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avoid using global rand

pull/893/head
Chris Lu 6 years ago
parent
commit
5ae4b963a4
  1. 5
      weed/wdclient/vid_map.go

5
weed/wdclient/vid_map.go

@ -7,6 +7,7 @@ import (
"strconv" "strconv"
"strings" "strings"
"sync" "sync"
"time"
"github.com/chrislusf/seaweedfs/weed/glog" "github.com/chrislusf/seaweedfs/weed/glog"
) )
@ -19,11 +20,13 @@ type Location struct {
type vidMap struct { type vidMap struct {
sync.RWMutex sync.RWMutex
vid2Locations map[uint32][]Location vid2Locations map[uint32][]Location
r *rand.Rand
} }
func newVidMap() vidMap { func newVidMap() vidMap {
return vidMap{ return vidMap{
vid2Locations: make(map[uint32][]Location), vid2Locations: make(map[uint32][]Location),
r: rand.New(rand.NewSource(time.Now().UnixNano())),
} }
} }
@ -39,7 +42,7 @@ func (vc *vidMap) LookupVolumeServerUrl(vid string) (serverUrl string, err error
return "", fmt.Errorf("volume %d not found", id) return "", fmt.Errorf("volume %d not found", id)
} }
return locations[rand.Intn(len(locations))].Url, nil
return locations[vc.r.Intn(len(locations))].Url, nil
} }
func (vc *vidMap) LookupFileId(fileId string) (fullUrl string, err error) { func (vc *vidMap) LookupFileId(fileId string) (fullUrl string, err error) {

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