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8.9 KiB

SeaweedFS RDMA Sidecar - Future Work TODO

๐ŸŽฏ Current Status (โœ… COMPLETED)

Phase 1: Architecture & Integration - DONE

  • โœ… Complete Go โ†” Rust IPC Pipeline: Unix sockets + MessagePack
  • โœ… SeaweedFS Integration: Mount client with RDMA acceleration
  • โœ… Docker Orchestration: Multi-service setup with proper networking
  • โœ… Error Handling: Robust fallback and recovery mechanisms
  • โœ… Performance Optimizations: Zero-copy page cache + connection pooling
  • โœ… Code Quality: All GitHub PR review comments addressed
  • โœ… Testing Framework: Integration tests and benchmarking tools

Phase 2: Mock Implementation - DONE

  • โœ… Mock RDMA Engine: Complete Rust implementation for development
  • โœ… Pattern Data Generation: Predictable test data for validation
  • โœ… Simulated Performance: Realistic latency and throughput modeling
  • โœ… Development Environment: Full testing without hardware requirements

๐Ÿš€ PHASE 3: REAL RDMA IMPLEMENTATION

3.1 Hardware Abstraction Layer ๐Ÿ”ด HIGH PRIORITY

Replace Mock RDMA Context

File: rdma-engine/src/rdma.rs Current:

RdmaContextImpl::Mock(MockRdmaContext::new(config).await?)

TODO:

// Enable UCX feature and implement
RdmaContextImpl::Ucx(UcxRdmaContext::new(config).await?)

Tasks:

  • Implement UcxRdmaContext struct
  • Add UCX FFI bindings for Rust
  • Handle UCX initialization and cleanup
  • Add feature flag: real-ucx vs mock

Real Memory Management

File: rdma-engine/src/rdma.rs lines 245-270 Current: Fake memory regions in vector TODO:

  • Integrate with UCX memory registration APIs
  • Implement HugePage support for large transfers
  • Add memory region caching for performance
  • Handle registration/deregistration errors

Actual RDMA Operations

File: rdma-engine/src/rdma.rs lines 273-335 Current: Pattern data + artificial latency TODO:

  • Replace post_read() with real UCX RDMA operations
  • Implement post_write() with actual memory transfers
  • Add completion polling from hardware queues
  • Handle partial transfers and retries

3.2 Data Path Replacement ๐ŸŸก MEDIUM PRIORITY

Real Data Transfer

File: pkg/rdma/client.go lines 420-442 Current:

// MOCK: Pattern generation
mockData[i] = byte(i % 256)

TODO:

// Get actual data from RDMA buffer
realData := getRdmaBufferContents(startResp.LocalAddr, startResp.TransferSize)
validateDataIntegrity(realData, completeResp.ServerCrc)

Tasks:

  • Remove mock data generation
  • Access actual RDMA transferred data
  • Implement CRC validation: completeResp.ServerCrc
  • Add data integrity error handling

Hardware Device Detection

File: rdma-engine/src/rdma.rs lines 222-233 Current: Hardcoded Mellanox device info TODO:

  • Enumerate real RDMA devices using UCX
  • Query actual device capabilities
  • Handle multiple device scenarios
  • Add device selection logic

3.3 Performance Optimization ๐ŸŸข LOW PRIORITY

Memory Registration Caching

TODO:

  • Implement MR (Memory Region) cache
  • Add LRU eviction for memory pressure
  • Optimize for frequently accessed regions
  • Monitor cache hit rates

Advanced RDMA Features

TODO:

  • Implement RDMA Write operations
  • Add Immediate Data support
  • Implement RDMA Write with Immediate
  • Add Atomic operations (if needed)

Multi-Transport Support

TODO:

  • Leverage UCX's automatic transport selection
  • Add InfiniBand support
  • Add RoCE (RDMA over Converged Ethernet) support
  • Implement TCP fallback via UCX

๐Ÿ”ง PHASE 4: PRODUCTION HARDENING

4.1 Error Handling & Recovery

  • Add RDMA-specific error codes
  • Implement connection recovery
  • Add retry logic for transient failures
  • Handle device hot-plug scenarios

4.2 Monitoring & Observability

  • Add RDMA-specific metrics (bandwidth, latency, errors)
  • Implement tracing for RDMA operations
  • Add health checks for RDMA devices
  • Create performance dashboards

4.3 Configuration & Tuning

  • Add RDMA-specific configuration options
  • Implement auto-tuning based on workload
  • Add support for multiple RDMA ports
  • Create deployment guides for different hardware

๐Ÿ“‹ IMMEDIATE NEXT STEPS

Step 1: UCX Integration Setup

  1. Add UCX dependencies to Rust:

    [dependencies]
    ucx-sys = "0.1"  # UCX FFI bindings
    
  2. Create UCX wrapper module:

    touch rdma-engine/src/ucx.rs
    
  3. Implement basic UCX context:

    pub struct UcxRdmaContext {
        context: *mut ucx_sys::ucp_context_h,
        worker: *mut ucx_sys::ucp_worker_h,
    }
    

Step 2: Development Environment

  1. Install UCX library:

    # Ubuntu/Debian
    sudo apt-get install libucx-dev
       
    # CentOS/RHEL  
    sudo yum install ucx-devel
    
  2. Update Cargo.toml features:

    [features]
    default = ["mock"]
    mock = []
    real-ucx = ["ucx-sys"]
    

Step 3: Testing Strategy

  1. Add hardware detection tests
  2. Create UCX initialization tests
  3. Implement gradual feature migration
  4. Maintain mock fallback for CI/CD

๐Ÿ—๏ธ ARCHITECTURE NOTES

Current Working Components

  • โœ… Go Sidecar: Production-ready HTTP API
  • โœ… IPC Layer: Robust Unix socket + MessagePack
  • โœ… SeaweedFS Integration: Complete mount client integration
  • โœ… Docker Setup: Multi-service orchestration
  • โœ… Error Handling: Comprehensive fallback mechanisms

Mock vs Real Boundary

โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”     โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”     โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
โ”‚   SeaweedFS     โ”‚โ”€โ”€โ”€โ”€โ–ถโ”‚   Go Sidecar    โ”‚โ”€โ”€โ”€โ”€โ–ถโ”‚  Rust Engine    โ”‚
โ”‚   (REAL)        โ”‚     โ”‚   (REAL)        โ”‚     โ”‚   (MOCK)        โ”‚
โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜     โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜     โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
                                                          โ”‚
                                                          โ–ผ
                                                 โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
                                                 โ”‚ RDMA Hardware   โ”‚
                                                 โ”‚ (TO IMPLEMENT)  โ”‚
                                                 โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜

Performance Expectations

  • Current Mock: ~403 ops/sec, 2.48ms latency
  • Target Real: ~4000 ops/sec, 250ฮผs latency (UCX optimized)
  • Bandwidth Goal: 25-100 Gbps (depending on hardware)

๐Ÿ“š REFERENCE MATERIALS

UCX Documentation

RDMA Programming

  • InfiniBand Architecture: Volume 1 Specification
  • RoCE Standards: IBTA Annex A17
  • Performance Tuning: UCX Performance Guide

SeaweedFS Integration

  • File ID Format: weed/storage/needle/file_id.go
  • Volume Server: weed/server/volume_server_handlers_read.go
  • Mount Client: weed/mount/filehandle_read.go

โš ๏ธ IMPORTANT NOTES

Breaking Changes to Avoid

  • Keep IPC Protocol Stable: Don't change MessagePack format
  • Maintain HTTP API: Existing endpoints must remain compatible
  • Preserve Configuration: Environment variables should work unchanged

Testing Requirements

  • Hardware Tests: Require actual RDMA NICs
  • CI/CD Compatibility: Must fallback to mock for automated testing
  • Performance Benchmarks: Compare mock vs real performance

Security Considerations

  • Memory Protection: Ensure RDMA regions are properly isolated
  • Access Control: Validate remote memory access permissions
  • Data Validation: Always verify CRC checksums

๐ŸŽฏ SUCCESS CRITERIA

Phase 3 Complete When:

  • Real RDMA data transfers working
  • Hardware device detection functional
  • Performance exceeds mock implementation
  • All integration tests passing with real hardware

Phase 4 Complete When:

  • Production deployment successful
  • Monitoring and alerting operational
  • Performance targets achieved
  • Error handling validated under load

๐Ÿ“… Last Updated: December 2024 ๐Ÿ‘ค Contact: Resume from seaweedfs-rdma-sidecar/ directory ๐Ÿท๏ธ Version: v1.0 (Mock Implementation Complete)

๐Ÿš€ Ready to resume: All infrastructure is in place, just need to replace the mock RDMA layer with UCX integration!