package weed_server import ( "sync" "github.com/seaweedfs/seaweedfs/weed/storage/blockvol" ) // BlockAssignmentQueue holds pending assignments per volume server. // Assignments are retained until confirmed by a matching heartbeat (F1). type BlockAssignmentQueue struct { mu sync.Mutex queues map[string][]blockvol.BlockVolumeAssignment // server -> pending } // NewBlockAssignmentQueue creates an empty queue. func NewBlockAssignmentQueue() *BlockAssignmentQueue { return &BlockAssignmentQueue{ queues: make(map[string][]blockvol.BlockVolumeAssignment), } } // Enqueue adds a single assignment to the server's queue. func (q *BlockAssignmentQueue) Enqueue(server string, a blockvol.BlockVolumeAssignment) { q.mu.Lock() defer q.mu.Unlock() q.queues[server] = append(q.queues[server], a) } // EnqueueBatch adds multiple assignments to the server's queue. func (q *BlockAssignmentQueue) EnqueueBatch(server string, as []blockvol.BlockVolumeAssignment) { if len(as) == 0 { return } q.mu.Lock() defer q.mu.Unlock() q.queues[server] = append(q.queues[server], as...) } // Peek returns a copy of pending assignments for the server without removing them. // Stale assignments (superseded by a newer epoch for the same path) are pruned. func (q *BlockAssignmentQueue) Peek(server string) []blockvol.BlockVolumeAssignment { q.mu.Lock() defer q.mu.Unlock() pending := q.queues[server] if len(pending) == 0 { return nil } // Prune stale: keep only the latest epoch per path. latest := make(map[string]uint64, len(pending)) for _, a := range pending { if a.Epoch > latest[a.Path] { latest[a.Path] = a.Epoch } } pruned := pending[:0] for _, a := range pending { if a.Epoch >= latest[a.Path] { pruned = append(pruned, a) } } q.queues[server] = pruned // Return a copy. out := make([]blockvol.BlockVolumeAssignment, len(pruned)) copy(out, pruned) return out } // Confirm removes a matching assignment (same path and epoch) from the server's queue. func (q *BlockAssignmentQueue) Confirm(server string, path string, epoch uint64) { q.mu.Lock() defer q.mu.Unlock() pending := q.queues[server] for i, a := range pending { if a.Path == path && a.Epoch == epoch { q.queues[server] = append(pending[:i], pending[i+1:]...) return } } } // ConfirmFromHeartbeat batch-confirms assignments that match reported heartbeat info. // An assignment is confirmed if the VS reports (path, epoch) that matches. func (q *BlockAssignmentQueue) ConfirmFromHeartbeat(server string, infos []blockvol.BlockVolumeInfoMessage) { if len(infos) == 0 { return } q.mu.Lock() defer q.mu.Unlock() pending := q.queues[server] if len(pending) == 0 { return } // Build a set of reported (path, epoch) pairs. type key struct { path string epoch uint64 } reported := make(map[key]bool, len(infos)) for _, info := range infos { reported[key{info.Path, info.Epoch}] = true } // Keep only assignments not confirmed. kept := pending[:0] for _, a := range pending { if !reported[key{a.Path, a.Epoch}] { kept = append(kept, a) } } q.queues[server] = kept } // Pending returns the number of pending assignments for the server. func (q *BlockAssignmentQueue) Pending(server string) int { q.mu.Lock() defer q.mu.Unlock() return len(q.queues[server]) } // TotalPending returns the total number of pending assignments across all servers. func (q *BlockAssignmentQueue) TotalPending() int { q.mu.Lock() defer q.mu.Unlock() total := 0 for _, queue := range q.queues { total += len(queue) } return total }