Critical bug fixes:
1. command_ec_rebuild.go: Fixed indentation causing compilation error
- Properly nested if/for blocks in registerEcNode
2. ec_shard_management.go: Fixed isComplete logic incorrectly using MaxShardCount
- Changed from MaxShardCount (32) back to TotalShardsCount (14)
- Default 10+4 volumes were being incorrectly reported as incomplete
- Missing shards 14-31 were being incorrectly reported as missing
- Fixed in 4 locations: volume completeness checks and getMissingShards
3. ec_volume_info.go: Fixed MinusParityShards removing too many shards
- Changed from MaxShardCount (32) back to TotalShardsCount (14)
- Was incorrectly removing shard IDs 10-31 instead of just 10-13
Comment cleanup:
- Removed Phase 1/Phase 2 references (development plan context)
- Replaced with clear statements about default 10+4 configuration
- SeaweedFS repo uses fixed 10+4 EC ratio, no phases needed
Root cause: Over-aggressive replacement of TotalShardsCount with MaxShardCount.
MaxShardCount (32) is the limit for buffer allocations and shard ID loops,
but TotalShardsCount (14) must be used for default EC configuration logic.
Code review improvements from CodeRabbit:
1. ShardBits Guardrails (ec_volume_info.go):
- AddShardId, RemoveShardId: Reject shard IDs >= MaxShardCount
- HasShardId: Return false for out-of-range shard IDs
- Prevents silent no-ops from bit shifts with invalid IDs
2. Future-Proof Regex (disk_location_ec.go):
- Updated regex from \.ec[0-9][0-9] to \.ec\d{2,3}
- Now matches .ec00 through .ec999 (currently .ec00-.ec31 used)
- Supports future increases to MaxShardCount beyond 99
3. Better Error Messages (volume_grpc_erasure_coding.go):
- Include valid range (1..32) in dataShards validation error
- Helps operators quickly identify the problem
4. Validation Before Save (volume_grpc_erasure_coding.go):
- Validate ECContext (DataShards > 0, ParityShards > 0, Total <= MaxShardCount)
- Log EC config being saved to .vif for debugging
- Prevents writing invalid configs to disk
These changes improve robustness and debuggability without changing
core functionality.
Moved MaxShardCount from ec_volume_info.go to ec_encoder.go to group it
with other shard count constants (DataShardsCount, ParityShardsCount,
TotalShardsCount). This improves code organization and makes it easier
to understand the relationship between these constants.
Location: ec_encoder.go line 22, between TotalShardsCount and MinTotalDisks
Critical fixes to support custom EC ratios > 14 shards:
disk_location_ec.go:
- validateEcVolume: Check shards 0-31 instead of 0-13 during validation
- removeEcVolumeFiles: Remove shards 0-31 instead of 0-13 during cleanup
ec_volume_info.go ShardBits methods:
- ShardIds(): Iterate up to MaxShardCount (32) instead of TotalShardsCount (14)
- ToUint32Slice(): Iterate up to MaxShardCount (32)
- IndexToShardId(): Iterate up to MaxShardCount (32)
- MinusParityShards(): Remove shards 10-31 instead of 10-13 (added note about Phase 2)
- Minus() shard size copy: Iterate up to MaxShardCount (32)
- resizeShardSizes(): Iterate up to MaxShardCount (32)
Without these changes:
- Custom EC ratios > 14 total shards would fail validation on startup
- Shards 14-31 would never be discovered or cleaned up
- ShardBits operations would miss shards >= 14
These changes are backward compatible - MaxShardCount (32) includes
the default TotalShardsCount (14), so existing 10+4 volumes work as before.
- Change from MaxShardId=31 to MaxShardCount=32
- Eliminates confusing +1 arithmetic (MaxShardId+1)
- More intuitive: MaxShardCount directly represents the limit
fix: support custom EC ratios beyond 14 shards in VolumeEcShardsToVolume
- Add MaxShardId constant (31, since ShardBits is uint32)
- Use MaxShardId+1 (32) instead of TotalShardsCount (14) for tempShards buffer
- Prevents panic when slicing for volumes with >14 total shards
- Critical fix for custom EC configurations like 20+10
* initial design
* added simulation as tests
* reorganized the codebase to move the simulation framework and tests into their own dedicated package
* integration test. ec worker task
* remove "enhanced" reference
* start master, volume servers, filer
Current Status
✅ Master: Healthy and running (port 9333)
✅ Filer: Healthy and running (port 8888)
✅ Volume Servers: All 6 servers running (ports 8080-8085)
🔄 Admin/Workers: Will start when dependencies are ready
* generate write load
* tasks are assigned
* admin start wtih grpc port. worker has its own working directory
* Update .gitignore
* working worker and admin. Task detection is not working yet.
* compiles, detection uses volumeSizeLimitMB from master
* compiles
* worker retries connecting to admin
* build and restart
* rendering pending tasks
* skip task ID column
* sticky worker id
* test canScheduleTaskNow
* worker reconnect to admin
* clean up logs
* worker register itself first
* worker can run ec work and report status
but:
1. one volume should not be repeatedly worked on.
2. ec shards needs to be distributed and source data should be deleted.
* move ec task logic
* listing ec shards
* local copy, ec. Need to distribute.
* ec is mostly working now
* distribution of ec shards needs improvement
* need configuration to enable ec
* show ec volumes
* interval field UI component
* rename
* integration test with vauuming
* garbage percentage threshold
* fix warning
* display ec shard sizes
* fix ec volumes list
* Update ui.go
* show default values
* ensure correct default value
* MaintenanceConfig use ConfigField
* use schema defined defaults
* config
* reduce duplication
* refactor to use BaseUIProvider
* each task register its schema
* checkECEncodingCandidate use ecDetector
* use vacuumDetector
* use volumeSizeLimitMB
* remove
remove
* remove unused
* refactor
* use new framework
* remove v2 reference
* refactor
* left menu can scroll now
* The maintenance manager was not being initialized when no data directory was configured for persistent storage.
* saving config
* Update task_config_schema_templ.go
* enable/disable tasks
* protobuf encoded task configurations
* fix system settings
* use ui component
* remove logs
* interface{} Reduction
* reduce interface{}
* reduce interface{}
* avoid from/to map
* reduce interface{}
* refactor
* keep it DRY
* added logging
* debug messages
* debug level
* debug
* show the log caller line
* use configured task policy
* log level
* handle admin heartbeat response
* Update worker.go
* fix EC rack and dc count
* Report task status to admin server
* fix task logging, simplify interface checking, use erasure_coding constants
* factor in empty volume server during task planning
* volume.list adds disk id
* track disk id also
* fix locking scheduled and manual scanning
* add active topology
* simplify task detector
* ec task completed, but shards are not showing up
* implement ec in ec_typed.go
* adjust log level
* dedup
* implementing ec copying shards and only ecx files
* use disk id when distributing ec shards
🎯 Planning: ActiveTopology creates DestinationPlan with specific TargetDisk
📦 Task Creation: maintenance_integration.go creates ECDestination with DiskId
🚀 Task Execution: EC task passes DiskId in VolumeEcShardsCopyRequest
💾 Volume Server: Receives disk_id and stores shards on specific disk (vs.store.Locations[req.DiskId])
📂 File System: EC shards and metadata land in the exact disk directory planned
* Delete original volume from all locations
* clean up existing shard locations
* local encoding and distributing
* Update docker/admin_integration/EC-TESTING-README.md
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
* check volume id range
* simplify
* fix tests
* fix types
* clean up logs and tests
---------
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>