#pragma once #include "lock.h" struct node { struct node *name_next; struct node *id_next; uint64_t nodeid; char *name; struct node *parent; uint64_t nlookup; uint32_t refctr; uint32_t open_count; uint64_t hidden_fh; int32_t treelock; struct lock *locks; uint32_t stat_crc32b; uint8_t is_stat_cache_valid:1; };