usage string) {
|
|
f.Var(newIntValue(value, p), name, usage)
|
|
}
|
|
|
|
// IntVar defines an int flag with specified name, default value, and usage string.
|
|
// The argument p points to an int variable in which to store the value of the flag.
|
|
func IntVar(p *int, name string, value int, usage string) {
|
|
CommandLine.Var(newIntValue(value, p), name, usage)
|
|
}
|
|
|
|
// Int defines an int flag with specified name, default value, and usage string.
|
|
// The return value is the address of an int variable that stores the value of the flag.
|
|
func (f *FlagSet) Int(name string, value int, usage string) *int {
|
|
p := new(int)
|
|
f.IntVar(p, name, value, usage)
|
|
return p
|
|
}
|
|
|
|
// Int defines an int flag with specified name, default value, and usage string.
|
|
// The return value is the address of an int variable that stores the value of the flag.
|
|
func Int(name string, value int, usage string) *int {
|
|
return CommandLine.Int(name, value, usage)
|
|
}
|
|
|
|
// Int64Var defines an int64 flag with specified name, default value, and usage string.
|
|
// The argument p points to an int64 variable in which to store the value of the flag.
|
|
func (f *FlagSet) Int64Var(p *int64, name string, value int64, usage string) {
|
|
f.Var(newInt64Value(value, p), name, usage)
|
|
}
|
|
|
|
// Int64Var defines an int64 flag with specified name, default value, and usage string.
|
|
// The argument p points to an int64 variable in which to store the value of the flag.
|
|
func Int64Var(p *int64, name string, value int64, usage string) {
|
|
CommandLine.Var(newInt64Value(value, p), name, usage)
|
|
}
|
|
|
|
// Int64 defines an int64 flag with specified name, default value, and usage string.
|
|
// The return value is the address of an int64 variable that stores the value of the flag.
|
|
func (f *FlagSet) Int64(name string, value int64, usage string) *int64 {
|
|
p := new(int64)
|
|
f.Int64Var(p, name, value, usage)
|
|
return p
|
|
}
|
|
|
|
// Int64 defines an int64 flag with specified name, default value, and usage string.
|
|
// The return value is the address of an int64 variable that stores the value of the flag.
|
|
func Int64(name string, value int64, usage string) *int64 {
|
|
return CommandLine.Int64(name, value, usage)
|
|
}
|
|
|
|
// UintVar defines a uint flag with specified name, default value, and usage string.
|
|
// The argument p points to a uint variable in which to store the value of the flag.
|
|
func (f *FlagSet) UintVar(p *uint, name string, value uint, usage string) {
|
|
f.Var(newUintValue(value, p), name, usage)
|
|
}
|
|
|
|
// UintVar defines a uint flag with specified name, default value, and usage string.
|
|
// The argument p points to a uint variable in which to store the value of the flag.
|
|
func UintVar(p *uint, name string, value uint, usage string) {
|
|
CommandLine.Var(newUintValue(value, p), name, usage)
|
|
}
|
|
|
|
// Uint defines a uint flag with specified name, default value, and usage string.
|
|
// The return value is the address of a uint variable that stores the value of the flag.
|
|
func (f *FlagSet) Uint(name string, value uint, usage string) *uint {
|
|
p := new(uint)
|
|
f.UintVar(p, name, value, usage)
|
|
return p
|
|
}
|
|
|
|
// Uint defines a uint flag with specified name, default value, and usage string.
|
|
// The return value is the address of a uint variable that stores the value of the flag.
|
|
func Uint(name string, value uint, usage string) *uint { return CommandLine.Uint(name, value, usage) }
|
|
|
|
// Uint64Var defines a uint64 flag with specified name, default value, and usage string.
|
|
// The argument p points to a uint64 variable in which to store the value of the flag.
|
|
func (f *FlagSet) Uint64Var(p *uint64, name string, value uint64, usage string) {
|
|
f.Var(newUint64Value(value, p), name, usage)
|
|
}
|
|
|
|
// Uint64Var defines a uint64 flag with specified name, default value, and usage string.
|
|
// The argument p points to a uint64 variable in which to store the value of the flag.
|
|
func Uint64Var(p *uint64, name string, value uint64, usage string) {
|
|
CommandLine.Var(newUint64Value(value, p), name, usage)
|
|
}
|
|
|
|
// Uint64 defines a uint64 flag with specified name, default value, and usage string.
|
|
// The return value is the address of a uint64 variable that stores the value of the flag.
|
|
func (f *FlagSet) Uint64(name string, value uint64, usage string) *uint64 {
|
|
p := new(uint64)
|
|
f.Uint64Var(p, name, value, usage)
|
|
return p
|
|
}
|
|
|
|
// Uint64 defines a uint64 flag with specified name, default value, and usage string.
|
|
// The return value is the address of a uint64 variable that stores the value of the flag.
|
|
func Uint64(name string, value uint64, usage string) *uint64 {
|
|
return CommandLine.Uint64(name, value, usage)
|
|
}
|
|
|
|
// StringVar defines a string flag with specified name, default value, and usage string.
|
|
// The argument p points to a string variable in which to store the value of the flag.
|
|
func (f *FlagSet) StringVar(p *string, name, value, usage string) {
|
|
f.Var(newStringValue(value, p), name, usage)
|
|
}
|
|
|
|
// StringVar defines a string flag with specified name, default value, and usage string.
|
|
// The argument p points to a string variable in which to store the value of the flag.
|
|
func StringVar(p *string, name, value, usage string) {
|
|
CommandLine.Var(newStringValue(value, p), name, usage)
|
|
}
|
|
|
|
// String defines a string flag with specified name, default value, and usage string.
|
|
// The return value is the address of a string variable that stores the value of the flag.
|
|
func (f *FlagSet) String(name, value, usage string) *string {
|
|
p := new(string)
|
|
f.StringVar(p, name, value, usage)
|
|
return p
|
|
}
|
|
|
|
// String defines a string flag with specified name, default value, and usage string.
|
|
// The return value is the address of a string variable that stores the value of the flag.
|
|
func String(name, value, usage string) *string {
|
|
return CommandLine.String(name, value, usage)
|
|
}
|
|
|
|
// Float64Var defines a float64 flag with specified name, default value, and usage string.
|
|
// The argument p points to a float64 variable in which to store the value of the flag.
|
|
func (f *FlagSet) Float64Var(p *float64, name string, value float64, usage string) {
|
|
f.Var(newFloat64Value(value, p), name, usage)
|
|
}
|
|
|
|
// Float64Var defines a float64 flag with specified name, default value, and usage string.
|
|
// The argument p points to a float64 variable in which to store the value of the flag.
|
|
func Float64Var(p *float64, name string, value float64, usage string) {
|
|
CommandLine.Var(newFloat64Value(value, p), name, usage)
|
|
}
|
|
|
|
// Float64 defines a float64 flag with specified name, default value, and usage string.
|
|
// The return value is the address of a float64 variable that stores the value of the flag.
|
|
func (f *FlagSet) Float64(name string, value float64, usage string) *float64 {
|
|
p := new(float64)
|
|
f.Float64Var(p, name, value, usage)
|
|
return p
|
|
}
|
|
|
|
// Float64 defines a float64 flag with specified name, default value, and usage string.
|
|
// The return value is the address of a float64 variable that stores the value of the flag.
|
|
func Float64(name string, value float64, usage string) *float64 {
|
|
return CommandLine.Float64(name, value, usage)
|
|
}
|
|
|
|
// DurationVar defines a time.Duration flag with specified name, default value, and usage string.
|
|
// The argument p points to a time.Duration variable in which to store the value of the flag.
|
|
// The flag accepts a value acceptable to time.ParseDuration.
|
|
func (f *FlagSet) DurationVar(p *time.Duration, name string, value time.Duration, usage string) {
|
|
f.Var(newDurationValue(value, p), name, usage)
|
|
}
|
|
|
|
// DurationVar defines a time.Duration flag with specified name, default value, and usage string.
|
|
// The argument p points to a time.Duration variable in which to store the value of the flag.
|
|
// The flag accepts a value acceptable to time.ParseDuration.
|
|
func DurationVar(p *time.Duration, name string, value time.Duration, usage string) {
|
|
CommandLine.Var(newDurationValue(value, p), name, usage)
|
|
}
|
|
|
|
// Duration defines a time.Duration flag with specified name, default value, and usage string.
|
|
// The return value is the address of a time.Duration variable that stores the value of the flag.
|
|
// The flag accepts a value acceptable to time.ParseDuration.
|
|
func (f *FlagSet) Duration(name string, value time.Duration, usage string) *time.Duration {
|
|
p := new(time.Duration)
|
|
f.DurationVar(p, name, value, usage)
|
|
return p
|
|
}
|
|
|
|
// Duration defines a time.Duration flag with specified name, default value, and usage string.
|
|
// The return value is the address of a time.Duration variable that stores the value of the flag.
|
|
// The flag accepts a value acceptable to time.ParseDuration.
|
|
func Duration(name string, value time.Duration, usage string) *time.Duration {
|
|
return CommandLine.Duration(name, value, usage)
|
|
}
|
|
|
|
// Var defines a flag with the specified name and usage string. The type and
|
|
// value of the flag are represented by the first argument, of type Value, which
|
|
// typically holds a user-defined implementation of Value. For instance, the
|
|
// caller could create a flag that turns a comma-separated string into a slice
|
|
// of strings by giving the slice the methods of Value; in particular, Set would
|
|
// decompose the comma-separated string into the slice.
|
|
func (f *FlagSet) Var(value Value, name string, usage string) {
|
|
// Remember the default value as a string; it won't change.
|
|
flag := &Flag{name, usage, value, value.String()}
|
|
_, alreadythere := f.formal[name]
|
|
if alreadythere {
|
|
var msg string
|
|
if f.name == "" {
|
|
msg = fmt.Sprintf("flag redefined: %s", name)
|
|
} else {
|
|
msg = fmt.Sprintf("%s flag redefined: %s", f.name, name)
|
|
}
|
|
fmt.Fprintln(f.out(), msg)
|
|
panic(msg) // Happens only if flags are declared with identical names
|
|
}
|
|
if f.formal == nil {
|
|
f.formal = make(map[string]*Flag)
|
|
}
|
|
f.formal[name] = flag
|
|
}
|
|
|
|
// Var defines a flag with the specified name and usage string. The type and
|
|
// value of the flag are represented by the first argument, of type Value, which
|
|
// typically holds a user-defined implementation of Value. For instance, the
|
|
// caller could create a flag that turns a comma-separated string into a slice
|
|
// of strings by giving the slice the methods of Value; in particular, Set would
|
|
// decompose the comma-separated string into the slice.
|
|
func Var(value Value, name, usage string) {
|
|
CommandLine.Var(value, name, usage)
|
|
}
|
|
|
|
// failf prints to standard error a formatted error and usage message and
|
|
// returns the error.
|
|
func (f *FlagSet) failf(format string, a ...interface{}) error {
|
|
err := fmt.Errorf(format, a...)
|
|
fmt.Fprintln(f.out(), err)
|
|
f.usage()
|
|
return err
|
|
}
|
|
|
|
// usage calls the Usage method for the flag set if one is specified,
|
|
// or the appropriate default usage function otherwise.
|
|
func (f *FlagSet) usage() {
|
|
if f.Usage == nil {
|
|
if f == CommandLine {
|
|
Usage()
|
|
} else {
|
|
defaultUsage(f)
|
|
}
|
|
} else {
|
|
f.Usage()
|
|
}
|
|
}
|
|
|
|
// parseOne parses one flag. It reports whether a flag was seen.
|
|
func (f *FlagSet) parseOne() (bool, error) {
|
|
if len(f.args) == 0 {
|
|
return false, nil
|
|
}
|
|
s := f.args[0]
|
|
if len(s) < 2 || s[0] != '-' {
|
|
return false, nil
|
|
}
|
|
numMinuses := 1
|
|
if s[1] == '-' {
|
|
numMinuses++
|
|
if len(s) == 2 { // "--" terminates the flags
|
|
f.args = f.args[1:]
|
|
return false, nil
|
|
}
|
|
}
|
|
name := s[numMinuses:]
|
|
if len(name) == 0 || name[0] == '-' || name[0] == '=' {
|
|
return false, f.failf("bad flag syntax: %s", s)
|
|
}
|
|
|
|
// ignore go test flags
|
|
if strings.HasPrefix(name, "test.") {
|
|
return false, nil
|
|
}
|
|
|
|
// it's a flag. does it have an argument?
|
|
f.args = f.args[1:]
|
|
hasValue := false
|
|
value := ""
|
|
for i := 1; i < len(name); i++ { // equals cannot be first
|
|
if name[i] == '=' {
|
|
value = name[i+1:]
|
|
hasValue = true
|
|
name = name[0:i]
|
|
break
|
|
}
|
|
}
|
|
m := f.formal
|
|
flag, alreadythere := m[name] // BUG
|
|
if !alreadythere {
|
|
if name == "help" || name == "h" { // special case for nice help message.
|
|
f.usage()
|
|
return false, ErrHelp
|
|
}
|
|
return false, f.failf("flag provided but not defined: -%s", name)
|
|
}
|
|
if fv, ok := flag.Value.(boolFlag); ok && fv.IsBoolFlag() { // special case: doesn't need an arg
|
|
if hasValue {
|
|
if err := fv.Set(value); err != nil {
|
|
return false, f.failf("invalid boolean value %q for -%s: %v", value, name, err)
|
|
}
|
|
} else {
|
|
if err := fv.Set("true"); err != nil {
|
|
return false, f.failf("invalid boolean flag %s: %v", name, err)
|
|
}
|
|
}
|
|
} else {
|
|
// It must have a value, which might be the next argument.
|
|
if !hasValue && len(f.args) > 0 {
|
|
// value is the next arg
|
|
hasValue = true
|
|
value, f.args = f.args[0], f.args[1:]
|
|
}
|
|
if !hasValue {
|
|
return false, f.failf("flag needs an argument: -%s", name)
|
|
}
|
|
if err := flag.Value.Set(value); err != nil {
|
|
return false, f.failf("invalid value %q for flag -%s: %v", value, name, err)
|
|
}
|
|
}
|
|
if f.actual == nil {
|
|
f.actual = make(map[string]*Flag)
|
|
}
|
|
f.actual[name] = flag
|
|
return true, nil
|
|
}
|
|
|
|
// Parse parses flag definitions from the argument list, which should not
|
|
// include the command name. Must be called after all flags in the FlagSet
|
|
// are defined and before flags are accessed by the program.
|
|
// The return value will be ErrHelp if -help or -h were set but not defined.
|
|
func (f *FlagSet) Parse(arguments []string) error {
|
|
if _, ok := f.formal[DefaultConfigFlagName]; !ok {
|
|
f.String(DefaultConfigFlagName, "", "a file of command line options, each line in optionName=optionValue format")
|
|
}
|
|
|
|
f.parsed = true
|
|
f.args = arguments
|
|
for {
|
|
seen, err := f.parseOne()
|
|
if seen {
|
|
continue
|
|
}
|
|
if err == nil {
|
|
break
|
|
}
|
|
switch f.errorHandling {
|
|
case ContinueOnError:
|
|
return err
|
|
case ExitOnError:
|
|
os.Exit(2)
|
|
case PanicOnError:
|
|
panic(err)
|
|
}
|
|
}
|
|
|
|
// Parse environment variables
|
|
if err := f.ParseEnv(os.Environ()); err != nil {
|
|
switch f.errorHandling {
|
|
case ContinueOnError:
|
|
return err
|
|
case ExitOnError:
|
|
os.Exit(2)
|
|
case PanicOnError:
|
|
panic(err)
|
|
}
|
|
return err
|
|
}
|
|
|
|
// Parse configuration from file
|
|
var cFile string
|
|
if cf := f.formal[DefaultConfigFlagName]; cf != nil {
|
|
cFile = cf.Value.String()
|
|
}
|
|
if cf := f.actual[DefaultConfigFlagName]; cf != nil {
|
|
cFile = cf.Value.String()
|
|
}
|
|
|
|
if cFile == "" {
|
|
cFile = f.findConfigArgInUnresolved()
|
|
}
|
|
|
|
if cFile != "" {
|
|
if err := f.ParseFile(cFile, true); err != nil {
|
|
switch f.errorHandling {
|
|
case ContinueOnError:
|
|
return err
|
|
case ExitOnError:
|
|
os.Exit(2)
|
|
case PanicOnError:
|
|
panic(err)
|
|
}
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (f *FlagSet) findConfigArgInUnresolved() string {
|
|
configArg := "-" + DefaultConfigFlagName
|
|
for i := 0; i < len(f.args); i++ {
|
|
if strings.HasPrefix(f.args[i], configArg) {
|
|
if f.args[i] == configArg && i+1 < len(f.args) {
|
|
return f.args[i+1]
|
|
}
|
|
|
|
if strings.HasPrefix(f.args[i], configArg+"=") {
|
|
return f.args[i][len(configArg)+1:]
|
|
break
|
|
}
|
|
}
|
|
}
|
|
return ""
|
|
}
|
|
|
|
// Parsed reports whether f.Parse has been called.
|
|
func (f *FlagSet) Parsed() bool { return f.parsed }
|
|
|
|
// Parse parses the command-line flags from os.Args[1:]. Must be called
|
|
// after all flags are defined and before flags are accessed by the program.
|
|
func Parse() {
|
|
// Ignore errors; CommandLine is set for ExitOnError.
|
|
CommandLine.Parse(os.Args[1:])
|
|
}
|
|
|
|
// Parsed reports whether the command-line flags have been parsed.
|
|
func Parsed() bool {
|
|
return CommandLine.Parsed()
|
|
}
|
|
|
|
// CommandLine is the default set of command-line flags, parsed from os.Args.
|
|
// The top-level functions such as BoolVar, Arg, and so on are wrappers for the
|
|
// methods of CommandLine.
|
|
var CommandLine = NewFlagSet(os.Args[0], ExitOnError)
|
|
|
|
// NewFlagSet returns a new, empty flag set with the specified name and
|
|
// error handling property.
|
|
func NewFlagSet(name string, errorHandling ErrorHandling) *FlagSet {
|
|
f := &FlagSet{
|
|
name: name,
|
|
errorHandling: errorHandling,
|
|
envPrefix: EnvPrefix,
|
|
}
|
|
return f
|
|
}
|
|
|
|
// Init sets the name and error handling property for a flag set.
|
|
// By default, the zero FlagSet uses an empty name, EnvPrefix, and the
|
|
// ContinueOnError error handling policy.
|
|
func (f *FlagSet) Init(name string, errorHandling ErrorHandling) {
|
|
f.name = name
|
|
f.envPrefix = EnvPrefix
|
|
f.errorHandling = errorHandling
|
|
}
|
|
|
|
// EnvPrefix defines a string that will be implicitly prefixed to a
|
|
// flag name before looking it up in the environment variables.
|
|
var EnvPrefix = "WEED"
|
|
|
|
// ParseEnv parses flags from environment variables.
|
|
// Flags already set will be ignored.
|
|
func (f *FlagSet) ParseEnv(environ []string) error {
|
|
env := make(map[string]string)
|
|
for _, s := range environ {
|
|
if i := strings.Index(s, "="); i >= 1 {
|
|
env[s[0:i]] = s[i+1:]
|
|
}
|
|
}
|
|
|
|
for _, flag := range f.formal {
|
|
name := flag.Name
|
|
if _, set := f.actual[name]; set {
|
|
continue
|
|
}
|
|
|
|
flag, alreadyThere := f.formal[name]
|
|
if !alreadyThere {
|
|
if name == "help" || name == "h" { // special case for nice help message.
|
|
f.usage()
|
|
return ErrHelp
|
|
}
|
|
|
|
return f.failf("environment variable provided but not defined: %s", name)
|
|
}
|
|
|
|
envKey := strings.ToUpper(flag.Name)
|
|
if f.envPrefix != "" {
|
|
envKey = f.envPrefix + "_" + envKey
|
|
}
|
|
envKey = strings.Replace(envKey, "-", "_", -1)
|
|
|
|
value, isSet := env[envKey]
|
|
if !isSet {
|
|
continue
|
|
}
|
|
|
|
if fv, ok := flag.Value.(boolFlag); ok && fv.IsBoolFlag() && value == "" {
|
|
// special case: doesn't need an arg
|
|
// flag without value is regarded a bool
|
|
value = ("true")
|
|
}
|
|
if err := flag.Value.Set(value); err != nil {
|
|
return f.failf("invalid value %q for environment variable %s: %v", value, name, err)
|
|
}
|
|
|
|
// update f.actual
|
|
if f.actual == nil {
|
|
f.actual = make(map[string]*Flag)
|
|
}
|
|
f.actual[name] = flag
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// NewFlagSetWithEnvPrefix returns a new empty flag set with the specified name,
|
|
// environment variable prefix, and error handling property.
|
|
func NewFlagSetWithEnvPrefix(name string, prefix string, errorHandling ErrorHandling) *FlagSet {
|
|
f := NewFlagSet(name, errorHandling)
|
|
f.envPrefix = prefix
|
|
return f
|
|
}
|
|
|
|
// DefaultConfigFlagName defines the flag name of the optional config file
|
|
// path. Used to lookup and parse the config file when a default is set and
|
|
// available on disk.
|
|
var DefaultConfigFlagName = "options"
|
|
|
|
// ParseFile parses flags from the file in path.
|
|
// Same format as commandline arguments, newlines and lines beginning with a
|
|
// "#" character are ignored. Flags already set will be ignored.
|
|
func (f *FlagSet) ParseFile(path string, ignoreUndefinedConf bool) error {
|
|
fp, err := os.Open(path) // Extract arguments from file
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer fp.Close()
|
|
|
|
scanner := bufio.NewScanner(fp)
|
|
for scanner.Scan() {
|
|
line := strings.TrimSpace(scanner.Text())
|
|
|
|
// Ignore empty lines or comments
|
|
if line == "" || line[:1] == "#" || line[:1] == "//" || line[:1] == "--" {
|
|
continue
|
|
}
|
|
|
|
// Match `key=value` and `key value`
|
|
name, value := line, ""
|
|
for i, v := range line {
|
|
if v == '=' || v == ' ' || v == ':' {
|
|
name, value = strings.TrimSpace(line[:i]), strings.TrimSpace(line[i+1:])
|
|
break
|
|
}
|
|
}
|
|
|
|
name = strings.TrimPrefix(name, "-")
|
|
|
|
// Ignore flag when already set; arguments have precedence over file
|
|
if f.actual[name] != nil {
|
|
continue
|
|
}
|
|
|
|
flag, alreadyThere := f.formal[name]
|
|
if !alreadyThere {
|
|
if ignoreUndefinedConf {
|
|
continue
|
|
}
|
|
|
|
if name == "help" || name == "h" { // special case for nice help message.
|
|
f.usage()
|
|
return ErrHelp
|
|
}
|
|
return f.failf("configuration variable provided but not defined: %s", name)
|
|
}
|
|
|
|
if fv, ok := flag.Value.(boolFlag); ok && fv.IsBoolFlag() && value == "" {
|
|
// special case: doesn't need an arg
|
|
value = "true"
|
|
}
|
|
|
|
if err := flag.Value.Set(value); err != nil {
|
|
return f.failf("invalid value %q for configuration variable %s: %v", value, name, err)
|
|
}
|
|
|
|
// update f.actual
|
|
if f.actual == nil {
|
|
f.actual = make(map[string]*Flag)
|
|
}
|
|
f.actual[name] = flag
|
|
}
|
|
|
|
return scanner.Err()
|
|
}
|