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dynamically adjust connection timeout

better fix for https://github.com/chrislusf/seaweedfs/issues/2541
pull/2550/head
chrislu 3 years ago
parent
commit
fb434318e3
  1. 2
      weed/command/s3.go
  2. 8
      weed/util/net_timeout.go

2
weed/command/s3.go

@ -192,7 +192,7 @@ func (s3opt *S3Options) startS3Server() bool {
httpS := &http.Server{Handler: router}
listenAddress := fmt.Sprintf("%s:%d", *s3opt.bindIp, *s3opt.port)
s3ApiListener, err := util.NewListener(listenAddress, time.Duration(30)*time.Second)
s3ApiListener, err := util.NewListener(listenAddress, time.Duration(10)*time.Second)
if err != nil {
glog.Fatalf("S3 API Server listener on %s error: %v", listenAddress, err)
}

8
weed/util/net_timeout.go

@ -36,11 +36,13 @@ type Conn struct {
ReadTimeout time.Duration
WriteTimeout time.Duration
isClosed bool
bytesRead int64
bytesWritten int64
}
func (c *Conn) Read(b []byte) (count int, e error) {
if c.ReadTimeout != 0 {
err := c.Conn.SetReadDeadline(time.Now().Add(c.ReadTimeout))
err := c.Conn.SetReadDeadline(time.Now().Add(c.ReadTimeout * time.Duration(c.bytesRead/40000+1)))
if err != nil {
return 0, err
}
@ -48,6 +50,7 @@ func (c *Conn) Read(b []byte) (count int, e error) {
count, e = c.Conn.Read(b)
if e == nil {
stats.BytesIn(int64(count))
c.bytesRead += int64(count)
}
return
}
@ -55,7 +58,7 @@ func (c *Conn) Read(b []byte) (count int, e error) {
func (c *Conn) Write(b []byte) (count int, e error) {
if c.WriteTimeout != 0 {
// minimum 4KB/s
err := c.Conn.SetWriteDeadline(time.Now().Add(c.WriteTimeout * time.Duration(len(b)/40000+1)))
err := c.Conn.SetWriteDeadline(time.Now().Add(c.WriteTimeout * time.Duration(c.bytesWritten/40000+1)))
if err != nil {
return 0, err
}
@ -63,6 +66,7 @@ func (c *Conn) Write(b []byte) (count int, e error) {
count, e = c.Conn.Write(b)
if e == nil {
stats.BytesOut(int64(count))
c.bytesWritten += int64(count)
}
return
}

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