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package shell
import ( "context" "flag" "fmt" "github.com/seaweedfs/seaweedfs/weed/pb" "io"
"github.com/seaweedfs/seaweedfs/weed/operation" "github.com/seaweedfs/seaweedfs/weed/pb/volume_server_pb" "github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding" "github.com/seaweedfs/seaweedfs/weed/storage/needle" "google.golang.org/grpc" )
func init() { Commands = append(Commands, &commandEcRebuild{}) }
type commandEcRebuild struct { }
func (c *commandEcRebuild) Name() string { return "ec.rebuild" }
func (c *commandEcRebuild) Help() string { return `find and rebuild missing ec shards among volume servers
ec.rebuild [-c EACH_COLLECTION|<collection_name>] [-force]
Algorithm:
For each type of volume server (different max volume count limit){ for each collection { rebuildEcVolumes() } }
func rebuildEcVolumes(){ idealWritableVolumes = totalWritableVolumes / numVolumeServers for { sort all volume servers ordered by the number of local writable volumes pick the volume server A with the lowest number of writable volumes x pick the volume server B with the highest number of writable volumes y if y > idealWritableVolumes and x +1 <= idealWritableVolumes { if B has a writable volume id v that A does not have { move writable volume v from A to B } } } }
` }
func (c *commandEcRebuild) HasTag(CommandTag) bool { return false }
func (c *commandEcRebuild) Do(args []string, commandEnv *CommandEnv, writer io.Writer) (err error) {
fixCommand := flag.NewFlagSet(c.Name(), flag.ContinueOnError) collection := fixCommand.String("collection", "EACH_COLLECTION", "collection name, or \"EACH_COLLECTION\" for each collection") applyChanges := fixCommand.Bool("force", false, "apply the changes") if err = fixCommand.Parse(args); err != nil { return nil } infoAboutSimulationMode(writer, *applyChanges, "-force")
if err = commandEnv.confirmIsLocked(args); err != nil { return }
// collect all ec nodes
allEcNodes, _, err := collectEcNodes(commandEnv, "") if err != nil { return err }
if *collection == "EACH_COLLECTION" { collections, err := ListCollectionNames(commandEnv, false, true) if err != nil { return err } fmt.Printf("rebuildEcVolumes collections %+v\n", len(collections)) for _, c := range collections { fmt.Printf("rebuildEcVolumes collection %+v\n", c) if err = rebuildEcVolumes(commandEnv, allEcNodes, c, writer, *applyChanges); err != nil { return err } } } else { if err = rebuildEcVolumes(commandEnv, allEcNodes, *collection, writer, *applyChanges); err != nil { return err } }
return nil }
func rebuildEcVolumes(commandEnv *CommandEnv, allEcNodes []*EcNode, collection string, writer io.Writer, applyChanges bool) error {
fmt.Printf("rebuildEcVolumes %s\n", collection)
// collect vid => each shard locations, similar to ecShardMap in topology.go
ecShardMap := make(EcShardMap) for _, ecNode := range allEcNodes { ecShardMap.registerEcNode(ecNode, collection) }
for vid, locations := range ecShardMap { shardCount := locations.shardCount() if shardCount == erasure_coding.TotalShardsCount { continue } if shardCount < erasure_coding.DataShardsCount { return fmt.Errorf("ec volume %d is unrepairable with %d shards\n", vid, shardCount) }
sortEcNodesByFreeslotsDescending(allEcNodes)
if allEcNodes[0].freeEcSlot < erasure_coding.TotalShardsCount { return fmt.Errorf("disk space is not enough") }
if err := rebuildOneEcVolume(commandEnv, allEcNodes[0], collection, vid, locations, writer, applyChanges); err != nil { return err } }
return nil }
func rebuildOneEcVolume(commandEnv *CommandEnv, rebuilder *EcNode, collection string, volumeId needle.VolumeId, locations EcShardLocations, writer io.Writer, applyChanges bool) error {
if !commandEnv.isLocked() { return fmt.Errorf("lock is lost") }
fmt.Printf("rebuildOneEcVolume %s %d\n", collection, volumeId)
// collect shard files to rebuilder local disk
var generatedShardIds []uint32 copiedShardIds, _, err := prepareDataToRecover(commandEnv, rebuilder, collection, volumeId, locations, writer, applyChanges) if err != nil { return err } defer func() { // clean up working files
// ask the rebuilder to delete the copied shards
err = sourceServerDeleteEcShards(commandEnv.option.GrpcDialOption, collection, volumeId, pb.NewServerAddressFromDataNode(rebuilder.info), copiedShardIds) if err != nil { fmt.Fprintf(writer, "%s delete copied ec shards %s %d.%v\n", rebuilder.info.Id, collection, volumeId, copiedShardIds) }
}()
if !applyChanges { return nil }
// generate ec shards, and maybe ecx file
generatedShardIds, err = generateMissingShards(commandEnv.option.GrpcDialOption, collection, volumeId, pb.NewServerAddressFromDataNode(rebuilder.info)) if err != nil { return err }
// mount the generated shards
err = mountEcShards(commandEnv.option.GrpcDialOption, collection, volumeId, pb.NewServerAddressFromDataNode(rebuilder.info), generatedShardIds) if err != nil { return err }
rebuilder.addEcVolumeShards(volumeId, collection, generatedShardIds)
return nil }
func generateMissingShards(grpcDialOption grpc.DialOption, collection string, volumeId needle.VolumeId, sourceLocation pb.ServerAddress) (rebuiltShardIds []uint32, err error) {
err = operation.WithVolumeServerClient(false, sourceLocation, grpcDialOption, func(volumeServerClient volume_server_pb.VolumeServerClient) error { resp, rebuildErr := volumeServerClient.VolumeEcShardsRebuild(context.Background(), &volume_server_pb.VolumeEcShardsRebuildRequest{ VolumeId: uint32(volumeId), Collection: collection, }) if rebuildErr == nil { rebuiltShardIds = resp.RebuiltShardIds } return rebuildErr }) return }
func prepareDataToRecover(commandEnv *CommandEnv, rebuilder *EcNode, collection string, volumeId needle.VolumeId, locations EcShardLocations, writer io.Writer, applyBalancing bool) (copiedShardIds []uint32, localShardIds []uint32, err error) {
needEcxFile := true var localShardBits erasure_coding.ShardBits for _, diskInfo := range rebuilder.info.DiskInfos { for _, ecShardInfo := range diskInfo.EcShardInfos { if ecShardInfo.Collection == collection && needle.VolumeId(ecShardInfo.Id) == volumeId { needEcxFile = false localShardBits = erasure_coding.ShardBits(ecShardInfo.EcIndexBits) } } }
for shardId, ecNodes := range locations {
if len(ecNodes) == 0 { fmt.Fprintf(writer, "missing shard %d.%d\n", volumeId, shardId) continue }
if localShardBits.HasShardId(erasure_coding.ShardId(shardId)) { localShardIds = append(localShardIds, uint32(shardId)) fmt.Fprintf(writer, "use existing shard %d.%d\n", volumeId, shardId) continue }
var copyErr error if applyBalancing { copyErr = operation.WithVolumeServerClient(false, pb.NewServerAddressFromDataNode(rebuilder.info), commandEnv.option.GrpcDialOption, func(volumeServerClient volume_server_pb.VolumeServerClient) error { _, copyErr := volumeServerClient.VolumeEcShardsCopy(context.Background(), &volume_server_pb.VolumeEcShardsCopyRequest{ VolumeId: uint32(volumeId), Collection: collection, ShardIds: []uint32{uint32(shardId)}, CopyEcxFile: needEcxFile, CopyEcjFile: true, CopyVifFile: needEcxFile, SourceDataNode: ecNodes[0].info.Id, }) return copyErr }) if copyErr == nil && needEcxFile { needEcxFile = false } } if copyErr != nil { fmt.Fprintf(writer, "%s failed to copy %d.%d from %s: %v\n", rebuilder.info.Id, volumeId, shardId, ecNodes[0].info.Id, copyErr) } else { fmt.Fprintf(writer, "%s copied %d.%d from %s\n", rebuilder.info.Id, volumeId, shardId, ecNodes[0].info.Id) copiedShardIds = append(copiedShardIds, uint32(shardId)) }
}
if len(copiedShardIds)+len(localShardIds) >= erasure_coding.DataShardsCount { return copiedShardIds, localShardIds, nil }
return nil, nil, fmt.Errorf("%d shards are not enough to recover volume %d", len(copiedShardIds)+len(localShardIds), volumeId)
}
type EcShardMap map[needle.VolumeId]EcShardLocations type EcShardLocations [][]*EcNode
func (ecShardMap EcShardMap) registerEcNode(ecNode *EcNode, collection string) { for _, diskInfo := range ecNode.info.DiskInfos { for _, shardInfo := range diskInfo.EcShardInfos { if shardInfo.Collection == collection { existing, found := ecShardMap[needle.VolumeId(shardInfo.Id)] if !found { existing = make([][]*EcNode, erasure_coding.TotalShardsCount) ecShardMap[needle.VolumeId(shardInfo.Id)] = existing } for _, shardId := range erasure_coding.ShardBits(shardInfo.EcIndexBits).ShardIds() { existing[shardId] = append(existing[shardId], ecNode) } } } } }
func (ecShardLocations EcShardLocations) shardCount() (count int) { for _, locations := range ecShardLocations { if len(locations) > 0 { count++ } } return }
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