* admin: seed admin_script plugin config from master maintenance scripts
When the admin server starts, fetch the maintenance scripts configuration
from the master via GetMasterConfiguration. If the admin_script plugin
worker does not already have a saved config, use the master's scripts as
the default value. This enables seamless migration from master.toml
[master.maintenance] to the admin script plugin worker.
Changes:
- Add maintenance_scripts and maintenance_sleep_minutes fields to
GetMasterConfigurationResponse in master.proto
- Populate the new fields from viper config in master_grpc_server.go
- On admin server startup, fetch the master config and seed the
admin_script plugin config if no config exists yet
- Strip lock/unlock commands from the master scripts since the admin
script worker handles locking automatically
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: address review comments on admin_script seeding
- Replace TOCTOU race (separate Load+Save) with atomic
SaveJobTypeConfigIfNotExists on ConfigStore and Plugin
- Replace ineffective polling loop with single GetMaster call using
30s context timeout, since GetMaster respects context cancellation
- Add unit tests for SaveJobTypeConfigIfNotExists (in-memory + on-disk)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: apply maintenance script defaults in gRPC handler
The gRPC handler for GetMasterConfiguration read maintenance scripts
from viper without calling SetDefault, relying on startAdminScripts
having run first. If the admin server calls GetMasterConfiguration
before startAdminScripts sets the defaults, viper returns empty
strings and the seeding is silently skipped.
Apply SetDefault in the gRPC handler itself so it is self-contained.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Revert "fix: apply maintenance script defaults in gRPC handler"
This reverts commit 068a506330.
* fix: use atomic save in ensureJobTypeConfigFromDescriptor
ensureJobTypeConfigFromDescriptor used a separate Load + Save, racing
with seedAdminScriptFromMaster. If the descriptor defaults (empty
script) were saved first, SaveJobTypeConfigIfNotExists in the seeding
goroutine would see an existing config and skip, losing the master's
maintenance scripts.
Switch to SaveJobTypeConfigIfNotExists so both paths are atomic. Whichever
wins, the other is a safe no-op.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: fetch master scripts inline during config bootstrap, not in goroutine
Replace the seedAdminScriptFromMaster goroutine with a
ConfigDefaultsProvider callback. When the plugin bootstraps
admin_script defaults from the worker descriptor, it calls the
provider which fetches maintenance scripts from the master
synchronously. This eliminates the race between the seeding
goroutine and the descriptor-based config bootstrap.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* skip commented lock unlock
Co-Authored-By: Copilot <223556219+Copilot@users.noreply.github.com>
* reduce grpc calls
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* filer: add default log purging to master maintenance scripts
* filer: fix default maintenance scripts to include full set of tasks
* filer: refactor maintenance scripts to avoid duplication
* Prevent split-brain: Persistent ClusterID and Join Validation
- Persist ClusterId in Raft store to survive restarts.
- Validate ClusterId on Raft command application (piggybacked on MaxVolumeId).
- Prevent masters with conflicting ClusterIds from joining/operating together.
- Update Telemetry to report the persistent ClusterId.
* Refine ClusterID validation based on feedback
- Improved error message in cluster_commands.go.
- Added ClusterId mismatch check in RaftServer.Recovery.
* Handle Raft errors and support Hashicorp Raft for ClusterId
- Check for errors when persisting ClusterId in legacy Raft.
- Implement ClusterId generation and persistence for Hashicorp Raft leader changes.
- Ensure consistent error logging.
* Refactor ClusterId validation
- Centralize ClusterId mismatch check in Topology.SetClusterId.
- Simplify MaxVolumeIdCommand.Apply and RaftServer.Recovery to rely on SetClusterId.
* Fix goroutine leak and add timeout
- Handle channel closure in Hashicorp Raft leader listener.
- Add timeout to Raft Apply call to prevent blocking.
* Fix deadlock in legacy Raft listener
- Wrap ClusterId generation/persistence in a goroutine to avoid blocking the Raft event loop (deadlock).
* Rename ClusterId to SystemId
- Renamed ClusterId to SystemId across the codebase (protobuf, topology, server, telemetry).
- Regenerated telemetry.pb.go with new field.
* Rename SystemId to TopologyId
- Rename to SystemId was intermediate step.
- Final name is TopologyId for the persistent cluster identifier.
- Updated protobuf, topology, raft server, master server, and telemetry.
* Optimize Hashicorp Raft listener
- Integrated TopologyId generation into existing monitorLeaderLoop.
- Removed extra goroutine in master_server.go.
* Fix optimistic TopologyId update
- Removed premature local state update of TopologyId in master_server.go and raft_hashicorp.go.
- State is now solely updated via the Raft state machine Apply/Restore methods after consensus.
* Add explicit log for recovered TopologyId
- Added glog.V(0) info log in RaftServer.Recovery to print the recovered TopologyId on startup.
* Add Raft barrier to prevent TopologyId race condition
- Implement ensureTopologyId helper method
- Send no-op MaxVolumeIdCommand to sync Raft log before checking TopologyId
- Ensures persisted TopologyId is recovered before generating new one
- Prevents race where generation happens during log replay
* Serialize TopologyId generation with mutex
- Add topologyIdGenLock mutex to MasterServer struct
- Wrap ensureTopologyId method with lock to prevent concurrent generation
- Fixes race where event listener and manual leadership check both generate IDs
- Second caller waits for first to complete and sees the generated ID
* Add TopologyId recovery logging to Apply method
- Change log level from V(1) to V(0) for visibility
- Log 'Recovered TopologyId' when applying from Raft log
- Ensures recovery is visible whether from snapshot or log replay
- Matches Recovery() method logging for consistency
* Fix Raft barrier timing issue
- Add 100ms delay after barrier command to ensure log application completes
- Add debug logging to track barrier execution and TopologyId state
- Return early if barrier command fails
- Prevents TopologyId generation before old logs are fully applied
* ensure leader
* address comments
* address comments
* redundant
* clean up
* double check
* refactoring
* comment
* Added global http client
* Added Do func for global http client
* Changed the code to use the global http client
* Fix http client in volume uploader
* Fixed pkg name
* Fixed http util funcs
* Fixed http client for bench_filer_upload
* Fixed http client for stress_filer_upload
* Fixed http client for filer_server_handlers_proxy
* Fixed http client for command_fs_merge_volumes
* Fixed http client for command_fs_merge_volumes and command_volume_fsck
* Fixed http client for s3api_server
* Added init global client for main funcs
* Rename global_client to client
* Changed:
- fixed NewHttpClient;
- added CheckIsHttpsClientEnabled func
- updated security.toml in scaffold
* Reduce the visibility of some functions in the util/http/client pkg
* Added the loadSecurityConfig function
* Use util.LoadSecurityConfiguration() in NewHttpClient func
* Added context for the MasterClient's methods to avoid endless loops
* Returned WithClient function. Added WithClientCustomGetMaster function
* Hid unused ctx arguments
* Using a common context for the KeepConnectedToMaster and WaitUntilConnected functions
* Changed the context termination check in the tryConnectToMaster function
* Added a child context to the tryConnectToMaster function
* Added a common context for KeepConnectedToMaster and WaitUntilConnected functions in benchmark
* remove old raft servers if they don't answer to pings for too long
add ping durations as options
rename ping fields
fix some todos
get masters through masterclient
raft remove server from leader
use raft servers to ping them
CheckMastersAlive for hashicorp raft only
* prepare blocking ping
* pass waitForReady as param
* pass waitForReady through all functions
* waitForReady works
* refactor
* remove unneeded params
* rollback unneeded changes
* fix