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Filer: Add retry mechanism for failed file deletions (#7402)

* Filer: Add retry mechanism for failed file deletions

Implement a retry queue with exponential backoff for handling transient
deletion failures, particularly when volumes are temporarily read-only.

Key features:
- Automatic retry for retryable errors (read-only volumes, network issues)
- Exponential backoff: 5min → 10min → 20min → ... (max 6 hours)
- Maximum 10 retry attempts per file before giving up
- Separate goroutine processing retry queue every minute
- Enhanced logging with retry/permanent error classification

This addresses the issue where file deletions fail when volumes are
temporarily read-only (tiered volumes, maintenance, etc.) and these
deletions were previously lost.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* Update weed/filer/filer_deletion.go

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>

* Filer: Add retry mechanism for failed file deletions

Implement a retry queue with exponential backoff for handling transient
deletion failures, particularly when volumes are temporarily read-only.

Key features:
- Automatic retry for retryable errors (read-only volumes, network issues)
- Exponential backoff: 5min → 10min → 20min → ... (max 6 hours)
- Maximum 10 retry attempts per file before giving up
- Separate goroutine processing retry queue every minute
- Map-based retry queue for O(1) lookups and deletions
- Enhanced logging with retry/permanent error classification
- Consistent error detail limiting (max 10 total errors logged)
- Graceful shutdown support with quit channel for both processors

This addresses the issue where file deletions fail when volumes are
temporarily read-only (tiered volumes, maintenance, etc.) and these
deletions were previously lost.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* Filer: Replace magic numbers with named constants in retry processor

Replace hardcoded values with package-level constants for better
maintainability:
- DeletionRetryPollInterval (1 minute): interval for checking retry queue
- DeletionRetryBatchSize (1000): max items to process per iteration

This improves code readability and makes configuration changes easier.

* Filer: Optimize retry queue with min-heap data structure

Replace map-based retry queue with a min-heap for better scalability
and deterministic ordering.

Performance improvements:
- GetReadyItems: O(N) → O(K log N) where K is items retrieved
- AddOrUpdate: O(1) → O(log N) (acceptable trade-off)
- Early exit when checking ready items (heap top is earliest)
- No full iteration over all items while holding lock

Benefits:
- Deterministic processing order (earliest NextRetryAt first)
- Better scalability for large retry queues (thousands of items)
- Reduced lock contention duration
- Memory efficient (no separate slice reconstruction)

Implementation:
- Min-heap ordered by NextRetryAt using container/heap
- Dual index: heap for ordering + map for O(1) FileId lookups
- heap.Fix() used when updating existing items
- Comprehensive complexity documentation in comments

This addresses the performance bottleneck identified in GetReadyItems
where iterating over the entire map with a write lock could block
other goroutines in high-failure scenarios.

* Filer: Modernize heap interface and improve error handling docs

1. Replace interface{} with any in heap methods
   - Addresses modern Go style (Go 1.18+)
   - Improves code readability

2. Enhance isRetryableError documentation
   - Acknowledge string matching brittleness
   - Add comprehensive TODO for future improvements:
     * Use HTTP status codes (503, 429, etc.)
     * Implement structured error types with errors.Is/As
     * Extract gRPC status codes
     * Add error wrapping for better context
   - Document each error pattern with context
   - Add defensive check for empty error strings

Current implementation remains pragmatic for initial release while
documenting a clear path for future robustness improvements. String
matching is acceptable for now but should be replaced with structured
error checking when refactoring the deletion pipeline.

* Filer: Refactor deletion processors for better readability

Extract large callback functions into dedicated private methods to
improve code organization and maintainability.

Changes:
1. Extract processDeletionBatch method
   - Handles deletion of a batch of file IDs
   - Classifies errors (success, not found, retryable, permanent)
   - Manages retry queue additions
   - Consolidates logging logic

2. Extract processRetryBatch method
   - Handles retry attempts for previously failed deletions
   - Processes retry results and updates queue
   - Symmetric to processDeletionBatch for consistency

Benefits:
- Main loop functions (loopProcessingDeletion, loopProcessingDeletionRetry)
  are now concise and focused on orchestration
- Business logic is separated into testable methods
- Reduced nesting depth improves readability
- Easier to understand control flow at a glance
- Better separation of concerns

The refactored methods follow the single responsibility principle,
making the codebase more maintainable and easier to extend.

* Update weed/filer/filer_deletion.go

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>

* Filer: Fix critical retry count bug and add comprehensive error patterns

Critical bug fixes from PR review:

1. Fix RetryCount reset bug (CRITICAL)
   - Problem: When items are re-queued via AddOrUpdate, RetryCount
     resets to 1, breaking exponential backoff
   - Solution: Add RequeueForRetry() method that preserves retry state
   - Impact: Ensures proper exponential backoff progression

2. Add overflow protection in backoff calculation
   - Check shift amount > 63 to prevent bit-shift overflow
   - Additional safety: check if delay <= 0 or > MaxRetryDelay
   - Protects against arithmetic overflow in extreme cases

3. Expand retryable error patterns
   - Added: timeout, deadline exceeded, context canceled
   - Added: lookup error/failed (volume discovery issues)
   - Added: connection refused, broken pipe (network errors)
   - Added: too many requests, service unavailable (backpressure)
   - Added: temporarily unavailable, try again (transient errors)
   - Added: i/o timeout (network timeouts)

Benefits:
- Retry mechanism now works correctly across restarts
- More robust against edge cases and overflow
- Better coverage of transient failure scenarios
- Improved resilience in high-failure environments

Addresses feedback from CodeRabbit and Gemini Code Assist in PR #7402.

* Filer: Add persistence docs and comprehensive unit tests

Documentation improvements:

1. Document in-memory queue limitation
   - Acknowledge that retry queue is volatile (lost on restart)
   - Document trade-offs and future persistence options
   - Provide clear path for production hardening
   - Note eventual consistency through main deletion queue

Unit test coverage:

1. TestDeletionRetryQueue_AddAndRetrieve
   - Basic add/retrieve operations
   - Verify items not ready before delay elapsed

2. TestDeletionRetryQueue_ExponentialBackoff
   - Verify exponential backoff progression (5m→10m→20m→40m→80m)
   - Validate delay calculations with timing tolerance

3. TestDeletionRetryQueue_OverflowProtection
   - Test high retry counts (60+) that could cause overflow
   - Verify capping at MaxRetryDelay

4. TestDeletionRetryQueue_MaxAttemptsReached
   - Verify items discarded after MaxRetryAttempts
   - Confirm proper queue cleanup

5. TestIsRetryableError
   - Comprehensive error pattern coverage
   - Test all retryable error types (timeout, connection, lookup, etc.)
   - Verify non-retryable errors correctly identified

6. TestDeletionRetryQueue_HeapOrdering
   - Verify min-heap property maintained
   - Test items processed in NextRetryAt order
   - Validate heap.Init() integration

All tests passing. Addresses PR feedback on testing requirements.

* Filer: Add code quality improvements for deletion retry

Address PR feedback with minor optimizations:
- Add MaxLoggedErrorDetails constant (replaces magic number 10)
- Pre-allocate slices and maps in processRetryBatch for efficiency
- Improve log message formatting to use constant

These changes improve code maintainability and runtime performance
without altering functionality.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* refactoring retrying

* use constant

* assert

* address comment

* refactor

* address comments

* dedup

* process retried deletions

* address comment

* check in-flight items also; dedup code

* refactoring

* refactoring

* simplify

* reset heap

* more efficient

* add DeletionBatchSize as a constant;Permanent > Retryable > Success > Not Found

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
Co-authored-by: chrislu <chris.lu@gmail.com>
Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com>
pull/7236/merge
Dmitriy Pavlov 1 day ago
committed by GitHub
parent
commit
9b6b564235
No known key found for this signature in database GPG Key ID: B5690EEEBB952194
  1. 5
      weed/filer/filer.go
  2. 572
      weed/filer/filer_deletion.go
  3. 308
      weed/filer/filer_deletion_test.go

5
weed/filer/filer.go

@ -54,6 +54,8 @@ type Filer struct {
RemoteStorage *FilerRemoteStorage
Dlm *lock_manager.DistributedLockManager
MaxFilenameLength uint32
deletionQuit chan struct{}
DeletionRetryQueue *DeletionRetryQueue
}
func NewFiler(masters pb.ServerDiscovery, grpcDialOption grpc.DialOption, filerHost pb.ServerAddress, filerGroup string, collection string, replication string, dataCenter string, maxFilenameLength uint32, notifyFn func()) *Filer {
@ -66,6 +68,8 @@ func NewFiler(masters pb.ServerDiscovery, grpcDialOption grpc.DialOption, filerH
UniqueFilerId: util.RandomInt32(),
Dlm: lock_manager.NewDistributedLockManager(filerHost),
MaxFilenameLength: maxFilenameLength,
deletionQuit: make(chan struct{}),
DeletionRetryQueue: NewDeletionRetryQueue(),
}
if f.UniqueFilerId < 0 {
f.UniqueFilerId = -f.UniqueFilerId
@ -379,6 +383,7 @@ func (f *Filer) doListDirectoryEntries(ctx context.Context, p util.FullPath, sta
}
func (f *Filer) Shutdown() {
close(f.deletionQuit)
f.LocalMetaLogBuffer.ShutdownLogBuffer()
f.Store.Shutdown()
}

572
weed/filer/filer_deletion.go

@ -1,20 +1,274 @@
package filer
import (
"container/heap"
"context"
"fmt"
"strings"
"sync"
"time"
"google.golang.org/grpc"
"github.com/seaweedfs/seaweedfs/weed/storage"
"github.com/seaweedfs/seaweedfs/weed/util"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/operation"
"github.com/seaweedfs/seaweedfs/weed/pb/filer_pb"
"github.com/seaweedfs/seaweedfs/weed/pb/volume_server_pb"
"github.com/seaweedfs/seaweedfs/weed/wdclient"
)
const (
// Maximum number of retry attempts for failed deletions
MaxRetryAttempts = 10
// Initial retry delay (will be doubled with each attempt)
InitialRetryDelay = 5 * time.Minute
// Maximum retry delay
MaxRetryDelay = 6 * time.Hour
// Interval for checking retry queue for ready items
DeletionRetryPollInterval = 1 * time.Minute
// Maximum number of items to process per retry iteration
DeletionRetryBatchSize = 1000
// Maximum number of error details to include in log messages
MaxLoggedErrorDetails = 10
// Interval for polling the deletion queue for new items
// Using a prime number to de-synchronize with other periodic tasks
DeletionPollInterval = 1123 * time.Millisecond
// Maximum number of file IDs to delete per batch (roughly 20 bytes per file ID)
DeletionBatchSize = 100000
)
// retryablePatterns contains error message patterns that indicate temporary/transient conditions
// that should be retried. These patterns are based on actual error messages from the deletion pipeline.
var retryablePatterns = []string{
"is read only", // Volume temporarily read-only (tiering, maintenance)
"error reading from server", // Network I/O errors
"connection reset by peer", // Network connection issues
"closed network connection", // Network connection closed unexpectedly
"connection refused", // Server temporarily unavailable
"timeout", // Operation timeout (network or server)
"deadline exceeded", // Context deadline exceeded
"context canceled", // Context cancellation (may be transient)
"lookup error", // Volume lookup failures
"lookup failed", // Volume server discovery issues
"too many requests", // Rate limiting / backpressure
"service unavailable", // HTTP 503 errors
"temporarily unavailable", // Temporary service issues
"try again", // Explicit retry suggestion
"i/o timeout", // Network I/O timeout
"broken pipe", // Connection broken during operation
}
// DeletionRetryItem represents a file deletion that failed and needs to be retried
type DeletionRetryItem struct {
FileId string
RetryCount int
NextRetryAt time.Time
LastError string
heapIndex int // index in the heap (for heap.Interface)
inFlight bool // true when item is being processed, prevents duplicate additions
}
// retryHeap implements heap.Interface for DeletionRetryItem
// Items are ordered by NextRetryAt (earliest first)
type retryHeap []*DeletionRetryItem
// Compile-time assertion that retryHeap implements heap.Interface
var _ heap.Interface = (*retryHeap)(nil)
func (h retryHeap) Len() int { return len(h) }
func (h retryHeap) Less(i, j int) bool {
return h[i].NextRetryAt.Before(h[j].NextRetryAt)
}
func (h retryHeap) Swap(i, j int) {
h[i], h[j] = h[j], h[i]
h[i].heapIndex = i
h[j].heapIndex = j
}
func (h *retryHeap) Push(x any) {
item := x.(*DeletionRetryItem)
item.heapIndex = len(*h)
*h = append(*h, item)
}
func (h *retryHeap) Pop() any {
old := *h
n := len(old)
item := old[n-1]
old[n-1] = nil // avoid memory leak
item.heapIndex = -1 // mark as removed
*h = old[0 : n-1]
return item
}
// DeletionRetryQueue manages the queue of failed deletions that need to be retried.
// Uses a min-heap ordered by NextRetryAt for efficient retrieval of ready items.
//
// LIMITATION: Current implementation stores retry queue in memory only.
// On filer restart, all pending retries are lost. With MaxRetryDelay up to 6 hours,
// process restarts during this window will cause retry state loss.
//
// TODO: Consider persisting retry queue to durable storage for production resilience:
// - Option 1: Leverage existing Filer store (KV operations)
// - Option 2: Periodic snapshots to disk with recovery on startup
// - Option 3: Write-ahead log for retry queue mutations
// - Trade-offs: Performance vs durability, complexity vs reliability
//
// For now, accepting in-memory storage as pragmatic initial implementation.
// Lost retries will be eventually consistent as files remain in deletion queue.
type DeletionRetryQueue struct {
heap retryHeap
itemIndex map[string]*DeletionRetryItem // for O(1) lookup by FileId
lock sync.Mutex
}
// NewDeletionRetryQueue creates a new retry queue
func NewDeletionRetryQueue() *DeletionRetryQueue {
q := &DeletionRetryQueue{
heap: make(retryHeap, 0),
itemIndex: make(map[string]*DeletionRetryItem),
}
heap.Init(&q.heap)
return q
}
// calculateBackoff calculates the exponential backoff delay for a given retry count.
// Uses exponential backoff formula: InitialRetryDelay * 2^(retryCount-1)
// The first retry (retryCount=1) uses InitialRetryDelay, second uses 2x, third uses 4x, etc.
// Includes overflow protection and caps at MaxRetryDelay.
func calculateBackoff(retryCount int) time.Duration {
// The first retry is attempt 1, but shift should start at 0
if retryCount <= 1 {
return InitialRetryDelay
}
shiftAmount := uint(retryCount - 1)
// time.Duration is an int64. A left shift of 63 or more will result in a
// negative number or zero. The multiplication can also overflow much earlier
// (around a shift of 25 for a 5-minute initial delay).
// The `delay <= 0` check below correctly catches all these overflow cases.
delay := InitialRetryDelay << shiftAmount
if delay <= 0 || delay > MaxRetryDelay {
return MaxRetryDelay
}
return delay
}
// AddOrUpdate adds a new failed deletion or updates an existing one
// Time complexity: O(log N) for insertion/update
func (q *DeletionRetryQueue) AddOrUpdate(fileId string, errorMsg string) {
q.lock.Lock()
defer q.lock.Unlock()
// Check if item already exists (including in-flight items)
if item, exists := q.itemIndex[fileId]; exists {
// Item is already in the queue or being processed. Just update the error.
// The existing retry schedule should proceed.
// RetryCount is only incremented in RequeueForRetry when an actual retry is performed.
item.LastError = errorMsg
if item.inFlight {
glog.V(2).Infof("retry for %s in-flight: attempt %d, will preserve retry state", fileId, item.RetryCount)
} else {
glog.V(2).Infof("retry for %s already scheduled: attempt %d, next retry in %v", fileId, item.RetryCount, time.Until(item.NextRetryAt))
}
return
}
// Add new item
delay := InitialRetryDelay
item := &DeletionRetryItem{
FileId: fileId,
RetryCount: 1,
NextRetryAt: time.Now().Add(delay),
LastError: errorMsg,
inFlight: false,
}
heap.Push(&q.heap, item)
q.itemIndex[fileId] = item
glog.V(2).Infof("added retry for %s: next retry in %v", fileId, delay)
}
// RequeueForRetry re-adds a previously failed item back to the queue with incremented retry count.
// This method MUST be used when re-queuing items from processRetryBatch to preserve retry state.
// Time complexity: O(log N) for insertion
func (q *DeletionRetryQueue) RequeueForRetry(item *DeletionRetryItem, errorMsg string) {
q.lock.Lock()
defer q.lock.Unlock()
// Increment retry count
item.RetryCount++
item.LastError = errorMsg
// Calculate next retry time with exponential backoff
delay := calculateBackoff(item.RetryCount)
item.NextRetryAt = time.Now().Add(delay)
item.inFlight = false // Clear in-flight flag
glog.V(2).Infof("requeued retry for %s: attempt %d, next retry in %v", item.FileId, item.RetryCount, delay)
// Re-add to heap (item still in itemIndex)
heap.Push(&q.heap, item)
}
// GetReadyItems returns items that are ready to be retried and marks them as in-flight
// Time complexity: O(K log N) where K is the number of ready items
// Items are processed in order of NextRetryAt (earliest first)
func (q *DeletionRetryQueue) GetReadyItems(maxItems int) []*DeletionRetryItem {
q.lock.Lock()
defer q.lock.Unlock()
now := time.Now()
var readyItems []*DeletionRetryItem
// Peek at items from the top of the heap (earliest NextRetryAt)
for len(q.heap) > 0 && len(readyItems) < maxItems {
item := q.heap[0]
// If the earliest item is not ready yet, no other items are ready either
if item.NextRetryAt.After(now) {
break
}
// Remove from heap but keep in itemIndex with inFlight flag
heap.Pop(&q.heap)
if item.RetryCount <= MaxRetryAttempts {
item.inFlight = true // Mark as being processed
readyItems = append(readyItems, item)
} else {
// Max attempts reached, log and discard completely
delete(q.itemIndex, item.FileId)
glog.Warningf("max retry attempts (%d) reached for %s, last error: %s", MaxRetryAttempts, item.FileId, item.LastError)
}
}
return readyItems
}
// Remove removes an item from the queue (called when deletion succeeds or fails permanently)
// Time complexity: O(1)
func (q *DeletionRetryQueue) Remove(item *DeletionRetryItem) {
q.lock.Lock()
defer q.lock.Unlock()
// Item was already removed from heap by GetReadyItems, just remove from index
delete(q.itemIndex, item.FileId)
}
// Size returns the current size of the retry queue
func (q *DeletionRetryQueue) Size() int {
q.lock.Lock()
defer q.lock.Unlock()
return len(q.heap)
}
func LookupByMasterClientFn(masterClient *wdclient.MasterClient) func(vids []string) (map[string]*operation.LookupResult, error) {
return func(vids []string) (map[string]*operation.LookupResult, error) {
m := make(map[string]*operation.LookupResult)
@ -41,64 +295,292 @@ func (f *Filer) loopProcessingDeletion() {
lookupFunc := LookupByMasterClientFn(f.MasterClient)
DeletionBatchSize := 100000 // roughly 20 bytes cost per file id.
// Start retry processor in a separate goroutine
go f.loopProcessingDeletionRetry(lookupFunc)
ticker := time.NewTicker(DeletionPollInterval)
defer ticker.Stop()
var deletionCount int
for {
deletionCount = 0
f.fileIdDeletionQueue.Consume(func(fileIds []string) {
for len(fileIds) > 0 {
var toDeleteFileIds []string
if len(fileIds) > DeletionBatchSize {
toDeleteFileIds = fileIds[:DeletionBatchSize]
fileIds = fileIds[DeletionBatchSize:]
} else {
toDeleteFileIds = fileIds
fileIds = fileIds[:0]
}
deletionCount = len(toDeleteFileIds)
results := operation.DeleteFileIdsWithLookupVolumeId(f.GrpcDialOption, toDeleteFileIds, lookupFunc)
// Process individual results for better error tracking
var successCount, notFoundCount, errorCount int
var errorDetails []string
for _, result := range results {
if result.Error == "" {
successCount++
} else if result.Error == "not found" || strings.Contains(result.Error, storage.ErrorDeleted.Error()) {
// Already deleted - acceptable
notFoundCount++
} else {
// Actual error
errorCount++
if errorCount <= 10 {
// Only log first 10 errors to avoid flooding logs
errorDetails = append(errorDetails, result.FileId+": "+result.Error)
}
select {
case <-f.deletionQuit:
glog.V(0).Infof("deletion processor shutting down")
return
case <-ticker.C:
f.fileIdDeletionQueue.Consume(func(fileIds []string) {
for i := 0; i < len(fileIds); i += DeletionBatchSize {
end := i + DeletionBatchSize
if end > len(fileIds) {
end = len(fileIds)
}
toDeleteFileIds := fileIds[i:end]
f.processDeletionBatch(toDeleteFileIds, lookupFunc)
}
})
}
}
}
if successCount > 0 || notFoundCount > 0 {
glog.V(2).Infof("deleted %d files successfully, %d already deleted (not found)", successCount, notFoundCount)
}
// processDeletionBatch handles deletion of a batch of file IDs and processes results.
// It classifies errors into retryable and permanent categories, adds retryable failures
// to the retry queue, and logs appropriate messages.
func (f *Filer) processDeletionBatch(toDeleteFileIds []string, lookupFunc func([]string) (map[string]*operation.LookupResult, error)) {
// Deduplicate file IDs to prevent incorrect retry count increments for the same file ID within a single batch.
uniqueFileIdsSlice := make([]string, 0, len(toDeleteFileIds))
processed := make(map[string]struct{}, len(toDeleteFileIds))
for _, fileId := range toDeleteFileIds {
if _, found := processed[fileId]; !found {
processed[fileId] = struct{}{}
uniqueFileIdsSlice = append(uniqueFileIdsSlice, fileId)
}
}
if errorCount > 0 {
logMessage := fmt.Sprintf("failed to delete %d/%d files", errorCount, len(toDeleteFileIds))
if errorCount > 10 {
logMessage += " (showing first 10)"
}
glog.V(0).Infof("%s: %v", logMessage, strings.Join(errorDetails, "; "))
if len(uniqueFileIdsSlice) == 0 {
return
}
// Delete files and classify outcomes
outcomes := deleteFilesAndClassify(f.GrpcDialOption, uniqueFileIdsSlice, lookupFunc)
// Process outcomes
var successCount, notFoundCount, retryableErrorCount, permanentErrorCount int
var errorDetails []string
for _, fileId := range uniqueFileIdsSlice {
outcome := outcomes[fileId]
switch outcome.status {
case deletionOutcomeSuccess:
successCount++
case deletionOutcomeNotFound:
notFoundCount++
case deletionOutcomeRetryable, deletionOutcomeNoResult:
retryableErrorCount++
f.DeletionRetryQueue.AddOrUpdate(fileId, outcome.errorMsg)
if len(errorDetails) < MaxLoggedErrorDetails {
errorDetails = append(errorDetails, fileId+": "+outcome.errorMsg+" (will retry)")
}
case deletionOutcomePermanent:
permanentErrorCount++
if len(errorDetails) < MaxLoggedErrorDetails {
errorDetails = append(errorDetails, fileId+": "+outcome.errorMsg+" (permanent)")
}
}
}
if successCount > 0 || notFoundCount > 0 {
glog.V(2).Infof("deleted %d files successfully, %d already deleted (not found)", successCount, notFoundCount)
}
totalErrors := retryableErrorCount + permanentErrorCount
if totalErrors > 0 {
logMessage := fmt.Sprintf("failed to delete %d/%d files (%d retryable, %d permanent)",
totalErrors, len(uniqueFileIdsSlice), retryableErrorCount, permanentErrorCount)
if len(errorDetails) > 0 {
if totalErrors > MaxLoggedErrorDetails {
logMessage += fmt.Sprintf(" (showing first %d)", len(errorDetails))
}
glog.V(0).Infof("%s: %v", logMessage, strings.Join(errorDetails, "; "))
} else {
glog.V(0).Info(logMessage)
}
}
if f.DeletionRetryQueue.Size() > 0 {
glog.V(2).Infof("retry queue size: %d", f.DeletionRetryQueue.Size())
}
}
const (
deletionOutcomeSuccess = "success"
deletionOutcomeNotFound = "not_found"
deletionOutcomeRetryable = "retryable"
deletionOutcomePermanent = "permanent"
deletionOutcomeNoResult = "no_result"
)
// deletionOutcome represents the result of classifying deletion results for a file
type deletionOutcome struct {
status string // One of the deletionOutcome* constants
errorMsg string
}
// deleteFilesAndClassify performs deletion and classifies outcomes for a list of file IDs
func deleteFilesAndClassify(grpcDialOption grpc.DialOption, fileIds []string, lookupFunc func([]string) (map[string]*operation.LookupResult, error)) map[string]deletionOutcome {
// Perform deletion
results := operation.DeleteFileIdsWithLookupVolumeId(grpcDialOption, fileIds, lookupFunc)
// Group results by file ID to handle multiple results for replicated volumes
resultsByFileId := make(map[string][]*volume_server_pb.DeleteResult)
for _, result := range results {
resultsByFileId[result.FileId] = append(resultsByFileId[result.FileId], result)
}
// Classify outcome for each file
outcomes := make(map[string]deletionOutcome, len(fileIds))
for _, fileId := range fileIds {
outcomes[fileId] = classifyDeletionOutcome(fileId, resultsByFileId)
}
return outcomes
}
// classifyDeletionOutcome examines all deletion results for a file ID and determines the overall outcome
// Uses a single pass through results with early return for permanent errors (highest priority)
// Priority: Permanent > Retryable > Success > Not Found
func classifyDeletionOutcome(fileId string, resultsByFileId map[string][]*volume_server_pb.DeleteResult) deletionOutcome {
fileIdResults, found := resultsByFileId[fileId]
if !found || len(fileIdResults) == 0 {
return deletionOutcome{
status: deletionOutcomeNoResult,
errorMsg: "no deletion result from volume server",
}
}
var firstRetryableError string
hasSuccess := false
for _, res := range fileIdResults {
if res.Error == "" {
hasSuccess = true
continue
}
if strings.Contains(res.Error, storage.ErrorDeleted.Error()) || res.Error == "not found" {
continue
}
if isRetryableError(res.Error) {
if firstRetryableError == "" {
firstRetryableError = res.Error
}
} else {
// Permanent error takes highest precedence - return immediately
return deletionOutcome{status: deletionOutcomePermanent, errorMsg: res.Error}
}
}
if firstRetryableError != "" {
return deletionOutcome{status: deletionOutcomeRetryable, errorMsg: firstRetryableError}
}
if hasSuccess {
return deletionOutcome{status: deletionOutcomeSuccess, errorMsg: ""}
}
// If we are here, all results were "not found"
return deletionOutcome{status: deletionOutcomeNotFound, errorMsg: ""}
}
// isRetryableError determines if an error is retryable based on its message.
//
// Current implementation uses string matching which is brittle and may break
// if error messages change in dependencies. This is acceptable for the initial
// implementation but should be improved in the future.
//
// TODO: Consider these improvements for more robust error handling:
// - Pass DeleteResult instead of just error string to access Status codes
// - Use HTTP status codes (503 Service Unavailable, 429 Too Many Requests, etc.)
// - Implement structured error types that can be checked with errors.Is/errors.As
// - Extract and check gRPC status codes for better classification
// - Add error wrapping in the deletion pipeline to preserve error context
//
// For now, we use conservative string matching for known transient error patterns.
func isRetryableError(errorMsg string) bool {
// Empty errors are not retryable
if errorMsg == "" {
return false
}
errorLower := strings.ToLower(errorMsg)
for _, pattern := range retryablePatterns {
if strings.Contains(errorLower, pattern) {
return true
}
}
return false
}
// loopProcessingDeletionRetry processes the retry queue for failed deletions
func (f *Filer) loopProcessingDeletionRetry(lookupFunc func([]string) (map[string]*operation.LookupResult, error)) {
ticker := time.NewTicker(DeletionRetryPollInterval)
defer ticker.Stop()
for {
select {
case <-f.deletionQuit:
glog.V(0).Infof("retry processor shutting down, %d items remaining in queue", f.DeletionRetryQueue.Size())
return
case <-ticker.C:
// Process all ready items in batches until queue is empty
totalProcessed := 0
for {
readyItems := f.DeletionRetryQueue.GetReadyItems(DeletionRetryBatchSize)
if len(readyItems) == 0 {
break
}
f.processRetryBatch(readyItems, lookupFunc)
totalProcessed += len(readyItems)
}
})
if deletionCount == 0 {
time.Sleep(1123 * time.Millisecond)
if totalProcessed > 0 {
glog.V(1).Infof("retried deletion of %d files", totalProcessed)
}
}
}
}
// processRetryBatch attempts to retry deletion of files and processes results.
// Successfully deleted items are removed from tracking, retryable failures are
// re-queued with updated retry counts, and permanent errors are logged and discarded.
func (f *Filer) processRetryBatch(readyItems []*DeletionRetryItem, lookupFunc func([]string) (map[string]*operation.LookupResult, error)) {
// Extract file IDs from retry items
fileIds := make([]string, 0, len(readyItems))
for _, item := range readyItems {
fileIds = append(fileIds, item.FileId)
}
// Delete files and classify outcomes
outcomes := deleteFilesAndClassify(f.GrpcDialOption, fileIds, lookupFunc)
// Process outcomes - iterate over readyItems to ensure all items are accounted for
var successCount, notFoundCount, retryCount, permanentErrorCount int
for _, item := range readyItems {
outcome := outcomes[item.FileId]
switch outcome.status {
case deletionOutcomeSuccess:
successCount++
f.DeletionRetryQueue.Remove(item) // Remove from queue (success)
glog.V(2).Infof("retry successful for %s after %d attempts", item.FileId, item.RetryCount)
case deletionOutcomeNotFound:
notFoundCount++
f.DeletionRetryQueue.Remove(item) // Remove from queue (already deleted)
case deletionOutcomeRetryable, deletionOutcomeNoResult:
retryCount++
if outcome.status == deletionOutcomeNoResult {
glog.Warningf("no deletion result for retried file %s, re-queuing to avoid loss", item.FileId)
}
f.DeletionRetryQueue.RequeueForRetry(item, outcome.errorMsg)
case deletionOutcomePermanent:
permanentErrorCount++
f.DeletionRetryQueue.Remove(item) // Remove from queue (permanent failure)
glog.Warningf("permanent error on retry for %s after %d attempts: %s", item.FileId, item.RetryCount, outcome.errorMsg)
}
}
if successCount > 0 || notFoundCount > 0 {
glog.V(1).Infof("retry: deleted %d files successfully, %d already deleted", successCount, notFoundCount)
}
if retryCount > 0 {
glog.V(1).Infof("retry: %d files still failing, will retry again later", retryCount)
}
if permanentErrorCount > 0 {
glog.Warningf("retry: %d files failed with permanent errors", permanentErrorCount)
}
}
func (f *Filer) DeleteUncommittedChunks(ctx context.Context, chunks []*filer_pb.FileChunk) {
f.doDeleteChunks(ctx, chunks)
}

308
weed/filer/filer_deletion_test.go

@ -0,0 +1,308 @@
package filer
import (
"container/heap"
"testing"
"time"
)
func TestDeletionRetryQueue_AddAndRetrieve(t *testing.T) {
queue := NewDeletionRetryQueue()
// Add items
queue.AddOrUpdate("file1", "is read only")
queue.AddOrUpdate("file2", "connection reset")
if queue.Size() != 2 {
t.Errorf("Expected queue size 2, got %d", queue.Size())
}
// Items not ready yet (initial delay is 5 minutes)
readyItems := queue.GetReadyItems(10)
if len(readyItems) != 0 {
t.Errorf("Expected 0 ready items, got %d", len(readyItems))
}
// Size should remain unchanged
if queue.Size() != 2 {
t.Errorf("Expected queue size 2 after checking ready items, got %d", queue.Size())
}
}
func TestDeletionRetryQueue_ExponentialBackoff(t *testing.T) {
queue := NewDeletionRetryQueue()
// Create an item
item := &DeletionRetryItem{
FileId: "test-file",
RetryCount: 0,
NextRetryAt: time.Now(),
LastError: "test error",
}
// Requeue multiple times to test backoff
delays := []time.Duration{}
for i := 0; i < 5; i++ {
beforeTime := time.Now()
queue.RequeueForRetry(item, "error")
// Calculate expected delay for this retry count
expectedDelay := InitialRetryDelay * time.Duration(1<<uint(i))
if expectedDelay > MaxRetryDelay {
expectedDelay = MaxRetryDelay
}
// Verify NextRetryAt is approximately correct
actualDelay := item.NextRetryAt.Sub(beforeTime)
delays = append(delays, actualDelay)
// Allow small timing variance
timeDiff := actualDelay - expectedDelay
if timeDiff < 0 {
timeDiff = -timeDiff
}
if timeDiff > 100*time.Millisecond {
t.Errorf("Retry %d: expected delay ~%v, got %v (diff: %v)", i+1, expectedDelay, actualDelay, timeDiff)
}
// Verify retry count incremented
if item.RetryCount != i+1 {
t.Errorf("Expected RetryCount %d, got %d", i+1, item.RetryCount)
}
// Reset the heap for the next isolated test iteration
queue.lock.Lock()
queue.heap = retryHeap{}
queue.lock.Unlock()
}
t.Logf("Exponential backoff delays: %v", delays)
}
func TestDeletionRetryQueue_OverflowProtection(t *testing.T) {
queue := NewDeletionRetryQueue()
// Create an item with very high retry count
item := &DeletionRetryItem{
FileId: "test-file",
RetryCount: 60, // High count that would cause overflow without protection
NextRetryAt: time.Now(),
LastError: "test error",
}
// Should not panic and should cap at MaxRetryDelay
queue.RequeueForRetry(item, "error")
delay := time.Until(item.NextRetryAt)
if delay > MaxRetryDelay+time.Second {
t.Errorf("Delay exceeded MaxRetryDelay: %v > %v", delay, MaxRetryDelay)
}
}
func TestDeletionRetryQueue_MaxAttemptsReached(t *testing.T) {
queue := NewDeletionRetryQueue()
// Add item
queue.AddOrUpdate("file1", "error")
// Manually set retry count to max
queue.lock.Lock()
item, exists := queue.itemIndex["file1"]
if !exists {
queue.lock.Unlock()
t.Fatal("Item not found in queue")
}
item.RetryCount = MaxRetryAttempts
item.NextRetryAt = time.Now().Add(-1 * time.Second) // Ready now
heap.Fix(&queue.heap, item.heapIndex)
queue.lock.Unlock()
// Try to get ready items - should be returned for the last retry (attempt #10)
readyItems := queue.GetReadyItems(10)
if len(readyItems) != 1 {
t.Fatalf("Expected 1 item for last retry, got %d", len(readyItems))
}
// Requeue it, which will increment its retry count beyond the max
queue.RequeueForRetry(readyItems[0], "final error")
// Manually make it ready again
queue.lock.Lock()
item, exists = queue.itemIndex["file1"]
if !exists {
queue.lock.Unlock()
t.Fatal("Item not found in queue after requeue")
}
item.NextRetryAt = time.Now().Add(-1 * time.Second)
heap.Fix(&queue.heap, item.heapIndex)
queue.lock.Unlock()
// Now it should be discarded (retry count is 11, exceeds max of 10)
readyItems = queue.GetReadyItems(10)
if len(readyItems) != 0 {
t.Errorf("Expected 0 items (max attempts exceeded), got %d", len(readyItems))
}
// Should be removed from queue
if queue.Size() != 0 {
t.Errorf("Expected queue size 0 after max attempts exceeded, got %d", queue.Size())
}
}
func TestCalculateBackoff(t *testing.T) {
testCases := []struct {
retryCount int
expectedDelay time.Duration
description string
}{
{1, InitialRetryDelay, "first retry"},
{2, InitialRetryDelay * 2, "second retry"},
{3, InitialRetryDelay * 4, "third retry"},
{4, InitialRetryDelay * 8, "fourth retry"},
{5, InitialRetryDelay * 16, "fifth retry"},
{10, MaxRetryDelay, "capped at max delay"},
{65, MaxRetryDelay, "overflow protection (shift > 63)"},
{100, MaxRetryDelay, "very high retry count"},
}
for _, tc := range testCases {
result := calculateBackoff(tc.retryCount)
if result != tc.expectedDelay {
t.Errorf("%s (retry %d): expected %v, got %v",
tc.description, tc.retryCount, tc.expectedDelay, result)
}
}
}
func TestIsRetryableError(t *testing.T) {
testCases := []struct {
error string
retryable bool
description string
}{
{"volume 123 is read only", true, "read-only volume"},
{"connection reset by peer", true, "connection reset"},
{"timeout exceeded", true, "timeout"},
{"deadline exceeded", true, "deadline exceeded"},
{"context canceled", true, "context canceled"},
{"lookup error: volume not found", true, "lookup error"},
{"connection refused", true, "connection refused"},
{"too many requests", true, "rate limiting"},
{"service unavailable", true, "service unavailable"},
{"i/o timeout", true, "I/O timeout"},
{"broken pipe", true, "broken pipe"},
{"not found", false, "not found (not retryable)"},
{"invalid file id", false, "invalid input (not retryable)"},
{"", false, "empty error"},
}
for _, tc := range testCases {
result := isRetryableError(tc.error)
if result != tc.retryable {
t.Errorf("%s: expected retryable=%v, got %v for error: %q",
tc.description, tc.retryable, result, tc.error)
}
}
}
func TestDeletionRetryQueue_HeapOrdering(t *testing.T) {
queue := NewDeletionRetryQueue()
now := time.Now()
// Add items with different retry times (out of order)
items := []*DeletionRetryItem{
{FileId: "file3", RetryCount: 1, NextRetryAt: now.Add(30 * time.Second), LastError: "error3"},
{FileId: "file1", RetryCount: 1, NextRetryAt: now.Add(10 * time.Second), LastError: "error1"},
{FileId: "file2", RetryCount: 1, NextRetryAt: now.Add(20 * time.Second), LastError: "error2"},
}
// Add items directly (simulating internal state)
for _, item := range items {
queue.lock.Lock()
queue.itemIndex[item.FileId] = item
queue.heap = append(queue.heap, item)
queue.lock.Unlock()
}
// Use container/heap.Init to establish heap property
queue.lock.Lock()
heap.Init(&queue.heap)
queue.lock.Unlock()
// Verify heap maintains min-heap property (earliest time at top)
queue.lock.Lock()
if queue.heap[0].FileId != "file1" {
t.Errorf("Expected file1 at heap top (earliest time), got %s", queue.heap[0].FileId)
}
queue.lock.Unlock()
// Set all items to ready while preserving their relative order
queue.lock.Lock()
for _, item := range queue.itemIndex {
// Shift all times back by 40 seconds to make them ready, but preserve order
item.NextRetryAt = item.NextRetryAt.Add(-40 * time.Second)
}
heap.Init(&queue.heap) // Re-establish heap property after modification
queue.lock.Unlock()
// GetReadyItems should return in NextRetryAt order
readyItems := queue.GetReadyItems(10)
expectedOrder := []string{"file1", "file2", "file3"}
if len(readyItems) != 3 {
t.Fatalf("Expected 3 ready items, got %d", len(readyItems))
}
for i, item := range readyItems {
if item.FileId != expectedOrder[i] {
t.Errorf("Item %d: expected %s, got %s", i, expectedOrder[i], item.FileId)
}
}
}
func TestDeletionRetryQueue_DuplicateFileIds(t *testing.T) {
queue := NewDeletionRetryQueue()
// Add same file ID twice with retryable error - simulates duplicate in batch
queue.AddOrUpdate("file1", "timeout error")
// Verify only one item exists in queue
if queue.Size() != 1 {
t.Fatalf("Expected queue size 1 after first add, got %d", queue.Size())
}
// Get initial retry count
queue.lock.Lock()
item1, exists := queue.itemIndex["file1"]
if !exists {
queue.lock.Unlock()
t.Fatal("Item not found in queue after first add")
}
initialRetryCount := item1.RetryCount
queue.lock.Unlock()
// Add same file ID again - should NOT increment retry count (just update error)
queue.AddOrUpdate("file1", "timeout error again")
// Verify still only one item exists in queue (not duplicated)
if queue.Size() != 1 {
t.Errorf("Expected queue size 1 after duplicate add, got %d (duplicates detected)", queue.Size())
}
// Verify retry count did NOT increment (AddOrUpdate only updates error, not count)
queue.lock.Lock()
item2, exists := queue.itemIndex["file1"]
queue.lock.Unlock()
if !exists {
t.Fatal("Item not found in queue after second add")
}
if item2.RetryCount != initialRetryCount {
t.Errorf("Expected RetryCount to stay at %d after duplicate add (should not increment), got %d", initialRetryCount, item2.RetryCount)
}
if item2.LastError != "timeout error again" {
t.Errorf("Expected LastError to be updated to 'timeout error again', got %q", item2.LastError)
}
}
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