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<h1>Package unsafe</h1>
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<dl>
<dd><code>import "unsafe"</code></dd>
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<p>
Package unsafe contains operations that step around the type safety of Go programs.
</p>
<p>
Packages that import unsafe may be non-portable and are not protected by the
Go 1 compatibility guidelines.
</p>
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<dl>
<dd><a href="index.html#Alignof">func Alignof(x ArbitraryType) uintptr</a></dd>
<dd><a href="index.html#Offsetof">func Offsetof(x ArbitraryType) uintptr</a></dd>
<dd><a href="index.html#Sizeof">func Sizeof(x ArbitraryType) uintptr</a></dd>
<dd><a href="index.html#ArbitraryType">type ArbitraryType</a></dd>
<dd><a href="index.html#Pointer">type Pointer</a></dd>
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<h4>Package files</h4>
<p>
<span style="font-size:90%">
<a href="http://localhost:6060/src/unsafe/unsafe.go">unsafe.go</a>
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<h2 class="toggleButton" title="Click to hide Internal Call Graph section">Internal call graph ▾</h2>
<p>
In the call graph viewer below, each node
is a function belonging to this package
and its children are the functions it
calls&mdash;perhaps dynamically.
</p>
<p>
The root nodes are the entry points of the
package: functions that may be called from
outside the package.
There may be non-exported or anonymous
functions among them if they are called
dynamically from another package.
</p>
<p>
Click a node to visit that function's source code.
From there you can visit its callers by
clicking its declaring <code>func</code>
token.
</p>
<p>
Functions may be omitted if they were
determined to be unreachable in the
particular programs or tests that were
analyzed.
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<h2 id="Alignof">func <a href="http://localhost:6060/src/unsafe/unsafe.go?s=8764:8801#L184">Alignof</a></h2>
<pre>func Alignof(x <a href="index.html#ArbitraryType">ArbitraryType</a>) <a href="../builtin/index.html#uintptr">uintptr</a></pre>
<p>
Alignof takes an expression x of any type and returns the required alignment
of a hypothetical variable v as if v was declared via var v = x.
It is the largest value m such that the address of v is always zero mod m.
It is the same as the value returned by reflect.TypeOf(x).Align().
As a special case, if a variable s is of struct type and f is a field
within that struct, then Alignof(s.f) will return the required alignment
of a field of that type within a struct. This case is the same as the
value returned by reflect.TypeOf(s.f).FieldAlign().
</p>
<h2 id="Offsetof">func <a href="http://localhost:6060/src/unsafe/unsafe.go?s=8150:8188#L174">Offsetof</a></h2>
<pre>func Offsetof(x <a href="index.html#ArbitraryType">ArbitraryType</a>) <a href="../builtin/index.html#uintptr">uintptr</a></pre>
<p>
Offsetof returns the offset within the struct of the field represented by x,
which must be of the form structValue.field. In other words, it returns the
number of bytes between the start of the struct and the start of the field.
</p>
<h2 id="Sizeof">func <a href="http://localhost:6060/src/unsafe/unsafe.go?s=7873:7909#L169">Sizeof</a></h2>
<pre>func Sizeof(x <a href="index.html#ArbitraryType">ArbitraryType</a>) <a href="../builtin/index.html#uintptr">uintptr</a></pre>
<p>
Sizeof takes an expression x of any type and returns the size in bytes
of a hypothetical variable v as if v was declared via var v = x.
The size does not include any memory possibly referenced by x.
For instance, if x is a slice, Sizeof returns the size of the slice
descriptor, not the size of the memory referenced by the slice.
</p>
<h2 id="ArbitraryType">type <a href="http://localhost:6060/src/unsafe/unsafe.go?s=548:570#L5">ArbitraryType</a></h2>
<pre>type ArbitraryType <a href="../builtin/index.html#int">int</a></pre>
<p>
ArbitraryType is here for the purposes of documentation only and is not actually
part of the unsafe package. It represents the type of an arbitrary Go expression.
</p>
<h2 id="Pointer">type <a href="http://localhost:6060/src/unsafe/unsafe.go?s=7497:7524#L162">Pointer</a></h2>
<pre>type Pointer *<a href="index.html#ArbitraryType">ArbitraryType</a></pre>
<p>
Pointer represents a pointer to an arbitrary type. There are four special operations
available for type Pointer that are not available for other types:
</p>
<pre>- A pointer value of any type can be converted to a Pointer.
- A Pointer can be converted to a pointer value of any type.
- A uintptr can be converted to a Pointer.
- A Pointer can be converted to a uintptr.
</pre>
<p>
Pointer therefore allows a program to defeat the type system and read and write
arbitrary memory. It should be used with extreme care.
</p>
<p>
The following patterns involving Pointer are valid.
Code not using these patterns is likely to be invalid today
or to become invalid in the future.
Even the valid patterns below come with important caveats.
</p>
<p>
Running &#34;go vet&#34; can help find uses of Pointer that do not conform to these patterns,
but silence from &#34;go vet&#34; is not a guarantee that the code is valid.
</p>
<p>
(1) Conversion of a *T1 to Pointer to *T2.
</p>
<p>
Provided that T2 is no larger than T1 and that the two share an equivalent
memory layout, this conversion allows reinterpreting data of one type as
data of another type. An example is the implementation of
math.Float64bits:
</p>
<pre>func Float64bits(f float64) uint64 {
return *(*uint64)(unsafe.Pointer(&amp;f))
}
</pre>
<p>
(2) Conversion of a Pointer to a uintptr (but not back to Pointer).
</p>
<p>
Converting a Pointer to a uintptr produces the memory address of the value
pointed at, as an integer. The usual use for such a uintptr is to print it.
</p>
<p>
Conversion of a uintptr back to Pointer is not valid in general.
</p>
<p>
A uintptr is an integer, not a reference.
Converting a Pointer to a uintptr creates an integer value
with no pointer semantics.
Even if a uintptr holds the address of some object,
the garbage collector will not update that uintptr&#39;s value
if the object moves, nor will that uintptr keep the object
from being reclaimed.
</p>
<p>
The remaining patterns enumerate the only valid conversions
from uintptr to Pointer.
</p>
<p>
(3) Conversion of a Pointer to a uintptr and back, with arithmetic.
</p>
<p>
If p points into an allocated object, it can be advanced through the object
by conversion to uintptr, addition of an offset, and conversion back to Pointer.
</p>
<pre>p = unsafe.Pointer(uintptr(p) + offset)
</pre>
<p>
The most common use of this pattern is to access fields in a struct
or elements of an array:
</p>
<pre>// equivalent to f := unsafe.Pointer(&amp;s.f)
f := unsafe.Pointer(uintptr(unsafe.Pointer(&amp;s)) + unsafe.Offsetof(s.f))
// equivalent to e := unsafe.Pointer(&amp;x[i])
e := unsafe.Pointer(uintptr(unsafe.Pointer(&amp;x[0])) + i*unsafe.Sizeof(x[0]))
</pre>
<p>
It is valid both to add and to subtract offsets from a pointer in this way,
but the result must continue to point into the original allocated object.
Unlike in C, it is not valid to advance a pointer just beyond the end of
its original allocation:
</p>
<pre>// INVALID: end points outside allocated space.
var s thing
end = unsafe.Pointer(uintptr(unsafe.Pointer(&amp;s)) + unsafe.Sizeof(s))
// INVALID: end points outside allocated space.
b := make([]byte, n)
end = unsafe.Pointer(uintptr(unsafe.Pointer(&amp;b[0])) + uintptr(n))
</pre>
<p>
Note that both conversions must appear in the same expression, with only
the intervening arithmetic between them:
</p>
<pre>// INVALID: uintptr cannot be stored in variable
// before conversion back to Pointer.
u := uintptr(p)
p = unsafe.Pointer(u + offset)
</pre>
<p>
(4) Conversion of a Pointer to a uintptr when calling syscall.Syscall.
</p>
<p>
The Syscall functions in package syscall pass their uintptr arguments directly
to the operating system, which then may, depending on the details of the call,
reinterpret some of them as pointers.
That is, the system call implementation is implicitly converting certain arguments
back from uintptr to pointer.
</p>
<p>
If a pointer argument must be converted to uintptr for use as an argument,
that conversion must appear in the call expression itself:
</p>
<pre>syscall.Syscall(SYS_READ, uintptr(fd), uintptr(unsafe.Pointer(p)), uintptr(n))
</pre>
<p>
The compiler handles a Pointer converted to a uintptr in the argument list of
a call to a function implemented in assembly by arranging that the referenced
allocated object, if any, is retained and not moved until the call completes,
even though from the types alone it would appear that the object is no longer
needed during the call.
</p>
<p>
For the compiler to recognize this pattern,
the conversion must appear in the argument list:
</p>
<pre>// INVALID: uintptr cannot be stored in variable
// before implicit conversion back to Pointer during system call.
u := uintptr(unsafe.Pointer(p))
syscall.Syscall(SYS_READ, uintptr(fd), u, uintptr(n))
</pre>
<p>
(5) Conversion of the result of reflect.Value.Pointer or reflect.Value.UnsafeAddr
from uintptr to Pointer.
</p>
<p>
Package reflect&#39;s Value methods named Pointer and UnsafeAddr return type uintptr
instead of unsafe.Pointer to keep callers from changing the result to an arbitrary
type without first importing &#34;unsafe&#34;. However, this means that the result is
fragile and must be converted to Pointer immediately after making the call,
in the same expression:
</p>
<pre>p := (*int)(unsafe.Pointer(reflect.ValueOf(new(int)).Pointer()))
</pre>
<p>
As in the cases above, it is invalid to store the result before the conversion:
</p>
<pre>// INVALID: uintptr cannot be stored in variable
// before conversion back to Pointer.
u := reflect.ValueOf(new(int)).Pointer()
p := (*int)(unsafe.Pointer(u))
</pre>
<p>
(6) Conversion of a reflect.SliceHeader or reflect.StringHeader Data field to or from Pointer.
</p>
<p>
As in the previous case, the reflect data structures SliceHeader and StringHeader
declare the field Data as a uintptr to keep callers from changing the result to
an arbitrary type without first importing &#34;unsafe&#34;. However, this means that
SliceHeader and StringHeader are only valid when interpreting the content
of an actual slice or string value.
</p>
<pre>var s string
hdr := (*reflect.StringHeader)(unsafe.Pointer(&amp;s)) // case 1
hdr.Data = uintptr(unsafe.Pointer(p)) // case 6 (this case)
hdr.Len = uintptr(n)
</pre>
<p>
In this usage hdr.Data is really an alternate way to refer to the underlying
pointer in the slice header, not a uintptr variable itself.
</p>
<p>
In general, reflect.SliceHeader and reflect.StringHeader should be used
only as *reflect.SliceHeader and *reflect.StringHeader pointing at actual
slices or strings, never as plain structs.
A program should not declare or allocate variables of these struct types.
</p>
<pre>// INVALID: a directly-declared header will not hold Data as a reference.
var hdr reflect.StringHeader
hdr.Data = uintptr(unsafe.Pointer(p))
hdr.Len = uintptr(n)
s := *(*string)(unsafe.Pointer(&amp;hdr)) // p possibly already lost
</pre>
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