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500 lines
14 KiB

package maintenance
import (
"sort"
"time"
"github.com/seaweedfs/seaweedfs/weed/glog"
)
// NewMaintenanceQueue creates a new maintenance queue
func NewMaintenanceQueue(policy *MaintenancePolicy) *MaintenanceQueue {
queue := &MaintenanceQueue{
tasks: make(map[string]*MaintenanceTask),
workers: make(map[string]*MaintenanceWorker),
pendingTasks: make([]*MaintenanceTask, 0),
policy: policy,
}
return queue
}
// SetIntegration sets the integration reference
func (mq *MaintenanceQueue) SetIntegration(integration *MaintenanceIntegration) {
mq.integration = integration
glog.V(1).Infof("Maintenance queue configured with integration")
}
// AddTask adds a new maintenance task to the queue
func (mq *MaintenanceQueue) AddTask(task *MaintenanceTask) {
mq.mutex.Lock()
defer mq.mutex.Unlock()
task.ID = generateTaskID()
task.Status = TaskStatusPending
task.CreatedAt = time.Now()
task.MaxRetries = 3 // Default retry count
mq.tasks[task.ID] = task
mq.pendingTasks = append(mq.pendingTasks, task)
// Sort pending tasks by priority and schedule time
sort.Slice(mq.pendingTasks, func(i, j int) bool {
if mq.pendingTasks[i].Priority != mq.pendingTasks[j].Priority {
return mq.pendingTasks[i].Priority > mq.pendingTasks[j].Priority
}
return mq.pendingTasks[i].ScheduledAt.Before(mq.pendingTasks[j].ScheduledAt)
})
glog.V(2).Infof("Added maintenance task %s: %s for volume %d", task.ID, task.Type, task.VolumeID)
}
// AddTasksFromResults converts detection results to tasks and adds them to the queue
func (mq *MaintenanceQueue) AddTasksFromResults(results []*TaskDetectionResult) {
for _, result := range results {
task := &MaintenanceTask{
Type: result.TaskType,
Priority: result.Priority,
VolumeID: result.VolumeID,
Server: result.Server,
Collection: result.Collection,
Parameters: result.Parameters,
Reason: result.Reason,
ScheduledAt: result.ScheduleAt,
}
mq.AddTask(task)
}
}
// GetNextTask returns the next available task for a worker
func (mq *MaintenanceQueue) GetNextTask(workerID string, capabilities []MaintenanceTaskType) *MaintenanceTask {
mq.mutex.Lock()
defer mq.mutex.Unlock()
worker, exists := mq.workers[workerID]
if !exists {
return nil
}
// Check if worker has capacity
if worker.CurrentLoad >= worker.MaxConcurrent {
return nil
}
now := time.Now()
// Find the next suitable task
for i, task := range mq.pendingTasks {
// Check if it's time to execute the task
if task.ScheduledAt.After(now) {
continue
}
// Check if worker can handle this task type
if !mq.workerCanHandle(task.Type, capabilities) {
continue
}
// Check scheduling logic - use simplified system if available, otherwise fallback
if !mq.canScheduleTaskNow(task) {
continue
}
// Assign task to worker
task.Status = TaskStatusAssigned
task.WorkerID = workerID
startTime := now
task.StartedAt = &startTime
// Remove from pending tasks
mq.pendingTasks = append(mq.pendingTasks[:i], mq.pendingTasks[i+1:]...)
// Update worker
worker.CurrentTask = task
worker.CurrentLoad++
worker.Status = "busy"
glog.V(2).Infof("Assigned task %s to worker %s", task.ID, workerID)
return task
}
return nil
}
// CompleteTask marks a task as completed
func (mq *MaintenanceQueue) CompleteTask(taskID string, error string) {
mq.mutex.Lock()
defer mq.mutex.Unlock()
task, exists := mq.tasks[taskID]
if !exists {
return
}
completedTime := time.Now()
task.CompletedAt = &completedTime
if error != "" {
task.Status = TaskStatusFailed
task.Error = error
// Check if task should be retried
if task.RetryCount < task.MaxRetries {
task.RetryCount++
task.Status = TaskStatusPending
task.WorkerID = ""
task.StartedAt = nil
task.CompletedAt = nil
task.Error = ""
task.ScheduledAt = time.Now().Add(15 * time.Minute) // Retry delay
mq.pendingTasks = append(mq.pendingTasks, task)
glog.V(2).Infof("Retrying task %s (attempt %d/%d)", taskID, task.RetryCount, task.MaxRetries)
} else {
glog.Errorf("Task %s failed permanently after %d retries: %s", taskID, task.MaxRetries, error)
}
} else {
task.Status = TaskStatusCompleted
task.Progress = 100
glog.V(2).Infof("Task %s completed successfully", taskID)
}
// Update worker
if task.WorkerID != "" {
if worker, exists := mq.workers[task.WorkerID]; exists {
worker.CurrentTask = nil
worker.CurrentLoad--
if worker.CurrentLoad == 0 {
worker.Status = "active"
}
}
}
}
// UpdateTaskProgress updates the progress of a running task
func (mq *MaintenanceQueue) UpdateTaskProgress(taskID string, progress float64) {
mq.mutex.RLock()
defer mq.mutex.RUnlock()
if task, exists := mq.tasks[taskID]; exists {
task.Progress = progress
task.Status = TaskStatusInProgress
}
}
// RegisterWorker registers a new worker
func (mq *MaintenanceQueue) RegisterWorker(worker *MaintenanceWorker) {
mq.mutex.Lock()
defer mq.mutex.Unlock()
worker.LastHeartbeat = time.Now()
worker.Status = "active"
worker.CurrentLoad = 0
mq.workers[worker.ID] = worker
glog.V(1).Infof("Registered maintenance worker %s at %s", worker.ID, worker.Address)
}
// UpdateWorkerHeartbeat updates worker heartbeat
func (mq *MaintenanceQueue) UpdateWorkerHeartbeat(workerID string) {
mq.mutex.Lock()
defer mq.mutex.Unlock()
if worker, exists := mq.workers[workerID]; exists {
worker.LastHeartbeat = time.Now()
}
}
// GetRunningTaskCount returns the number of running tasks of a specific type
func (mq *MaintenanceQueue) GetRunningTaskCount(taskType MaintenanceTaskType) int {
mq.mutex.RLock()
defer mq.mutex.RUnlock()
count := 0
for _, task := range mq.tasks {
if task.Type == taskType && (task.Status == TaskStatusAssigned || task.Status == TaskStatusInProgress) {
count++
}
}
return count
}
// WasTaskRecentlyCompleted checks if a similar task was recently completed
func (mq *MaintenanceQueue) WasTaskRecentlyCompleted(taskType MaintenanceTaskType, volumeID uint32, server string, now time.Time) bool {
mq.mutex.RLock()
defer mq.mutex.RUnlock()
// Get the repeat prevention interval for this task type
interval := mq.getRepeatPreventionInterval(taskType)
cutoff := now.Add(-interval)
for _, task := range mq.tasks {
if task.Type == taskType &&
task.VolumeID == volumeID &&
task.Server == server &&
task.Status == TaskStatusCompleted &&
task.CompletedAt != nil &&
task.CompletedAt.After(cutoff) {
return true
}
}
return false
}
// getRepeatPreventionInterval returns the interval for preventing task repetition
func (mq *MaintenanceQueue) getRepeatPreventionInterval(taskType MaintenanceTaskType) time.Duration {
// First try to get default from task scheduler
if mq.integration != nil {
if scheduler := mq.integration.GetTaskScheduler(taskType); scheduler != nil {
defaultInterval := scheduler.GetDefaultRepeatInterval()
if defaultInterval > 0 {
glog.V(3).Infof("Using task scheduler default repeat interval for %s: %v", taskType, defaultInterval)
return defaultInterval
}
}
}
// Fallback to policy configuration if no scheduler available or scheduler doesn't provide default
if mq.policy != nil {
repeatIntervalHours := mq.policy.GetRepeatInterval(taskType)
if repeatIntervalHours > 0 {
interval := time.Duration(repeatIntervalHours) * time.Hour
glog.V(3).Infof("Using policy configuration repeat interval for %s: %v", taskType, interval)
return interval
}
}
// Ultimate fallback - but avoid hardcoded values where possible
glog.V(2).Infof("No scheduler or policy configuration found for task type %s, using minimal default: 1h", taskType)
return time.Hour // Minimal safe default
}
// GetTasks returns tasks with optional filtering
func (mq *MaintenanceQueue) GetTasks(status MaintenanceTaskStatus, taskType MaintenanceTaskType, limit int) []*MaintenanceTask {
mq.mutex.RLock()
defer mq.mutex.RUnlock()
var tasks []*MaintenanceTask
for _, task := range mq.tasks {
if status != "" && task.Status != status {
continue
}
if taskType != "" && task.Type != taskType {
continue
}
tasks = append(tasks, task)
if limit > 0 && len(tasks) >= limit {
break
}
}
// Sort by creation time (newest first)
sort.Slice(tasks, func(i, j int) bool {
return tasks[i].CreatedAt.After(tasks[j].CreatedAt)
})
return tasks
}
// GetWorkers returns all registered workers
func (mq *MaintenanceQueue) GetWorkers() []*MaintenanceWorker {
mq.mutex.RLock()
defer mq.mutex.RUnlock()
var workers []*MaintenanceWorker
for _, worker := range mq.workers {
workers = append(workers, worker)
}
return workers
}
// generateTaskID generates a unique ID for tasks
func generateTaskID() string {
const charset = "abcdefghijklmnopqrstuvwxyz0123456789"
b := make([]byte, 8)
for i := range b {
b[i] = charset[i%len(charset)]
}
return string(b)
}
// CleanupOldTasks removes old completed and failed tasks
func (mq *MaintenanceQueue) CleanupOldTasks(retention time.Duration) int {
mq.mutex.Lock()
defer mq.mutex.Unlock()
cutoff := time.Now().Add(-retention)
removed := 0
for id, task := range mq.tasks {
if (task.Status == TaskStatusCompleted || task.Status == TaskStatusFailed) &&
task.CompletedAt != nil &&
task.CompletedAt.Before(cutoff) {
delete(mq.tasks, id)
removed++
}
}
glog.V(2).Infof("Cleaned up %d old maintenance tasks", removed)
return removed
}
// RemoveStaleWorkers removes workers that haven't sent heartbeat recently
func (mq *MaintenanceQueue) RemoveStaleWorkers(timeout time.Duration) int {
mq.mutex.Lock()
defer mq.mutex.Unlock()
cutoff := time.Now().Add(-timeout)
removed := 0
for id, worker := range mq.workers {
if worker.LastHeartbeat.Before(cutoff) {
// Mark any assigned tasks as failed
for _, task := range mq.tasks {
if task.WorkerID == id && (task.Status == TaskStatusAssigned || task.Status == TaskStatusInProgress) {
task.Status = TaskStatusFailed
task.Error = "Worker became unavailable"
completedTime := time.Now()
task.CompletedAt = &completedTime
}
}
delete(mq.workers, id)
removed++
glog.Warningf("Removed stale maintenance worker %s", id)
}
}
return removed
}
// GetStats returns maintenance statistics
func (mq *MaintenanceQueue) GetStats() *MaintenanceStats {
mq.mutex.RLock()
defer mq.mutex.RUnlock()
stats := &MaintenanceStats{
TotalTasks: len(mq.tasks),
TasksByStatus: make(map[MaintenanceTaskStatus]int),
TasksByType: make(map[MaintenanceTaskType]int),
ActiveWorkers: 0,
}
today := time.Now().Truncate(24 * time.Hour)
var totalDuration time.Duration
var completedTasks int
for _, task := range mq.tasks {
stats.TasksByStatus[task.Status]++
stats.TasksByType[task.Type]++
if task.CompletedAt != nil && task.CompletedAt.After(today) {
if task.Status == TaskStatusCompleted {
stats.CompletedToday++
} else if task.Status == TaskStatusFailed {
stats.FailedToday++
}
if task.StartedAt != nil {
duration := task.CompletedAt.Sub(*task.StartedAt)
totalDuration += duration
completedTasks++
}
}
}
for _, worker := range mq.workers {
if worker.Status == "active" || worker.Status == "busy" {
stats.ActiveWorkers++
}
}
if completedTasks > 0 {
stats.AverageTaskTime = totalDuration / time.Duration(completedTasks)
}
return stats
}
// workerCanHandle checks if a worker can handle a specific task type
func (mq *MaintenanceQueue) workerCanHandle(taskType MaintenanceTaskType, capabilities []MaintenanceTaskType) bool {
for _, capability := range capabilities {
if capability == taskType {
return true
}
}
return false
}
// canScheduleTaskNow determines if a task can be scheduled using task schedulers or fallback logic
func (mq *MaintenanceQueue) canScheduleTaskNow(task *MaintenanceTask) bool {
// Try task scheduling logic first
if mq.integration != nil {
// Get all running tasks and available workers
runningTasks := mq.getRunningTasks()
availableWorkers := mq.getAvailableWorkers()
canSchedule := mq.integration.CanScheduleWithTaskSchedulers(task, runningTasks, availableWorkers)
glog.V(3).Infof("Task scheduler decision for task %s (%s): %v", task.ID, task.Type, canSchedule)
return canSchedule
}
// Fallback to hardcoded logic
return mq.canExecuteTaskType(task.Type)
}
// canExecuteTaskType checks if we can execute more tasks of this type (concurrency limits) - fallback logic
func (mq *MaintenanceQueue) canExecuteTaskType(taskType MaintenanceTaskType) bool {
runningCount := mq.GetRunningTaskCount(taskType)
maxConcurrent := mq.getMaxConcurrentForTaskType(taskType)
return runningCount < maxConcurrent
}
// getMaxConcurrentForTaskType returns the maximum concurrent tasks allowed for a task type
func (mq *MaintenanceQueue) getMaxConcurrentForTaskType(taskType MaintenanceTaskType) int {
// First try to get default from task scheduler
if mq.integration != nil {
if scheduler := mq.integration.GetTaskScheduler(taskType); scheduler != nil {
maxConcurrent := scheduler.GetMaxConcurrent()
if maxConcurrent > 0 {
glog.V(3).Infof("Using task scheduler max concurrent for %s: %d", taskType, maxConcurrent)
return maxConcurrent
}
}
}
// Fallback to policy configuration if no scheduler available or scheduler doesn't provide default
if mq.policy != nil {
maxConcurrent := mq.policy.GetMaxConcurrent(taskType)
if maxConcurrent > 0 {
glog.V(3).Infof("Using policy configuration max concurrent for %s: %d", taskType, maxConcurrent)
return maxConcurrent
}
}
// Ultimate fallback - minimal safe default
glog.V(2).Infof("No scheduler or policy configuration found for task type %s, using minimal default: 1", taskType)
return 1
}
// getRunningTasks returns all currently running tasks
func (mq *MaintenanceQueue) getRunningTasks() []*MaintenanceTask {
var runningTasks []*MaintenanceTask
for _, task := range mq.tasks {
if task.Status == TaskStatusAssigned || task.Status == TaskStatusInProgress {
runningTasks = append(runningTasks, task)
}
}
return runningTasks
}
// getAvailableWorkers returns all workers that can take more work
func (mq *MaintenanceQueue) getAvailableWorkers() []*MaintenanceWorker {
var availableWorkers []*MaintenanceWorker
for _, worker := range mq.workers {
if worker.Status == "active" && worker.CurrentLoad < worker.MaxConcurrent {
availableWorkers = append(availableWorkers, worker)
}
}
return availableWorkers
}