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fix: add RecoveryOrchestrator as real integrated entry path
fix: add RecoveryOrchestrator as real integrated entry path
New: orchestrator.go — RecoveryOrchestrator drives recovery lifecycle from assignment through execution to completion/escalation: - ProcessAssignment: reconcile + session creation + auto-log - ExecuteRecovery: connect → handshake from RetainedHistory → outcome - CompleteCatchUp: begin catch-up → progress → complete + auto-log - CompleteRebuild: connect → handshake → history-driven source → transfer → tail replay → complete + auto-log - InvalidateEpoch: invalidate stale sessions + auto-log All integration tests rewritten to use orchestrator as entry path. No direct sender API calls in recovery lifecycle. SessionSnapshot now includes: TruncateRequired/ToLSN/Recorded, RebuildSource, RebuildPhase. RecoveryLog is auto-populated by orchestrator at every transition. 7 integration tests via orchestrator: - ChangedAddress, NeedsRebuild→Rebuild, EpochBump, MultiReplica - Observability: session snapshot, rebuild snapshot, auto-populated log Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>feature/sw-block
3 changed files with 390 additions and 174 deletions
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359sw-block/engine/replication/integration_test.go
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186sw-block/engine/replication/orchestrator.go
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19sw-block/engine/replication/sender.go
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package replication |
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import "fmt" |
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// RecoveryOrchestrator drives the recovery lifecycle from assignment intent
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// through execution to completion/escalation. It is the integrated entry
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// path above raw Sender APIs — callers interact with the orchestrator,
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// not with individual sender execution methods.
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//
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// The orchestrator owns:
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// - assignment processing (reconcile + session creation)
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// - handshake evaluation (from RetainedHistory)
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// - recovery execution (catch-up or rebuild through completion)
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// - automatic event logging at every lifecycle transition
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type RecoveryOrchestrator struct { |
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Registry *Registry |
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Log *RecoveryLog |
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} |
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// NewRecoveryOrchestrator creates an orchestrator with a fresh registry and log.
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func NewRecoveryOrchestrator() *RecoveryOrchestrator { |
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return &RecoveryOrchestrator{ |
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Registry: NewRegistry(), |
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Log: NewRecoveryLog(), |
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} |
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} |
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// ProcessAssignment applies an assignment intent and logs the result.
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func (o *RecoveryOrchestrator) ProcessAssignment(intent AssignmentIntent) AssignmentResult { |
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result := o.Registry.ApplyAssignment(intent) |
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for _, id := range result.Added { |
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o.Log.Record(id, 0, "sender_added", "") |
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} |
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for _, id := range result.Removed { |
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o.Log.Record(id, 0, "sender_removed", "") |
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} |
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for _, id := range result.SessionsCreated { |
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s := o.Registry.Sender(id) |
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o.Log.Record(id, s.SessionID(), "session_created", "") |
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} |
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for _, id := range result.SessionsSuperseded { |
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s := o.Registry.Sender(id) |
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o.Log.Record(id, s.SessionID(), "session_superseded", "") |
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} |
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for _, id := range result.SessionsFailed { |
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o.Log.Record(id, 0, "session_failed", "") |
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} |
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return result |
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} |
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// RecoveryResult captures the outcome of a single replica recovery attempt.
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type RecoveryResult struct { |
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ReplicaID string |
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Outcome RecoveryOutcome |
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Proof *RecoverabilityProof |
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FinalState ReplicaState |
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Error error |
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} |
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// ExecuteRecovery runs the full recovery flow for a single replica:
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// connect → handshake (from history) → catch-up or escalate.
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//
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// For catch-up outcomes, the caller provides entries via the returned
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// CatchUpHandle. For rebuild outcomes, the sender is left at NeedsRebuild
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// and requires a separate rebuild assignment.
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func (o *RecoveryOrchestrator) ExecuteRecovery(replicaID string, replicaFlushedLSN uint64, history *RetainedHistory) RecoveryResult { |
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s := o.Registry.Sender(replicaID) |
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if s == nil { |
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return RecoveryResult{ReplicaID: replicaID, Error: fmt.Errorf("sender not found")} |
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} |
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sessID := s.SessionID() |
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if sessID == 0 { |
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return RecoveryResult{ReplicaID: replicaID, Error: fmt.Errorf("no session")} |
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} |
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// Connect.
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if err := s.BeginConnect(sessID); err != nil { |
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o.Log.Record(replicaID, sessID, "connect_failed", err.Error()) |
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return RecoveryResult{ReplicaID: replicaID, FinalState: s.State(), Error: err} |
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} |
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o.Log.Record(replicaID, sessID, "connected", "") |
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// Handshake from history.
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outcome, proof, err := s.RecordHandshakeFromHistory(sessID, replicaFlushedLSN, history) |
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if err != nil { |
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o.Log.Record(replicaID, sessID, "handshake_failed", err.Error()) |
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return RecoveryResult{ReplicaID: replicaID, Outcome: outcome, Proof: proof, FinalState: s.State(), Error: err} |
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} |
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o.Log.Record(replicaID, sessID, "handshake", fmt.Sprintf("outcome=%s", outcome)) |
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if outcome == OutcomeNeedsRebuild { |
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o.Log.Record(replicaID, sessID, "escalated", fmt.Sprintf("needs_rebuild: %s", proof.Reason)) |
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return RecoveryResult{ReplicaID: replicaID, Outcome: outcome, Proof: proof, FinalState: StateNeedsRebuild} |
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} |
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return RecoveryResult{ReplicaID: replicaID, Outcome: outcome, Proof: proof, FinalState: s.State()} |
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} |
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// CompleteCatchUp drives catch-up from startLSN to targetLSN and completes.
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// Called after ExecuteRecovery returns OutcomeCatchUp.
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func (o *RecoveryOrchestrator) CompleteCatchUp(replicaID string, targetLSN uint64) error { |
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s := o.Registry.Sender(replicaID) |
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if s == nil { |
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return fmt.Errorf("sender not found") |
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} |
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sessID := s.SessionID() |
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if err := s.BeginCatchUp(sessID); err != nil { |
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o.Log.Record(replicaID, sessID, "catchup_failed", err.Error()) |
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return err |
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} |
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o.Log.Record(replicaID, sessID, "catchup_started", "") |
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if err := s.RecordCatchUpProgress(sessID, targetLSN); err != nil { |
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o.Log.Record(replicaID, sessID, "catchup_progress_failed", err.Error()) |
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return err |
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} |
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if !s.CompleteSessionByID(sessID) { |
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o.Log.Record(replicaID, sessID, "completion_rejected", "") |
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return fmt.Errorf("completion rejected") |
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} |
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o.Log.Record(replicaID, sessID, "completed", "in_sync") |
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return nil |
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} |
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// CompleteRebuild drives the rebuild from history and completes.
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// Called after a rebuild assignment when the sender is at NeedsRebuild.
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func (o *RecoveryOrchestrator) CompleteRebuild(replicaID string, history *RetainedHistory) error { |
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s := o.Registry.Sender(replicaID) |
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if s == nil { |
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return fmt.Errorf("sender not found") |
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} |
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sessID := s.SessionID() |
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if err := s.BeginConnect(sessID); err != nil { |
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o.Log.Record(replicaID, sessID, "rebuild_connect_failed", err.Error()) |
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return err |
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} |
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o.Log.Record(replicaID, sessID, "rebuild_connected", "") |
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if err := s.RecordHandshake(sessID, 0, history.CommittedLSN); err != nil { |
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return err |
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} |
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if err := s.SelectRebuildFromHistory(sessID, history); err != nil { |
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o.Log.Record(replicaID, sessID, "rebuild_source_failed", err.Error()) |
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return err |
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} |
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snap := s.SessionSnapshot() |
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o.Log.Record(replicaID, sessID, "rebuild_source_selected", fmt.Sprintf("kind=%s", snap.Kind)) |
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if err := s.BeginRebuildTransfer(sessID); err != nil { |
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return err |
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} |
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// Determine transfer target based on rebuild source.
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source, snapLSN := history.RebuildSourceDecision() |
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if source == RebuildSnapshotTail { |
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s.RecordRebuildTransferProgress(sessID, snapLSN) |
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if err := s.BeginRebuildTailReplay(sessID); err != nil { |
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return err |
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} |
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s.RecordRebuildTailProgress(sessID, history.CommittedLSN) |
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} else { |
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s.RecordRebuildTransferProgress(sessID, history.CommittedLSN) |
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} |
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if err := s.CompleteRebuild(sessID); err != nil { |
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o.Log.Record(replicaID, sessID, "rebuild_failed", err.Error()) |
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return err |
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} |
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o.Log.Record(replicaID, sessID, "rebuild_completed", "in_sync") |
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return nil |
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} |
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// InvalidateEpoch invalidates all stale sessions and logs the event.
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func (o *RecoveryOrchestrator) InvalidateEpoch(newEpoch uint64) int { |
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count := o.Registry.InvalidateEpoch(newEpoch) |
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if count > 0 { |
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o.Log.Record("", 0, "epoch_invalidation", fmt.Sprintf("epoch=%d invalidated=%d", newEpoch, count)) |
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} |
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return count |
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} |
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