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// Package api contains the fundamental data types used by Go-NEB.
//
// Most HTTP API calls and/or config file sections are just ways of representing these
// data types.
//
// See also
//
// Package "api.handlers" for information on the HTTP API calls.
package api
import ( "encoding/json" "errors" "net/url" )
// ConfigureAuthRealmRequest is a request to /configureAuthRealm
type ConfigureAuthRealmRequest struct { // An arbitrary unique identifier for this auth realm. This can be anything.
// Using an existing ID will REPLACE the entire existing AuthRealm with the new information.
ID string // The type of auth realm. This determines which code is loaded to execute the
// auth realm. It must be a known type. E.g. "github".
Type string // AuthRealm specific config information. See the docs for the auth realm you're interested in.
Config json.RawMessage }
// RequestAuthSessionRequest is a request to /requestAuthSession
type RequestAuthSessionRequest struct { // The realm ID to request a new auth session on. The realm MUST already exist.
RealmID string // The Matrix user ID requesting the auth session. If the auth is successful,
// this user ID will be associated with the third-party credentials obtained.
UserID string // AuthRealm specific config information. See the docs for the auth realm you're interested in.
Config json.RawMessage }
// ConfigureServiceRequest is a request to /configureService
type ConfigureServiceRequest struct { // An arbitrary unique identifier for this service. This can be anything.
// Using an existing ID will REPLACE the entire Service with the new information.
ID string // The type of service. This determines which code is loaded to execute the
// service. It must be a known type, e.g. "github".
Type string // The user ID of the configured client that this service will use to communicate with Matrix.
// The user MUST already be configured.
UserID string // Service-specific config information. See the docs for the service you're interested in.
Config json.RawMessage }
// A ClientConfig contains the configuration information for a matrix client so that
// Go-NEB can drive it. It forms the HTTP body to /configureClient requests.
type ClientConfig struct { // The matrix User ID to connect with. E.g. @alice:matrix.org
UserID string // A URL with the host and port of the matrix server. E.g. https://matrix.org:8448
HomeserverURL string // The matrix access token to authenticate the requests with.
AccessToken string // True to start a sync stream for this user, making this a "syncing client". If false, no
// /sync goroutine will be created and this client won't listen for new events from Matrix. For services
// which only SEND events into Matrix, it may be desirable to set Sync to false to reduce the
// number of goroutines Go-NEB has to maintain. For services which respond to !commands,
// Sync MUST be set to true in order to receive those commands.
Sync bool // True to automatically join every room this client is invited to.
// This is desirable for services which have !commands as that means anyone can pull the bot
// into the room. It is up to the service to decide which, if any, users to respond to however.
AutoJoinRooms bool // The desired display name for this client.
// This does not automatically set the display name for this client. See /configureClient.
DisplayName string }
// Session contains the complete auth session information for a given user on a given realm.
// They are created for use with ConfigFile.
type Session struct { SessionID string RealmID string UserID string Config json.RawMessage }
// ConfigFile represents config.sample.yaml
type ConfigFile struct { Clients []ClientConfig Realms []ConfigureAuthRealmRequest Services []ConfigureServiceRequest Sessions []Session }
// Check validates the /configureService request
func (c *ConfigureServiceRequest) Check() error { if c.ID == "" || c.Type == "" || c.UserID == "" || c.Config == nil { return errors.New(`Must supply an "ID", a "Type", a "UserID" and a "Config"`) } return nil }
// Check validates the /configureAuthRealm request
func (c *ConfigureAuthRealmRequest) Check() error { if c.ID == "" || c.Type == "" || c.Config == nil { return errors.New(`Must supply a "ID", a "Type" and a "Config"`) } return nil }
// Check validates the session config request
func (c *Session) Check() error { if c.SessionID == "" || c.UserID == "" || c.RealmID == "" || c.Config == nil { return errors.New(`Must supply a "SessionID", a "RealmID", a "UserID" and a "Config"`) } return nil }
// Check that the client has supplied the correct fields.
func (c *ClientConfig) Check() error { if c.UserID == "" || c.HomeserverURL == "" || c.AccessToken == "" { return errors.New(`Must supply a "UserID", a "HomeserverURL", and an "AccessToken"`) } if _, err := url.Parse(c.HomeserverURL); err != nil { return err } return nil }
// Check that the request is valid.
func (r *RequestAuthSessionRequest) Check() error { if r.UserID == "" || r.RealmID == "" || r.Config == nil { return errors.New(`Must supply a "UserID", a "RealmID" and a "Config"`) } return nil }
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