2 changed files with 448 additions and 3 deletions
@ -0,0 +1,422 @@ |
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package storage |
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|
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import ( |
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"fmt" |
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"strings" |
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"sync" |
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"testing" |
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|
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"github.com/klauspost/reedsolomon" |
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"github.com/seaweedfs/seaweedfs/weed/pb" |
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"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding" |
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"github.com/seaweedfs/seaweedfs/weed/storage/needle" |
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) |
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|
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// mockEcVolume creates a mock EC volume for testing
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func mockEcVolume(volumeId needle.VolumeId, shardLocations map[erasure_coding.ShardId][]pb.ServerAddress) *erasure_coding.EcVolume { |
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ecVolume := &erasure_coding.EcVolume{ |
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VolumeId: volumeId, |
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ShardLocations: shardLocations, |
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} |
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return ecVolume |
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} |
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|
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// TestRecoverOneRemoteEcShardInterval_SufficientShards tests successful recovery with enough shards
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func TestRecoverOneRemoteEcShardInterval_SufficientShards(t *testing.T) { |
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// This test simulates the improved diagnostics when there are sufficient shards
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// We can't easily test the full recovery without mocking the network calls,
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// but we can validate the logic for counting available shards
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shardIdToRecover := erasure_coding.ShardId(5) |
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|
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// Create shard locations with all shards except the one to recover
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shardLocations := make(map[erasure_coding.ShardId][]pb.ServerAddress) |
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for i := 0; i < erasure_coding.TotalShardsCount; i++ { |
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if i != int(shardIdToRecover) { |
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shardLocations[erasure_coding.ShardId(i)] = []pb.ServerAddress{"localhost:8080"} |
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} |
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} |
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|
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// Verify we have enough shards for recovery
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availableCount := 0 |
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for shardId := 0; shardId < erasure_coding.TotalShardsCount; shardId++ { |
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if shardId != int(shardIdToRecover) && len(shardLocations[erasure_coding.ShardId(shardId)]) > 0 { |
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availableCount++ |
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} |
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} |
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|
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if availableCount < erasure_coding.DataShardsCount { |
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t.Errorf("Expected at least %d shards, got %d", erasure_coding.DataShardsCount, availableCount) |
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} |
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t.Logf("Successfully identified %d available shards (need %d)", availableCount, erasure_coding.DataShardsCount) |
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} |
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|
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// TestRecoverOneRemoteEcShardInterval_InsufficientShards tests recovery failure with too few shards
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func TestRecoverOneRemoteEcShardInterval_InsufficientShards(t *testing.T) { |
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shardIdToRecover := erasure_coding.ShardId(5) |
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// Create shard locations with only 8 shards (less than DataShardsCount=10)
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shardLocations := make(map[erasure_coding.ShardId][]pb.ServerAddress) |
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for i := 0; i < 8; i++ { |
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if i != int(shardIdToRecover) { |
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shardLocations[erasure_coding.ShardId(i)] = []pb.ServerAddress{"localhost:8080"} |
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} |
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} |
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|
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// Count available shards
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availableCount := 0 |
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for shardId := 0; shardId < erasure_coding.TotalShardsCount; shardId++ { |
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if len(shardLocations[erasure_coding.ShardId(shardId)]) > 0 { |
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availableCount++ |
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} |
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} |
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|
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// Verify we don't have enough shards
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if availableCount >= erasure_coding.DataShardsCount { |
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t.Errorf("Test setup error: expected less than %d shards, got %d", erasure_coding.DataShardsCount, availableCount) |
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} |
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t.Logf("Correctly identified insufficient shards: %d available (need %d)", availableCount, erasure_coding.DataShardsCount) |
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} |
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|
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// TestRecoverOneRemoteEcShardInterval_ShardCounting tests the shard counting logic
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func TestRecoverOneRemoteEcShardInterval_ShardCounting(t *testing.T) { |
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tests := []struct { |
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name string |
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totalShards int |
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shardToRecover int |
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expectSufficientFor bool |
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}{ |
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{ |
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name: "All shards available except one", |
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totalShards: erasure_coding.TotalShardsCount - 1, |
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shardToRecover: 5, |
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expectSufficientFor: true, |
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}, |
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{ |
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name: "Exactly minimum shards (DataShardsCount)", |
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totalShards: erasure_coding.DataShardsCount, |
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shardToRecover: 13, |
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expectSufficientFor: true, |
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}, |
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{ |
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name: "One less than minimum", |
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totalShards: erasure_coding.DataShardsCount - 1, |
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shardToRecover: 10, |
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expectSufficientFor: false, |
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}, |
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{ |
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name: "Only half the shards", |
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totalShards: erasure_coding.TotalShardsCount / 2, |
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shardToRecover: 0, |
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expectSufficientFor: false, |
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}, |
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{ |
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name: "All data shards available", |
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totalShards: erasure_coding.DataShardsCount, |
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shardToRecover: 11, // Recovering a parity shard
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expectSufficientFor: true, |
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}, |
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} |
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for _, tt := range tests { |
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t.Run(tt.name, func(t *testing.T) { |
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// Simulate the bufs array that would be populated
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bufs := make([][]byte, erasure_coding.MaxShardCount) |
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// Fill in available shards (excluding the one to recover)
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shardCount := 0 |
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for i := 0; i < erasure_coding.TotalShardsCount && shardCount < tt.totalShards; i++ { |
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if i != tt.shardToRecover { |
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bufs[i] = make([]byte, 1024) // dummy data
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shardCount++ |
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} |
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} |
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// Count available and missing shards (mimicking the corrected code)
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availableShards := make([]erasure_coding.ShardId, 0, erasure_coding.TotalShardsCount) |
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missingShards := make([]erasure_coding.ShardId, 0, erasure_coding.ParityShardsCount+1) |
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for shardId := 0; shardId < erasure_coding.TotalShardsCount; shardId++ { |
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if bufs[shardId] != nil { |
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availableShards = append(availableShards, erasure_coding.ShardId(shardId)) |
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} else { |
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missingShards = append(missingShards, erasure_coding.ShardId(shardId)) |
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} |
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} |
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// Verify the count matches expectations
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hasSufficient := len(availableShards) >= erasure_coding.DataShardsCount |
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if hasSufficient != tt.expectSufficientFor { |
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t.Errorf("Expected sufficient=%v, got sufficient=%v (available=%d, need=%d)", |
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tt.expectSufficientFor, hasSufficient, len(availableShards), erasure_coding.DataShardsCount) |
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} |
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t.Logf("Available shards: %d %v, Missing shards: %d %v", |
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len(availableShards), availableShards, |
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len(missingShards), missingShards) |
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}) |
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} |
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} |
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// TestRecoverOneRemoteEcShardInterval_ErrorMessage tests the improved error messages
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func TestRecoverOneRemoteEcShardInterval_ErrorMessage(t *testing.T) { |
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volumeId := needle.VolumeId(42) |
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shardIdToRecover := erasure_coding.ShardId(7) |
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// Simulate insufficient shards scenario
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availableShards := []erasure_coding.ShardId{0, 1, 2, 3, 4, 5, 6} |
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missingShards := []erasure_coding.ShardId{7, 8, 9, 10, 11, 12, 13} |
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// Verify error message contains all required information
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expectedErr := fmt.Errorf("cannot recover shard %d.%d: only %d shards available %v, need at least %d (missing: %v)", |
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volumeId, shardIdToRecover, |
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len(availableShards), availableShards, |
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erasure_coding.DataShardsCount, missingShards) |
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errMsg := expectedErr.Error() |
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// Check that error message contains key information
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if !strings.Contains(errMsg, fmt.Sprintf("shard %d.%d", volumeId, shardIdToRecover)) { |
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t.Errorf("Error message missing volume.shard identifier") |
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} |
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if !strings.Contains(errMsg, fmt.Sprintf("%d shards available", len(availableShards))) { |
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t.Errorf("Error message missing available shard count") |
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} |
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if !strings.Contains(errMsg, fmt.Sprintf("need at least %d", erasure_coding.DataShardsCount)) { |
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t.Errorf("Error message missing required shard count") |
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} |
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t.Logf("Error message format validated: %s", errMsg) |
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} |
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// TestRecoverOneRemoteEcShardInterval_ReconstructDataSlicing tests the buffer slicing fix
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func TestRecoverOneRemoteEcShardInterval_ReconstructDataSlicing(t *testing.T) { |
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// This test validates that we pass bufs[:TotalShardsCount] to ReconstructData
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// instead of the full bufs array which could be MaxShardCount (32)
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enc, err := reedsolomon.New(erasure_coding.DataShardsCount, erasure_coding.ParityShardsCount) |
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if err != nil { |
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t.Fatalf("Failed to create encoder: %v", err) |
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} |
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// Create test data
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shardSize := 1024 |
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bufs := make([][]byte, erasure_coding.MaxShardCount) |
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// Fill data shards
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for i := 0; i < erasure_coding.DataShardsCount; i++ { |
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bufs[i] = make([]byte, shardSize) |
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for j := range bufs[i] { |
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bufs[i][j] = byte(i + j) |
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} |
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} |
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// Create parity shards (initially nil)
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for i := erasure_coding.DataShardsCount; i < erasure_coding.TotalShardsCount; i++ { |
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bufs[i] = make([]byte, shardSize) |
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} |
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// Encode to generate parity
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if err := enc.Encode(bufs[:erasure_coding.TotalShardsCount]); err != nil { |
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t.Fatalf("Failed to encode: %v", err) |
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} |
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// Simulate loss of shard 5
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originalShard5 := make([]byte, shardSize) |
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copy(originalShard5, bufs[5]) |
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bufs[5] = nil |
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// Reconstruct using only TotalShardsCount elements (not MaxShardCount)
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if err := enc.ReconstructData(bufs[:erasure_coding.TotalShardsCount]); err != nil { |
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t.Fatalf("Failed to reconstruct data: %v", err) |
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} |
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// Verify shard 5 was recovered correctly
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if bufs[5] == nil { |
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t.Errorf("Shard 5 was not recovered") |
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} else { |
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for i := range originalShard5 { |
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if originalShard5[i] != bufs[5][i] { |
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t.Errorf("Recovered shard 5 data mismatch at byte %d: expected %d, got %d", |
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i, originalShard5[i], bufs[5][i]) |
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break |
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} |
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} |
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} |
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t.Logf("Successfully reconstructed shard with proper buffer slicing") |
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} |
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// TestRecoverOneRemoteEcShardInterval_ParityShardRecovery tests recovering parity shards
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func TestRecoverOneRemoteEcShardInterval_ParityShardRecovery(t *testing.T) { |
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// Parity shards (10-13) should be recoverable with all data shards (0-9)
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enc, err := reedsolomon.New(erasure_coding.DataShardsCount, erasure_coding.ParityShardsCount) |
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if err != nil { |
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t.Fatalf("Failed to create encoder: %v", err) |
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} |
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shardSize := 512 |
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bufs := make([][]byte, erasure_coding.TotalShardsCount) |
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// Fill all shards initially
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for i := 0; i < erasure_coding.TotalShardsCount; i++ { |
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bufs[i] = make([]byte, shardSize) |
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for j := range bufs[i] { |
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bufs[i][j] = byte(i * j) |
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} |
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} |
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// Encode
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if err := enc.Encode(bufs); err != nil { |
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t.Fatalf("Failed to encode: %v", err) |
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} |
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// Test recovering each parity shard
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for parityShard := erasure_coding.DataShardsCount; parityShard < erasure_coding.TotalShardsCount; parityShard++ { |
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t.Run(fmt.Sprintf("RecoverParity%d", parityShard), func(t *testing.T) { |
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testBufs := make([][]byte, erasure_coding.TotalShardsCount) |
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for i := range testBufs { |
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if i != parityShard { |
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testBufs[i] = make([]byte, shardSize) |
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copy(testBufs[i], bufs[i]) |
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} |
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} |
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// Reconstruct (handles both data and parity)
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if err := enc.Reconstruct(testBufs); err != nil { |
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t.Errorf("Failed to reconstruct parity shard %d: %v", parityShard, err) |
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} |
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// Verify
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if testBufs[parityShard] == nil { |
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t.Errorf("Parity shard %d was not recovered", parityShard) |
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} |
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}) |
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} |
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} |
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// TestRecoverOneRemoteEcShardInterval_ConcurrentShardReading tests the concurrent shard reading
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func TestRecoverOneRemoteEcShardInterval_ConcurrentShardReading(t *testing.T) { |
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// Simulate the concurrent reading pattern in recoverOneRemoteEcShardInterval
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shardIdToRecover := erasure_coding.ShardId(7) |
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shardLocations := make(map[erasure_coding.ShardId][]pb.ServerAddress) |
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for i := 0; i < erasure_coding.TotalShardsCount; i++ { |
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if i != int(shardIdToRecover) { |
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shardLocations[erasure_coding.ShardId(i)] = []pb.ServerAddress{"server1:8080"} |
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} |
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} |
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// Simulate concurrent shard reading
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bufs := make([][]byte, erasure_coding.MaxShardCount) |
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var wg sync.WaitGroup |
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var mu sync.Mutex |
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readErrors := make(map[erasure_coding.ShardId]error) |
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for shardId, locations := range shardLocations { |
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if shardId == shardIdToRecover { |
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continue |
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} |
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if len(locations) == 0 { |
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continue |
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} |
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wg.Add(1) |
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go func(sid erasure_coding.ShardId) { |
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defer wg.Done() |
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// Simulate successful read
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data := make([]byte, 1024) |
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for i := range data { |
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data[i] = byte(sid) |
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} |
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mu.Lock() |
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bufs[sid] = data |
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mu.Unlock() |
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}(shardId) |
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} |
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wg.Wait() |
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// Count available shards
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availableCount := 0 |
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for i := 0; i < erasure_coding.TotalShardsCount; i++ { |
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if bufs[i] != nil { |
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availableCount++ |
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} |
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} |
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expectedCount := erasure_coding.TotalShardsCount - 1 // All except the one to recover
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if availableCount != expectedCount { |
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t.Errorf("Expected %d shards to be read, got %d", expectedCount, availableCount) |
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} |
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|
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// Verify no errors occurred
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if len(readErrors) > 0 { |
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t.Errorf("Unexpected read errors: %v", readErrors) |
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} |
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t.Logf("Successfully simulated concurrent reading of %d shards", availableCount) |
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} |
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// TestRecoverOneRemoteEcShardInterval_BuggyMaxShardCount tests the fix for the bug where
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// buffers beyond TotalShardsCount were incorrectly counted as available
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func TestRecoverOneRemoteEcShardInterval_BuggyMaxShardCount(t *testing.T) { |
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// This test would have failed with the original buggy code that iterated up to MaxShardCount
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// The bug: if bufs[15..31] had non-nil values, they would be counted as "available"
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// even though they should be ignored (only indices 0-13 matter for TotalShardsCount=14)
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bufs := make([][]byte, erasure_coding.MaxShardCount) |
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// Set up only 9 valid shards (less than DataShardsCount=10)
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for i := 0; i < 9; i++ { |
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bufs[i] = make([]byte, 1024) |
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} |
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// CRITICAL: Set garbage data in indices beyond TotalShardsCount
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// The buggy code would count these, making it think we have enough shards
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for i := erasure_coding.TotalShardsCount; i < erasure_coding.MaxShardCount; i++ { |
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bufs[i] = make([]byte, 1024) // This should be IGNORED
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} |
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|
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// Count using the CORRECTED logic (should only check 0..TotalShardsCount-1)
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availableShards := make([]erasure_coding.ShardId, 0, erasure_coding.TotalShardsCount) |
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missingShards := make([]erasure_coding.ShardId, 0, erasure_coding.ParityShardsCount+1) |
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for shardId := 0; shardId < erasure_coding.TotalShardsCount; shardId++ { |
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if bufs[shardId] != nil { |
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availableShards = append(availableShards, erasure_coding.ShardId(shardId)) |
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} else { |
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missingShards = append(missingShards, erasure_coding.ShardId(shardId)) |
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} |
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} |
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// With corrected code: should have 9 available shards (insufficient)
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if len(availableShards) != 9 { |
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t.Errorf("Expected 9 available shards, got %d", len(availableShards)) |
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} |
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|
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if len(availableShards) >= erasure_coding.DataShardsCount { |
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t.Errorf("CRITICAL BUG: Incorrectly counted buffers beyond TotalShardsCount as available!") |
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} |
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|
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// Count using the BUGGY logic (what the old code did)
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buggyAvailableCount := 0 |
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for shardId := 0; shardId < erasure_coding.MaxShardCount; shardId++ { |
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if bufs[shardId] != nil { |
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buggyAvailableCount++ |
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} |
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} |
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// The buggy code would have counted 9 + 18 = 27 shards (WRONG!)
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if buggyAvailableCount != 27 { |
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t.Errorf("Expected buggy logic to count 27 shards, got %d", buggyAvailableCount) |
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} |
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t.Logf("✅ Corrected code: %d shards (correct, insufficient)", len(availableShards)) |
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t.Logf("❌ Buggy code would have counted: %d shards (incorrect, falsely sufficient)", buggyAvailableCount) |
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t.Logf("Missing shards: %v", missingShards) |
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} |
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