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package balance
import (
"time"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/worker/types"
)
// BalanceScheduler implements TaskScheduler for balance tasks
type BalanceScheduler struct {
enabled bool
maxConcurrent int
minInterval time.Duration
lastScheduled map[string]time.Time // track when we last scheduled a balance for each task type
minServerCount int
moveDuringOffHours bool
offHoursStart string
offHoursEnd string
}
// Compile-time interface assertions
var (
_ types.TaskScheduler = (*BalanceScheduler)(nil)
)
// NewBalanceScheduler creates a new balance scheduler
func NewBalanceScheduler() *BalanceScheduler {
return &BalanceScheduler{
enabled: true,
maxConcurrent: 1, // Only run one balance at a time
minInterval: 6 * time.Hour,
lastScheduled: make(map[string]time.Time),
minServerCount: 3,
moveDuringOffHours: true,
offHoursStart: "23:00",
offHoursEnd: "06:00",
}
}
// GetTaskType returns the task type
func (s *BalanceScheduler) GetTaskType() types.TaskType {
return types.TaskTypeBalance
}
// CanScheduleNow determines if a balance task can be scheduled
func (s *BalanceScheduler) CanScheduleNow(task *types.Task, runningTasks []*types.Task, availableWorkers []*types.Worker) bool {
if !s.enabled {
return false
}
// Count running balance tasks
runningBalanceCount := 0
for _, runningTask := range runningTasks {
if runningTask.Type == types.TaskTypeBalance {
runningBalanceCount++
}
}
// Check concurrency limit
if runningBalanceCount >= s.maxConcurrent {
glog.V(3).Infof("⏸️ Balance task blocked: too many running (%d >= %d)", runningBalanceCount, s.maxConcurrent)
return false
}
// Check minimum interval between balance operations
if lastTime, exists := s.lastScheduled["balance"]; exists {
if time.Since(lastTime) < s.minInterval {
timeLeft := s.minInterval - time.Since(lastTime)
glog.V(3).Infof("⏸️ Balance task blocked: too soon (wait %v)", timeLeft)
return false
}
}
// Check if we have available workers
availableWorkerCount := 0
for _, worker := range availableWorkers {
for _, capability := range worker.Capabilities {
if capability == types.TaskTypeBalance {
availableWorkerCount++
break
}
}
}
if availableWorkerCount == 0 {
glog.V(3).Infof("⏸️ Balance task blocked: no available workers")
return false
}
// All checks passed - can schedule
s.lastScheduled["balance"] = time.Now()
glog.V(2).Infof("✅ Balance task can be scheduled (running: %d/%d, workers: %d)",
runningBalanceCount, s.maxConcurrent, availableWorkerCount)
return true
}
// GetPriority returns the priority for balance tasks
func (s *BalanceScheduler) GetPriority(task *types.Task) types.TaskPriority {
// Balance is typically normal priority - not urgent but important for optimization
return types.TaskPriorityNormal
}
// GetMaxConcurrent returns the maximum concurrent balance tasks
func (s *BalanceScheduler) GetMaxConcurrent() int {
return s.maxConcurrent
}
// GetDefaultRepeatInterval returns the default interval to wait before repeating balance tasks
func (s *BalanceScheduler) GetDefaultRepeatInterval() time.Duration {
return s.minInterval
}
// IsEnabled returns whether the scheduler is enabled
func (s *BalanceScheduler) IsEnabled() bool {
return s.enabled
}
// SetEnabled sets whether the scheduler is enabled
func (s *BalanceScheduler) SetEnabled(enabled bool) {
s.enabled = enabled
glog.V(1).Infof("🔄 Balance scheduler enabled: %v", enabled)
}
// SetMaxConcurrent sets the maximum concurrent balance tasks
func (s *BalanceScheduler) SetMaxConcurrent(max int) {
s.maxConcurrent = max
glog.V(1).Infof("🔄 Balance max concurrent set to: %d", max)
}
// SetMinInterval sets the minimum interval between balance operations
func (s *BalanceScheduler) SetMinInterval(interval time.Duration) {
s.minInterval = interval
glog.V(1).Infof("🔄 Balance minimum interval set to: %v", interval)
}
// GetLastScheduled returns when we last scheduled this task type
func (s *BalanceScheduler) GetLastScheduled(taskKey string) time.Time {
if lastTime, exists := s.lastScheduled[taskKey]; exists {
return lastTime
}
return time.Time{}
}
// SetLastScheduled updates when we last scheduled this task type
func (s *BalanceScheduler) SetLastScheduled(taskKey string, when time.Time) {
s.lastScheduled[taskKey] = when
}
// GetMinServerCount returns the minimum server count
func (s *BalanceScheduler) GetMinServerCount() int {
return s.minServerCount
}
// SetMinServerCount sets the minimum server count
func (s *BalanceScheduler) SetMinServerCount(count int) {
s.minServerCount = count
glog.V(1).Infof("🔄 Balance minimum server count set to: %d", count)
}
// GetMoveDuringOffHours returns whether to move only during off-hours
func (s *BalanceScheduler) GetMoveDuringOffHours() bool {
return s.moveDuringOffHours
}
// SetMoveDuringOffHours sets whether to move only during off-hours
func (s *BalanceScheduler) SetMoveDuringOffHours(enabled bool) {
s.moveDuringOffHours = enabled
glog.V(1).Infof("🔄 Balance move during off-hours: %v", enabled)
}
// GetOffHoursStart returns the off-hours start time
func (s *BalanceScheduler) GetOffHoursStart() string {
return s.offHoursStart
}
// SetOffHoursStart sets the off-hours start time
func (s *BalanceScheduler) SetOffHoursStart(start string) {
s.offHoursStart = start
glog.V(1).Infof("🔄 Balance off-hours start time set to: %s", start)
}
// GetOffHoursEnd returns the off-hours end time
func (s *BalanceScheduler) GetOffHoursEnd() string {
return s.offHoursEnd
}
// SetOffHoursEnd sets the off-hours end time
func (s *BalanceScheduler) SetOffHoursEnd(end string) {
s.offHoursEnd = end
glog.V(1).Infof("🔄 Balance off-hours end time set to: %s", end)
}
// GetMinInterval returns the minimum interval
func (s *BalanceScheduler) GetMinInterval() time.Duration {
return s.minInterval
}